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23/05/2031
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Noe Merlin vs Dimos Martel
Boxing Daily Report from the Pearlnew Promotions promoted show at Complejo Ferial de Puerto Rico, Ponce, taking place on 14/09/2026: The venue is completely packed out with the fans turning out in force to watch the fights on offer tonight. Next up we have one of the supporting contests of this show. Looking to impress the boxing fans in attendance and those watching live on Puerto Rico Sports Network, the two fighters competing in this 6 round matchup are Noe Merlin (2(1) - 0) who hails from Burgos, Spain and Dimos Martel(1 - 6 - 1) from San Juan, Puerto Rico. Merlin weighed in at 147 pounds, while Martel weighed in at 146 pounds and 11 ounces. The referee tonight is Lorenzo Capo, and the three ringside judges are Nicandro Martinez, Beltran Correira and Vegas Baquero. Round 1: Martel steps inside. Merlin digs in a left hook to Martel's body. Merlin clinches his opponent. Martel uses his free hand to throw a hook, but it hits Merlin behind the head. Merlin steps away from his opponent and finds the target with a hard jab. Merlin tries to step out of his opponents range and lands a cross to the body followed by a overhand left to the head. Merlin lands with a spiteful jab. Merlin pivots to the left of his opponent. Merlin throws a jab, but his opponent sidesteps and counters with a cross. Martel is looking to close the distance and throws a right uppercut, but Merlin clinches his opponent. Merlin is using his forearm in the clinch. The ref calls break and the two fighters separate. Merlin is looking to keep the action on the outside and finds the target with a jab. Martel walks his opponent down, trapping him on the ropes. Merlin connects with a sharp left hook. Martel gets on the inside. Martel quickly sidesteps from in front of his opponent. Merlin lands a left hook. Merlin is looking to keep the action on the outside. Martel drops his guard, and stalks his opponent...he wants his opponent to throw a shot. Merlin snaps his opponents head back with a spiteful jab. Merlin hits home with a cross. Martel gets on the inside. Merlin lands a right hook to the body followed by a left hook to the head. Merlin tries to keep the action at long range and hits home with a firm cross. Merlin lands a jab, overhand left and a jab to his opponents head. Merlin lands a jab. Merlin lands two consecutive straights to his opponents head. Martel manouvers Merlin onto the ropes. Merlin drives a left hook into Martel's body. Merlin tries to step out of his opponents range and is on target with a jab. Merlin lands a cross followed by a jab to his opponents head. Merlin lands a jab followed by two straights to his opponents head. Merlin tries to keep the action at long range and hits home with a spiteful jab. Merlin lands two jabs followed by a cross to his opponents head. Merlin is looking to keep his distance and lands a ramrod jab. Merlin lands a double jab to his opponents head. He follows up the attack and lands a double jab to his opponents head. Merlin is on target with an overhand right. Martel steps inside and connects with a right hook. Martel throws a left hook, but Merlin holds on to his opponent. As they grapple, Merlin pushes his forearm into Martel's face. The ref breaks the clinch and signals for the action to continue. At the end of Round 1, lets listen in on the corners...Martel's trainer is telling his fighter he needs to be more active or he's going to get outworked. Round 1 Statistics Merlin: Jabs Thrown: 28 Jabs Landed: 18 Power Shots Thrown: 29 Power Shots Landed: 18 Head Shots Thrown: 50 Head Shots Landed: 32 Body Shots Thrown: 7 Body Shots Landed: 4 Martel: Jabs Thrown: 5 Jabs Landed: 0 Power Shots Thrown: 12 Power Shots Landed: 2 Head Shots Thrown: 13 Head Shots Landed: 2 Body Shots Thrown: 4 Body Shots Landed: 0 Round 2: Merlin is looking to keep the action on the outside and finds the target with a jab. Merlin connects with a solid overhand right. Merlin is looking to keep the action on the outside. Merlin sidesteps to the right of his opponent and is on target with a solid cross. Merlin hits home with an overhand right. Merlin tries to keep the action at long range and lands two consecutive overhand rights to his opponents head. Merlin lands an overhand left followed by a overhand right to his opponents head. Merlin switches the action to the outside and lands with a sharp jab. Merlin lands a cross, jab and a cross to his opponents head. Martel gets on the inside. Merlin pivots to the side of his opponent and lands a right uppercut to the body, a left hook to the head and a right hook to the body. Merlin tries to keep the action at long range and lands three consecutive jabs to his opponents head. Merlin connects with a cross. Merlin lands a cross. Merlin lands with a spiteful jab. Merlin lands a jab. Merlin throws a cross, but his opponent blocks the shot and counters with a left uppercut. Merlin steps to the outside and lands with a ramrod jab. Martel advances into close range. Merlin lands a right hook followed by a left hook to his opponents head. Merlin digs in a right hook to his opponents ribcage. Merlin is looking to keep the action on the outside and lands a spiteful jab. Merlin sidesteps to the left of his opponent and lands with a solid jab. Round 2 Statistics Merlin: Jabs Thrown: 23 Jabs Landed: 11 Power Shots Thrown: 31 Power Shots Landed: 17 Head Shots Thrown: 50 Head Shots Landed: 25 Body Shots Thrown: 4 Body Shots Landed: 3 Martel: Jabs Thrown: 4 Jabs Landed: 0 Power Shots Thrown: 12 Power Shots Landed: 1 Head Shots Thrown: 15 Head Shots Landed: 1 Body Shots Thrown: 1 Body Shots Landed: 0 Round 3: Martel steps inside. Merlin drives a right hook into his opponents body. Merlin ties up his opponent. Merlin throws a hook within the clinch but hits his opponent behind the head. Merlin pushes his forearm into Martel's face. The ref separates the two fighters. Merlin lands two consecutive straights to his opponents head. Merlin throws a jab, but his opponent sidesteps and counters with a right hook. Merlin lands a double jab to his opponents head. Merlin lands a hard jab. Merlin steps away from his opponent and connects with a sharp overhand right. Merlin hits home with a spiteful jab. Merlin lands a jab followed by a overhand right to his opponents head. Merlin lands a cross followed by a jab to his opponents head. Merlin hits home with a hard jab. Merlin is on target with a ramrod jab. Merlin steps away from his opponent and lands a cross followed by a overhand right to his opponents head. Martel forces Merlin to back into the ropes. Merlin lands a jab. Martel is on target with a cross. Merlin connects with a cross. Martel steps inside. Merlin is on target with a left hook to Martel's liver. Merlin throws a cross, but his opponent sidesteps and counters with a left uppercut. Merlin is looking to keep the action on the outside and lands a jab. Merlin tries to keep the action at long range and lands a jab followed by a overhand right to his opponents head. Merlin lands a straight 1 - 2. Merlin lands a cross followed by two jabs to his opponents head. Merlin lands an overhand right followed by a jab to his opponents head. Merlin lands a cross to the head, a jab to the body and a cross to the head. Merlin feints a jab, and then lands a cross. Martel steps inside. Merlin is on target with a firm left hook to his opponents liver. Merlin ties up his opponent. Merlin uses his free hand to throw a hook, but it hits Martel behind the head. Merlin is looking to keep his distance and lands a sharp jab. At the end of Round 3, lets listen in on the corners...Merlin's trainer is passing on some tactical advice. Round 3 Statistics Merlin: Jabs Thrown: 34 Jabs Landed: 17 Power Shots Thrown: 33 Power Shots Landed: 18 Head Shots Thrown: 59 Head Shots Landed: 31 Body Shots Thrown: 8 Body Shots Landed: 4 Martel: Jabs Thrown: 5 Jabs Landed: 0 Power Shots Thrown: 12 Power Shots Landed: 3 Head Shots Thrown: 14 Head Shots Landed: 3 Body Shots Thrown: 3 Body Shots Landed: 0 Round 4: Merlin steps to the outside and is on target with a cross. Merlin tries to land a jab, but Martel blocks the shot and counters with a cross. Merlin steps to the outside and lands a double jab to his opponents head. Martel is looking to close the distance. Merlin lands a right hook to the body followed by a left hook to the head. Merlin clinches his opponent. As they grapple, Merlin pushes his forearm into Martel's face. The referee separates the two fighters and warns Merlin. Martel is on target with a cross. Merlin is looking to keep the action on the outside and lands a double jab to his opponents head. Merlin hits home with a solid overhand right. Martel is looking to close the distance. Merlin lands a left hook. Martel is looking to close the distance and walks Merlin onto the ropes. Merlin is on target with a right hook. Merlin switches the action to the outside and lands a spiteful jab. Merlin attempts to land a jab, but Martel slips the shot and counters with a left hook. Merlin steps to the outside and lands a straight 1 - 2. Merlin hits home with an overhand right. Martel gets on the inside. Merlin hits home with a right hook. Merlin switches the action to the outside and lands a jab to the body followed by a cross to the head. Merlin lands a spiteful jab. Merlin lands a straight 1 - 2. Merlin lands a double jab to his opponents head. Merlin connects with a stinging cross. Merlin lands a double jab to his opponents head. Merlin lands a double jab to his opponents body. He then lands a cross followed by a overhand left to his opponents head. Martel steps inside. Merlin is on target with a stinging left hook. Martel manouvers his opponent onto the ropes. Martel pivots from in front of his opponent and drives a cross into Merlin's body. Merlin is looking to keep the action on the outside and lands a cross followed by a jab to his opponents head. He continues the combination and lands a cross followed by a overhand left to his opponents head. Merlin lands a cross followed by a jab to his opponents head. Merlin is looking to keep the action on the outside and lands a straight 1 - 2. Merlin tries to keep the action at long range and lands a jab, overhand right and a jab to his opponents head. Merlin steps away from his opponent and lands a straight 1 - 2. He then lands three consecutive jabs to his opponents head. Merlin feints a jab, but Martel is not fooled and lands with a left hook to Merlin's body. At the end of Round 4, lets listen in on the corners...Merlin's trainer is advising his fighter to keep his distance and coast to the win. Martel's trainer is advising how he could be more accurate. Round 4 Statistics Merlin: Jabs Thrown: 32 Jabs Landed: 24 Power Shots Thrown: 34 Power Shots Landed: 22 Head Shots Thrown: 59 Head Shots Landed: 42 Body Shots Thrown: 7 Body Shots Landed: 4 Martel: Jabs Thrown: 3 Jabs Landed: 0 Power Shots Thrown: 11 Power Shots Landed: 5 Head Shots Thrown: 10 Head Shots Landed: 3 Body Shots Thrown: 4 Body Shots Landed: 2 Round 5: Merlin tries to keep the action at long range and connects with an overhand left. Merlin steps to the outside and lands a cross followed by a jab to his opponents head. Martel walks his opponent onto the ropes. Merlin tries to land a left hook, but Martel sidesteps and counters with a cross. Merlin switches the action to the outside and lands a hard jab. Merlin switches the action to the outside and lands a double jab to his opponents head. Merlin lands a jab followed by a overhand right to his opponents head. Merlin is on target with a jab. Merlin feints a cross, and then is on target with an overhand right. Merlin attempts to land a jab, but Martel sidesteps and counters with a left hook. Merlin lands an overhand right followed by a jab to his opponents head. Merlin lands with a ramrod jab. Merlin lands two consecutive straights to his opponents head. Merlin lands a cross followed by a jab to his opponents head. Merlin steps away from his opponent. Merlin quickly sidesteps from in front of his opponent and hits home with an overhand left. Merlin lands a cross followed by a jab to his opponents head. Merlin lands a jab, cross and an overhand right to his opponents head. Merlin hits the target with a stiff jab. Martel stands off with low guard waiting for his opponent to launch an attack. Merlin lands a stiff jab. Merlin connects with a left hook. Merlin tries to step out of his opponents range and