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09/05/2031
EOD Running: BackUps
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Se-jong Kee vs Bo-kyung Goo
Boxing Daily Report from the AI South Korea-Seoul promoted show at Kee-hee Kwon Gym, Seoul, taking place on 21/01/2021: There are plenty of empty seats out here tonight, with the show nowhere near close to selling out. Next up is the main event of the show. This is a final eliminator for the South Korea Super Lightweight title. Looking to impress the boxing fans in attendance and those watching live on Star Sports Korea, the two fighters competing in this 12 round matchup are Se-jong Kee (4 - 2 - 1) who hails from Chungju, South Korea and Bo-kyung Goo(5 - 0 - 2) from Seoul, South Korea. Kee weighed in at 140 pounds, while Goo weighed in at 139 pounds and 6 ounces. The referee tonight is Myung-joo Soh, and the three ringside judges are Kook-young Shin, Keun-ho Moon and Keun-ho Woo. Round 1: Kee is looking to keep his distance. Goo lands a cross to the body followed by a overhand right to the head. Goo digs in a left hook to his opponents body. Goo steps inside. Kee pivots to the right of his opponent. Goo connects with a right hook. Goo walks his opponent into the blue corner. Goo hits home with a left hook. Goo goes for the bodyshot, but lands south of the border! The ref stops the action and gives Kee time to recover. Kee steps away from his opponent. Kee feints a left, and then hits home with an overhand right. Goo advances into close range. Kee hits home with a right hook. Kee tries to keep the action at long range. Kee sidesteps to the left of his opponent. Goo tries to land a jab, but Kee slips the shot and counters with a left uppercut. At the end of Round 1, lets listen in on the corners...Kee's trainer is advising how he could be more accurate. Round 1 Statistics Kee: Jabs Thrown: 5 Jabs Landed: 1 Power Shots Thrown: 13 Power Shots Landed: 3 Head Shots Thrown: 17 Head Shots Landed: 4 Body Shots Thrown: 1 Body Shots Landed: 0 Goo: Jabs Thrown: 4 Jabs Landed: 0 Power Shots Thrown: 21 Power Shots Landed: 5 Head Shots Thrown: 18 Head Shots Landed: 3 Body Shots Thrown: 7 Body Shots Landed: 2 Round 2: Goo advances into close range and is on target with a left hook to his opponents body. Kee quickly sidesteps from in front of his opponent and is on target with a cross. Goo steps inside and is on target with a left uppercut to his opponents ribs. Goo is looking to keep his distance. Goo lowers his hands, trying to provoke his opponent to attack. Kee attempts to land a cross, but Goo slips the shot and counters with a right uppercut. Goo closes the distance. Goo pivots to the left of his opponent and is on target with a right hook to his opponents ribs. Kee connects with a right hook. Kee throws a right hook, but his opponent sidesteps and counters with a left uppercut. Goo tries to step out of his opponents range and hits home with a cross. Goo steps inside and cuts off the ring, trapping Kee in the corner. Goo hits home with a left hook. Kee connects with a cross. Goo closes the distance. Kee is on target with a right hook. Goo advances into close range. Goo pivots to the left of his opponent and lands a right hook. At the end of Round 2, lets listen in on the corners...Kee's trainer is passing on some tactical advice. Goo's trainer is advising how he could improve the accuracy of his work. Round 2 Statistics Kee: Jabs Thrown: 3 Jabs Landed: 0 Power Shots Thrown: 17 Power Shots Landed: 4 Head Shots Thrown: 19 Head Shots Landed: 4 Body Shots Thrown: 1 Body Shots Landed: 0 Goo: Jabs Thrown: 3 Jabs Landed: 1 Power Shots Thrown: 24 Power Shots Landed: 8 Head Shots Thrown: 15 Head Shots Landed: 6 Body Shots Thrown: 12 Body Shots Landed: 3 Round 3: Kee pivots to the left of his opponent. Goo lands a jab to the head followed by a left hook to the body. Goo is looking to close the distance and is on target with a left hook to his opponents ribs. Goo advances into close range. Goo quickly sidesteps from in front of his opponent and connects with a stinging left hook. Goo sidesteps to the right of his opponent. Kee is on target with a right hook. Goo finds the target with a jab. Kee is looking to keep his distance. Goo quickly sidesteps from in front of his opponent and lands a stinging jab. Goo attempts to land a cross, but Kee slips the shot and counters with a left hook. Kee hits home with a left hook. Goo is looking to close the distance and throws a left hook, but his opponent sidesteps and counters with a right uppercut. Kee hits home with a cross. Kee attempts to land a right uppercut, but Goo sidesteps and counters with a stinging left uppercut. Round 3 Statistics Kee: Jabs Thrown: 7 Jabs Landed: 1 Power Shots Thrown: 19 Power Shots Landed: 5 Head Shots Thrown: 24 Head Shots Landed: 6 Body Shots Thrown: 2 Body Shots Landed: 0 Goo: Jabs Thrown: 12 Jabs Landed: 3 Power Shots Thrown: 17 Power Shots Landed: 4 Head Shots Thrown: 25 Head Shots Landed: 5 Body Shots Thrown: 4 Body Shots Landed: 2 Round 4: Goo steps inside. Kee sidesteps to the right of his opponent. Goo lands a right hook to the body followed by a left hook to the head. Goo throws a left hook, but his opponent blocks the shot and counters with a right hook. Kee sidesteps to the right of his opponent and lands a cross followed by a overhand right to his opponents head. Goo is looking to close the distance and lands a left uppercut to the head followed by a left hook to the body. Kee steps away from his opponent. Goo lands a cross. Goo feints a jab, fooling Kee into launching a left uppercut counter. Goo avoids the shot and counters with a right uppercut. Goo is looking to close the distance and hits home with a left uppercut. Kee is looking to keep his distance and tries to land an overhand right, but Goo sidesteps and counters with a sharp left hook. Goo is on target with an overhand left. Goo lands a cross followed by a overhand right to his opponents head. Goo lands a jab followed by two straights to his opponents head. Goo connects with a sharp overhand left. Goo gets on the inside and is on target with a left uppercut. Goo gets on the inside and lands a double left hook to his opponents head. Goo forces Kee to back into the ropes. Goo drives a right hook into his opponents ribs. Round 4 Statistics Kee: Jabs Thrown: 3 Jabs Landed: 0 Power Shots Thrown: 12 Power Shots Landed: 3 Head Shots Thrown: 15 Head Shots Landed: 3 Body Shots Thrown: 0 Body Shots Landed: 0 Goo: Jabs Thrown: 8 Jabs Landed: 3 Power Shots Thrown: 31 Power Shots Landed: 18 Head Shots Thrown: 33 Head Shots Landed: 18 Body Shots Thrown: 6 Body Shots Landed: 3 Round 5: Goo advances into close range and is on target with a left hook to Kee's ribs. Goo lands a cross followed by a left uppercut to his opponents head. Kee attempts to land a cross, but Goo parries the shot and counters with a left hook. Goo closes the distance. Kee quickly sidesteps from in front of his opponent. Goo lands a right hook to the head followed by a left uppercut to the body. Goo lands a right uppercut to the head followed by a left hook to the body. Kee tries to step out of his opponents range and attempts to land a jab, but Goo sidesteps and counters with a right uppercut to his opponents ribs. Goo finds the target with a jab. Goo is looking to close the distance and is on target with a right uppercut. At the end of Round 5, lets listen in on the corners...Kee's trainer is telling his fighter he is being outworked and needs to throw more. Round 5 Statistics Kee: Jabs Thrown: 4 Jabs Landed: 1 Power Shots Thrown: 13 Power Shots Landed: 0 Head Shots Thrown: 14 Head Shots Landed: 1 Body Shots Thrown: 3 Body Shots Landed: 0 Goo: Jabs Thrown: 9 Jabs Landed: 1 Power Shots Thrown: 29 Power Shots Landed: 10 Head Shots Thrown: 26 Head Shots Landed: 7 Body Shots Thrown: 12 Body Shots Landed: 4 Round 6: Kee is looking to keep the action on the outside and tries to land a jab, but Goo slips the shot and counters with a left hook. Goo is looking to close the distance and is on target with a stinging left hook. Goo forces Kee to back into a corner. Goo drives a right uppercut into his opponents ribs. Kee is looking to keep his distance. Goo throws a jab, but his opponent dodges the shot and counters with a left hook to his opponents ribs. Goo is looking to keep the action on the outside and lands with a solid jab. Kee steps to the outside. Goo attempts to land a cross, but Kee sidesteps and counters with a left uppercut to Goo's body. Kee is on target with a cross. Kee lands a right hook. Goo advances into close range and drives a right hook into his opponents ribcage. Goo is on target with a cross to Kee's body. Goo steps to the outside. Kee attempts to land a jab, but Goo sidesteps and counters with a sharp left uppercut. Goo closes the distance and lands a right hook to the head followed by a left hook to the body. Goo steps to the outside. Kee quickly sidesteps from in front of his opponent and lands a cross. Kee lands an overhand left. Round 6 Statistics Kee: Jabs Thrown: 13 Jabs Landed: 1 Power Shots Thrown: 27 Power Shots Landed: 6 Head Shots Thrown: 36 Head Shots Landed: 5 Body Shots Thrown: 4 Body Shots Landed: 2 Goo: Jabs Thrown: 8 Jabs Landed: 1 Power Shots Thrown: 22 Power Shots Landed: 8 Head Shots Thrown: 21 Head Shots Landed: 5 Body Shots Thrown: 9 Body Shots Landed: 4 Round 7: Kee is looking to keep the action on the outside. Goo connects with a cross. Goo is looking to close the distance and manouvers his opponent into a corner. Goo sidesteps to the left of his opponent and drives a left hook into Kee's body. Goo lands a right uppercut to the head followed by a left uppercut to the body. Goo goes for the bodyshot, but lands south of the border! The ref stops the action. The ref sends Kee to the neutral corner. He warns Goo that he could be heading for a point deduction. Kee switches the action to the outside. Goo connects with a cross. Goo connects with a sharp cross. Goo steps inside and lands a right hook to the body, and then to the head. Goo closes the distance and hits home with a right hook. Goo hits home with a right hook. Round 7 Statistics Kee: Jabs Thrown: 8 Jabs Landed: 0 Power Shots Thrown: 7 Power Shots Landed: 0 Head Shots Thrown: 12 Head Shots Landed: 0 Body Shots Thrown: 3 Body Shots Landed: 0 Goo: Jabs Thrown: 8 Jabs Landed: 0 Power Shots Thrown: 26 Power Shots Landed: 10 Head Shots Thrown: 20 Head Shots Landed: 7 Body Shots Thrown: 14 Body Shots Landed: 3 Round 8: Goo connects with a cross. Goo hits home with a cross. Goo forces Kee to back into a neutral corner. Goo lands a right uppercut to the head, a left hook to the body and a right hook to the body. Goo sidesteps to the left of his opponent and lands a right hook. Goo is on target with a cross. Round 8 Statistics Kee: Jabs Thrown: 8 Jabs Landed: 0 Power Shots Thrown: 14 Power Shots Landed: 0 Head Shots Thrown: 19 Head Shots Landed: 0 Body Shots Thrown: 3 Body Shots Landed: 0 Goo: Jabs Thrown: 1 Jabs Landed: 0 Power Shots Thrown: 23 Power Shots Landed: 7 Head Shots Thrown: 18 Head Shots Landed: 5 Body Shots Thrown: 6 Body Shots Landed: 2 Round 9: Goo connects with an overhand left. Goo steps to the outside and is on target with a cross. Goo connects with a stinging left hook. Kee throws a jab, but his opponent sidesteps and counters with a left hook to Kee's liver. Goo closes the distance and lands a right uppercut. Kee steps away from his opponent. Goo sidesteps to the right of his opponent. Kee hits home with a cross. Goo advances into close range and lands a left hook followed by a right uppercut to his opponents head. Round 9 Statistics Kee: Jabs Thrown: 6 Jabs Landed: 1 Power Shots Thrown: 11 Power Shots Landed: 1 Head Shots Thrown: 15 Head Shots Landed: 2 Body Shots Thrown: 2 Body Shots Landed: 0 Goo: Jabs Thrown: 11 Jabs Landed: 2 Power Shots Thrown: 15 Power Shots Landed: 7 Head Shots Thrown: 20 Head Shots Landed: 8 Body Shots Thrown: 6 Body Shots Landed: 1 Round 10: Goo switches the action to the outside and hits home with a cross. Goo goes for the bodyshot, but lands south of the border! The ref stops the action. The ref sends Kee to the neutral corner. He lectures Goo but does not take away a point. Goo is looking to close the distance and lands a right hook to the head followed by a left hook to the body. Goo manouvers Kee onto the ropes. Goo pivots from in front of his opponent and drives a left hook into his opponents body. Kee steps away from his opponent and finds the target with a jab. Goo advances into close range and hits home with a right hook. Goo advances into close range and hits home with a left hook. Kee lands a left hook followed by a jab to his opponents head. Kee attempts to land a jab, but Goo sidesteps and counters with a left uppercut to his opponents body. Kee tries to step out of his opponents range. Goo lands a straight 1 - 2. Goo is looking to close the distance and throws a right uppercut, but his opponent blocks the shot and counters with a left uppercut. Goo is looking to close the distance and walks Kee into a neutral corner. Goo lands a left uppercut to the body followed by a right hook to the head. At the end of Round 10, lets listen in on the corners...Goo's trainer is telling his fighter to play it safe for the remainder of the fight. Round 10 Statistics Kee: Jabs Thrown: 9 Jabs Landed: 3 Power Shots Thrown: 9 Power Shots Landed: 2 Head Shots Thrown: 16 Head Shots Landed: 5 Body Shots Thrown: 2 Body Shots Landed: 0 Goo: Jabs Thrown: 6 Jabs Landed: 1 Power Shots Thrown: 25 Power Shots Landed: 10 Head Shots Thrown: 18 Head Shots Landed: 7 Body Shots Thrown: 13 Body Shots Landed: 4 Round 11: Goo lands an overhand right followed by a cross to his opponents head. Goo drives a jab into his opponents body. Goo strikes his opponents body with a jab. Kee sidesteps to the left of his opponent. Kee drives a cross into Goo's body. Kee throws an overhand right, but his opponent sidesteps and counters with a left hook. Goo is keeping his hands low...it looks like he wants his opponent to throw first. Kee hits home with an overhand right. Goo connects with a sharp overhand right. Goo attempts to land a right uppercut, but Kee sidesteps and counters with a right uppercut to his opponents body. Goo lands a cross to the head followed by a jab to the body. