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05/05/2031
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Felix Inch vs Ian Heird
Boxing Daily Report from the Howe Out promoted show at Newcastle Entertainment Centre, Newcastle, taking place on 07/04/2028: The venue is completely packed out with the fans turning out in force to watch the fights on offer tonight. Next up we have one of the supporting contests of this show. Looking to impress the boxing fans in attendance and those watching live on Fox Sports, the two fighters competing in this 10 round matchup are Felix Inch (9(2) - 0) who hails from Christchurch, New Zealand and Ian Heird(27(9) - 8(3) - 1) from Brisbane, Australia. Inch weighed in at 233 pounds and 7 ounces, while Heird weighed in at 241 pounds and 11 ounces. The referee tonight is Dale Touch, and the three ringside judges are Robert Callis, Chris Sneden and Michael Bellis. Round 1: Inch lands a double jab to his opponents head. Inch is looking to keep his distance and lands a cross. Inch lands an overhand left followed by a jab to his opponents head. Heird is on target with a cross. Heird tries to land a cross, but his opponent parries the shot and counters with a firm right uppercut to his opponents ribs. Inch tries to keep the action at long range. Heird lands a ramrod jab. Inch lands a cross. Inch attempts to land a jab, but Heird dodges the shot and counters with a right hook. Inch switches the action to the outside and strikes his opponents body with a jab. Inch attempts to land a jab, but Heird sidesteps and counters with a left hook. Inch lands a jab. Inch lands a straight 1 - 2. Inch tries to land a jab, but his opponent slips the shot and counters with a left hook to his opponents body. Heird tries to step out of his opponents range. Inch finds the target with a spiteful jab. Heird attempts to land a cross, but Inch sidesteps and counters with a left hook. Inch lands a straight 1 - 2. He continues the combination and lands a cross to the head followed by a jab to the body. Inch switches the action to the outside and is on target with a jab. Inch lands a jab followed by a left hook to his opponents head. Inch finds the target with a ramrod jab. Heird steps away from his opponent and lands with a hard jab. Inch sidesteps to the right of his opponent and lands a straight 1 - 2. Inch lands a spiteful jab. Inch steps to the outside and lands a double jab to his opponents head. At the end of Round 1, lets listen in on the corners...Inch's trainer is passing on some tactical advice. Heird's trainer is suggesting ways of getting through to his opponent. Heird's trainer is advising how he could stop so many clean shots getting through. Round 1 Statistics Inch: Jabs Thrown: 24 Jabs Landed: 16 Power Shots Thrown: 19 Power Shots Landed: 10 Head Shots Thrown: 36 Head Shots Landed: 23 Body Shots Thrown: 7 Body Shots Landed: 3 Heird: Jabs Thrown: 12 Jabs Landed: 3 Power Shots Thrown: 21 Power Shots Landed: 5 Head Shots Thrown: 28 Head Shots Landed: 7 Body Shots Thrown: 5 Body Shots Landed: 1 Round 2: Inch lands two consecutive straights to his opponents head. Inch is looking to keep the action on the outside and lands two jabs followed by a cross to his opponents head. Inch lands a straight 1 - 2. Heird tries to land a jab, but his opponent slips the shot and counters with a sharp left uppercut. Heird lands a stinging jab. Inch is looking to keep the action on the outside and lands a stiff jab. Inch pivots to the right of his opponent and drives a spiteful jab into his opponents face. Heird lands a jab. Heird tries to land a cross, but Inch slips the shot and counters with a right hook. Inch lands a cross. Heird pivots from in front of his opponent. Inch lands a straight 1 - 2. Heird manages to force Inch onto the ropes. Inch hits the target with a stinging jab. Inch lands a jab. Heird sidesteps to the right of his opponent. Inch throws a jab, but his opponent parries the shot and counters with a left hook. Heird lands two consecutive straights to his opponents head. Heird digs in a left hook to Inch's body. Heird throws a cross, but his opponent sidesteps and counters with a left uppercut. Inch steps away from his opponent. Heird tries to land a cross, but Inch sidesteps and counters with a sharp right uppercut. Inch lands a right hook to the body, a right hook to the head and a right uppercut to the body. Round 2 Statistics Inch: Jabs Thrown: 15 Jabs Landed: 8 Power Shots Thrown: 24 Power Shots Landed: 13 Head Shots Thrown: 32 Head Shots Landed: 19 Body Shots Thrown: 7 Body Shots Landed: 2 Heird: Jabs Thrown: 16 Jabs Landed: 2 Power Shots Thrown: 20 Power Shots Landed: 5 Head Shots Thrown: 30 Head Shots Landed: 6 Body Shots Thrown: 6 Body Shots Landed: 1 Round 3: Inch attempts to land a jab, but Heird blocks the shot and counters with a cross. Inch steps away from his opponent and lands a cross followed by a jab to his opponents head. Inch lands a cross to the body followed by a jab to the head. Inch lands a cross to the body, and then to the head. Inch finds the target with a hard jab. Inch is on target with a hard jab. Heird walks Inch onto the ropes. Heird lands a straight 1 - 2. Inch stalks forward with a low guard, trying to draw a lead from his opponent. Heird throws a jab, but his opponent dodges the shot and counters with a left uppercut. Heird is on target with a left hook. Heird manouvers Inch onto the ropes. Inch lands a straight 1 - 2. Inch attempts to land a jab, but Heird slips the shot and counters with a cross. Inch hits home with a spiteful jab. Inch is looking to keep his distance and lands a sharp cross. Inch lands with a solid jab. Inch is looking to keep his distance and lands two straights followed by an overhand right to his opponents head. Inch lands an overhand right followed by a jab to his opponents head. Inch is looking to keep the action on the outside and lands a jab to the body, and then to the head. Inch snaps his opponents head back with a hard jab. Heird walks his opponent down, trapping him on the ropes. Heird pivots to the left of his opponent. Inch lands with a solid jab. Heird throws an overhand right, but his opponent sidesteps and counters with a firm cross. Inch tries to step out of his opponents range and attempts to land a jab, but Heird slips the shot and counters with a right hook. Inch lands two consecutive straights to his opponents head. He follows up the attack and lands a double jab to his opponents head. Inch is on target with a jab to his opponents body. Inch tries to keep the action at long range and lands two jab's to the head followed by a cross to the body. Round 3 Statistics Inch: Jabs Thrown: 30 Jabs Landed: 17 Power Shots Thrown: 25 Power Shots Landed: 15 Head Shots Thrown: 46 Head Shots Landed: 27 Body Shots Thrown: 9 Body Shots Landed: 5 Heird: Jabs Thrown: 12 Jabs Landed: 2 Power Shots Thrown: 21 Power Shots Landed: 6 Head Shots Thrown: 32 Head Shots Landed: 8 Body Shots Thrown: 1 Body Shots Landed: 0 Round 4: Heird lands a solid jab. Heird tries to land a jab, but his opponent slips the shot and counters with a cross. Inch attempts to land a jab, but Heird slips the shot and counters with a right uppercut. Heird manages to force Inch onto the ropes. Inch lands a straight 1 - 2. Heird lands a jab, cross and a left hook to his opponents head. Heird hits home with a cross. Inch is on target with a stinging cross. Inch is looking to keep his distance and throws a jab, but his opponent parries the shot and counters with a left uppercut. Inch lands a double jab to his opponents head. Inch switches the action to the outside and is on target with a cross. Heird hits home with a cross. Inch is looking to keep the action on the outside and throws a jab, but his opponent slips the shot and counters with a cross. Heird hits the target with a spiteful jab. Inch lands a spiteful jab. Heird sidesteps to the left of his opponent. Inch lands a double jab to his opponents head. Inch drops his guard, and stalks his opponent...he wants his opponent to throw a shot. Heird throws a jab, but his opponent blocks the shot and counters with a solid left uppercut. Inch is looking to keep his distance and lands a jab to the head followed by a cross to the body. Inch tries to land a jab, but Heird sidesteps and counters with a left hook to Inch's body. Inch is looking to keep his distance and lands a jab. Inch lands an overhand right followed by a cross to his opponents head. Inch throws a jab, but his opponent sidesteps and counters with a cross. Round 4 Statistics Inch: Jabs Thrown: 20 Jabs Landed: 8 Power Shots Thrown: 16 Power Shots Landed: 8 Head Shots Thrown: 32 Head Shots Landed: 15 Body Shots Thrown: 4 Body Shots Landed: 1 Heird: Jabs Thrown: 15 Jabs Landed: 4 Power Shots Thrown: 22 Power Shots Landed: 12 Head Shots Thrown: 34 Head Shots Landed: 15 Body Shots Thrown: 3 Body Shots Landed: 1 Round 5: Heird tries to land an overhand right, but Inch dodges the shot and counters with a sharp cross. Heird tries to land a jab, but Inch sidesteps and counters with a sharp left hook. Heird lands a straight 1 - 2. Inch tries to keep the action at long range and lands three consecutive jabs to his opponents head. Inch quickly sidesteps from in front of his opponent. Heird throws a short cross to the body, but lands low! The ref ignores Inch's complaints and signals for the action to continue. Inch sidesteps to the left of his opponent and lands with a stinging jab. Heird cuts off the ring, trapping Inch on the ropes. Heird lands a cross. Inch lands a cross followed by a overhand left to his opponents head. Inch finds the target with a jab. Inch attempts to land a jab, but Heird slips the shot and counters with a solid right uppercut to his opponents ribs. Heird feints a left hook, and then tries to land a jab, but Inch sidesteps and counters with a right uppercut. Inch is looking to keep the action on the outside and lands a double jab to his opponents head. He then lands two consecutive straights to his opponents head. Inch hits home with a solid overhand right. Inch throws a jab, but his opponent dodges the shot and counters with a left hook. Heird attempts to land a cross, but Inch blocks the shot and counters with a left uppercut. Heird is on target with a stinging jab. Inch lands with a hard jab. Inch tries to land a cross, but his opponent dodges the shot and counters with a cross. Heird is on target with a cross. Heird attempts to land a cross, but Inch slips the shot and counters with a right hook. Heird steps to the outside. Inch is on target with a stinging cross. Inch attempts to land a cross, but Heird dodges the shot and counters with a right uppercut. Inch lands three consecutive overhand rights to his opponents head. Inch is looking to keep the action on the outside and is on target with a jab. Inch steps away from his opponent and lands a jab followed by a overhand right to his opponents head. Inch connects with a sharp cross. Inch throws a cross, but his opponent parries the shot and counters with a left hook. Heird quickly sidesteps from in front of his opponent. Inch lands a hard jab. Inch steps to the outside. Inch feints a cross, and then is on target with a jab. Inch throws a jab, but his opponent sidesteps and counters with a right uppercut. Round 5 Statistics Inch: Jabs Thrown: 23 Jabs Landed: 12 Power Shots Thrown: 27 Power Shots Landed: 16 Head Shots Thrown: 46 Head Shots Landed: 28 Body Shots Thrown: 4 Body Shots Landed: 0 Heird: Jabs Thrown: 11 Jabs Landed: 2 Power Shots Thrown: 30 Power Shots Landed: 11 Head Shots Thrown: 38 Head Shots Landed: 12 Body Shots Thrown: 3 Body Shots Landed: 1 Round 6: Inch steps away from his opponent and lands with a hard jab. Inch lands a jab to the body followed by a overhand right to the head. He follows up the attack and lands a double jab to his opponents head. Inch lands a cross followed by a jab to his opponents head. Inch attempts to land a jab, but Heird dodges the shot and counters with a left hook. Inch tries to step out of his opponents range and finds the target with a jab. Inch lands a jab to the head followed by a left uppercut to the body. Inch is looking to keep the action on the outside and lands a cross followed by two jabs to his opponents head. Heird walks his opponent down, trapping him on the ropes. Heird tries to land a jab, but Inch sidesteps and counters with a right hook to Heird's body. Inch lands a straight 1 - 2. Inch tries to step out of his opponents range and lands a cross followed by a jab to his opponents head. Heird manouvers his opponent onto the ropes. Heird lands two consecutive straights to his opponents head. Inch lands a sharp jab. Heird lands a left hook. Heird attempts to land a cross, but Inch parries the shot and counters with a stinging right hook. Heird lands a jab to the head followed by a right hook to the body. Inch lands a hard jab. Inch tries to step out of his opponents range and is on target with a solid overhand right. Inch is looking to keep his distance and lands a jab, overhand right and a cross to his opponents head. Inch is on target with an overhand right. Inch lands an overhand right. Inch lands a sharp jab. Heird walks his opponent down, trapping him on the ropes. Heird finds the target with a jab. Inch hits home with a stinging jab. Inch drives a jab into Heird's body. Heird lands a left hook followed by two straights to his opponents head. Round 6 Statistics Inch: Jabs Thrown: 27 Jabs Landed: 17 Power Shots Thrown: 24 Power Shots Landed: 13 Head Shots Thrown: 44 Head Shots Landed: 26 Body Shots Thrown: 7 Body Shots Landed: 4 Heird: Jabs Thrown: 6 Jabs Landed: 3 Power Shots Thrown: 24 Power Shots Landed: 10 Head Shots Thrown: 29 Head Shots Landed: 12 Body Shots Thrown: 1 Body Shots Landed: 1 Round 7: Inch is looking to keep the action on the outside. Inch quickly sidesteps from in front of his opponent and lands a jab followed by a overhand right to his opponents head. Heird hits home with a cross. Inch hits home with a stiff jab. Heird lands a jab to the body, a jab to the head and a cross to the head. Inch is looking to keep the action on the outside and finds the target with a jab. Heird attempts to land a cross, but Inch sidesteps and counters with a solid right uppercut. Heird forces Inch to back into the ropes. Heird lands a cross. Heird attempts to land a cross, but Inch parries the shot and counters with a sharp right uppercut. Inch lands a jab to the head, a cross to the head and a cross to the body. Inch lands a spiteful jab. Inch throws an overhand left, but his opponent sidesteps and counters with a cross. Heird lands a sharp jab. Inch lands a jab followed by a overhand left to his opponents head. Heird hits home with a cross. Inch sidesteps to the left of his opponent and lands a straight 1 - 2. Inch lands a straight 1 - 2. Heird finds the target with a spiteful jab. Heird strikes his opponents body with a cross. Heird hits home with a stiff jab. Heird attempts to land a cross, but Inch slips the shot and counters with a stinging right hook. Heird walks Inch down, trapping him on the ropes. Heird lands a cross. Heird throws a left hook, but his opponent dodges the shot and counters with a firm left hook. Inch lands with a spiteful jab. Heird pivots from in front of his opponent and is on target with a sharp jab. Heird tries to land a jab, but Inch dodges the shot and counters with a stinging right uppercut. Round 7 Statistics Inch: Jabs Thrown: 13 Jabs Landed: 9 Power Shots Thrown: 20 Power Shots Landed: 11 Head Shots Thrown: 28 Head Shots Landed: 19 Body Shots Thrown: 5 Body Shots Landed: 1 Heird: Jabs Thrown: 16 Jabs Landed: 7 Power Shots Thrown: 25 Power Shots Landed: 9 Head Shots Thrown: 36 Head Shots Landed: 14 Body Shots Thrown: 5 Body Shots Landed: 2 Round 8: Inch switches the action to the outside and hits home with a stinging overhand right. Inch is looking to keep his distance. Heird attempts to land a jab, but Inch dodges the shot and counters with a right uppercut to Heird's ribs. Heird tries to land a cross, but his opponent slips the shot and counters with a firm left uppercut to his opponents liver. Inch lands a cross followed by a jab to his opponents head. Inch switches the action to the outside and lands two jabs followed by a cross to his opponents head. Inch finds the target with a jab. Inch is looking to keep the action on the outside and lands two consecutive straights to his opponents head. Heird finds the target with a jab. Heird sidesteps to the right of his opponent. Heird attempts to land a jab, but Inch sidesteps and counters with a left hook. Inch lands a ramrod jab. Inch switches the action to the outside. Inch feints a left hook, and then lands two consecutive straights to his opponents head. Inch throws a jab, but his opponent sidesteps and counters with a cross. Heird sidesteps to the right of his opponent. Inch lands an overhand right followed by a jab to his opponents head. Inch stands off with low guard waiting for his opponent to launch an attack. Heird attempts to land an overhand left, but Inch sidesteps and counters with a right hook. Heird sidesteps to the left of his opponent. Inch lands a double jab to his opponents head. Inch switches the action to the outside. Heird hits home with a cross. Heird connects with a cross. Heird throws a cross, but his opponent slips the shot and counters with a firm left uppercut. Inch is looking to keep his distance and hits home with a stinging cross. Heird manages to force Inch onto the ropes. Heird hits home with a cross. Round 8 Statistics Inch: Jabs Thrown: 15 Jabs Landed: 8 Power Shots Thrown: 27 Power Shots Landed: 14 Head Shots Thrown: 34 Head Shots Landed: 20 Body Shots Thrown: 8 Body Shots Landed: 2 Heird: Jabs Thrown: 10 Jabs Landed: 2 Power Shots Thrown: 24 Power Shots Landed: 4 Head Shots Thrown: 27 Head Shots Landed: 6 Body Shots Thrown: 7 Body Shots Landed: 0 Round 9: Inch throws a jab, but his opponent slips the shot and counters with a cross. Inch is looking to keep the action on the outside and connects with a cross. Inch feints a jab, and then lands a cross to the body followed by a jab to the head. Heird lands a cross. Inch lands two jabs to the body, and one to the head. Inch is on target with a cross. Heird hits home with a cross. Inch lands with a solid jab. Heird lands a straight 1 - 2. Heird connects with a right hook. Inch lands two jabs followed by an overhand right to his opponents head. Heird lands a cross. Inch steps away from his opponent. Inch quickly sidesteps from in front of his opponent and lands a jab followed by two straights to his opponents head. Heird lands with a spiteful jab. Inch lands with a ramrod jab. Heird manages to force Inch onto the ropes. Heird sidesteps to the left of his opponent. Inch lands a straight 1 - 2. Inch stands off with low guard waiting for his opponent to launch an attack. Heird connects with a cross. Heird is on target with a right uppercut to Inch's body. Inch lands a straight 1 - 2, AND STUNS HIS OPPONENT! Heird almost instantly gets his legs back. Inch steps away from his opponent and finds the target with a jab. Round 9 Statistics Inch: Jabs Thrown: 18 Jabs Landed: 12 Power Shots Thrown: 17 Power Shots Landed: 8 Head Shots Thrown: 28 Head Shots Landed: 18 Body Shots Thrown: 7 Body Shots Landed: 2 Heird: Jabs Thrown: 13 Jabs Landed: 3 Power Shots Thrown: 20 Power Shots Landed: 10 Head Shots Thrown: 30 Head Shots Landed: 12 Body Shots Thrown: 3 Body Shots Landed: 1 Round 10: Inch tries to keep the action at long range and lands a jab to the body, and then to the head. Inch lands two jabs followed by an overhand right to his opponents head. Inch drives a jab into Heird's body. Inch sidesteps to the right of his opponent and lands a jab to the head followed by a left uppercut to the body. Inch lands two consecutive straights to his opponents head. Inch lands two overhand rights followed by a cross to his opponents head. Heird walks Inch down, trapping him on the ropes. Heird tries to land a left uppercut, but his opponent sidesteps and counters with a firm right hook to Heird's ribcage. Heird lands a jab to the body, and then to the head. Inch steps away from his opponent and lands a ramrod jab. Inch quickly sidesteps from in front of his opponent and lands with a stinging jab. Inch feints a left, and then lands a straight 1 - 2. Inch steps away from his opponent and lands a jab followed by a overhand right to his opponents head. Heird steps to the outside. Inch throws a jab, but his opponent sidesteps and counters with a right hook. Inch lands a cross. Heird walks his opponent down, trapping him on the ropes. Heird drives a firm right uppercut into his opponents body. Inch pivots to the left of his opponent and connects with a solid left uppercut. Round 10 Statistics Inch: Jabs Thrown: 15 Jabs Landed: 10 Power Shots Thrown: 23 Power Shots Landed: 12 Head Shots Thrown: 28 Head Shots Landed: 18 Body Shots Thrown: 10 Body Shots Landed: 4 Heird: Jabs Thrown: 13 Jabs Landed: 3 Power Shots Thrown: 14 Power Shots Landed: 2 Head Shots Thrown: 22 Head Shots Landed: 3 Body Shots Thrown: 5 Body Shots Landed: 2 Round 1 Scores: 10 - 9 10 - 9 10 - 9 Round 2 Scores: 10 - 9 10 - 9 10 - 9 Round 3 Scores: 10 - 9 10 - 9 10 - 9 Round 4 Scores: 9 - 10 9 - 10 9 - 10 Round 5 Scores: 10 - 9 10 - 9 10 - 9 Round 6 Scores: 10 - 9 10 - 9 10 - 9 Round 7 Scores: 10 - 9 10 - 9 10 - 9 Round 8 Scores: 10 - 9 10 - 9 10 - 9 Round 9 Scores: 10 - 9 10 - 9 10 - 9 Round 10 Scores: 10 - 9 10 - 9 10 - 9 Final Scorecards: 99 - 91 99 - 91 99 - 91 The winner, by Unanimous Decision, from Christchurch, New Zealand.... Felix Inch Fight Statistics Inch: Total Punches Thrown: 422 Total Punches Landed: 237 Total Head Shots Thrown: 354 Total Head Shots Landed: 213 Total Body Shots Thrown: 68 Total Body Shots Landed: 24 Total Power Shots Thrown: 222 Total Power Shots Landed: 120 Total Jabs Thrown: 200 Total Jabs Landed: 117 Heird: Total Punches Thrown: 345 Total Punches Landed: 105 Total Head Shots Thrown: 306 Total Head Shots Landed: 95 Total Body Shots Thrown: 39 Total Body Shots Landed: 10 Total Power Shots Thrown: 221 Total Power Shots Landed: 74 Total Jabs Thrown: 124 Total Jabs Landed: 31