lands two jabs followed by a cross to his opponents head. Merlin tries to keep the action at long range and is on target with a firm overhand right. Merlin lands an overhand right followed by a cross to his opponents head. Merlin lands an overhand right. Merlin lands two consecutive straights to his opponents head. Merlin hits home with a sharp jab. Merlin lands two straights followed by a jab to his opponents head. Martel forces Merlin to retreat onto the ropes. Merlin lands three consecutive straights to his opponents head. At the end of Round 5, lets listen in on the corners...Martel's trainer is telling his fighter he needs a knockout to win! Round 5 Statistics Merlin: Jabs Thrown: 37 Jabs Landed: 20 Power Shots Thrown: 40 Power Shots Landed: 25 Head Shots Thrown: 77 Head Shots Landed: 45 Body Shots Thrown: 0 Body Shots Landed: 0 Martel: Jabs Thrown: 5 Jabs Landed: 0 Power Shots Thrown: 10 Power Shots Landed: 2 Head Shots Thrown: 10 Head Shots Landed: 2 Body Shots Thrown: 5 Body Shots Landed: 0 Round 6: Merlin tries to keep the action at long range. Merlin feints a cross, and then lands with a solid jab. Martel closes the distance. Merlin connects with a left hook. Merlin connects with a cross. Merlin feints a jab, but Martel does not fall for it and is on target with a left uppercut. Merlin lands an overhand right followed by a cross to his opponents head. He then lands an overhand right followed by a overhand left to his opponents head. Martel closes the distance. Merlin lands a left hook to the body, and then to the head. Merlin is looking to keep the action on the outside and lands a stinging overhand right. Merlin lands a straight 1 - 2. Merlin is looking to keep his distance. Merlin feints a jab, but Martel does not fall for it and is on target with a cross. Merlin is looking to keep his distance and lands an overhand right followed by a jab to his opponents head. Merlin is looking to keep the action on the outside. Merlin sidesteps to the left of his opponent and lands a cross, overhand right and a jab to his opponents head. Martel closes the distance. Merlin is on target with a left hook to his opponents body. Merlin steps away from his opponent and lands an overhand right. Martel quickly sidesteps from in front of his opponent. Merlin connects with a cross. Merlin steps away from his opponent. Merlin feints a cross, and then lands an overhand right. Martel attempts to land a cross, but Merlin dodges the shot and counters with a left uppercut. Martel closes the distance. Merlin connects with a sharp right hook. Merlin steps away from his opponent and lands two consecutive straights to his opponents head. Merlin steps to the outside and lands an overhand right followed by two straights to his opponents head. Merlin lands with a spiteful jab. Merlin lands two consecutive overhand rights to his opponents head. Martel gets on the inside. Merlin drives a sharp left hook into Martel's ribs. Round 6 Statistics Merlin: Jabs Thrown: 12 Jabs Landed: 7 Power Shots Thrown: 37 Power Shots Landed: 27 Head Shots Thrown: 43 Head Shots Landed: 31 Body Shots Thrown: 6 Body Shots Landed: 3 Martel: Jabs Thrown: 6 Jabs Landed: 0 Power Shots Thrown: 7 Power Shots Landed: 2 Head Shots Thrown: 13 Head Shots Landed: 2 Body Shots Thrown: 0 Body Shots Landed: 0 Round 1 Scores: 10 - 9 10 - 9 10 - 9 Round 2 Scores: 10 - 9 10 - 9 10 - 9 Round 3 Scores: 10 - 9 10 - 9 10 - 9 Round 4 Scores: 10 - 9 10 - 9 10 - 9 Round 5 Scores: 10 - 9 10 - 9 10 - 9 Round 6 Scores: 10 - 9 10 - 9 10 - 9 Final Scorecards: 60 - 54 60 - 54 60 - 54 The winner, by Unanimous Decision, from Burgos, Spain.... Noe Merlin Fight Statistics Merlin: Total Punches Thrown: 370 Total Punches Landed: 224 Total Head Shots Thrown: 338 Total Head Shots Landed: 206 Total Body Shots Thrown: 32 Total Body Shots Landed: 18 Total Power Shots Thrown: 204 Total Power Shots Landed: 127 Total Jabs Thrown: 166 Total Jabs Landed: 97 Martel: Total Punches Thrown: 92 Total Punches Landed: 15 Total Head Shots Thrown: 75 Total Head Shots Landed: 13 Total Body Shots Thrown: 17 Total Body Shots Landed: 2 Total Power Shots Thrown: 64 Total Power Shots Landed: 15 Total Jabs Thrown: 28 Total Jabs Landed: 0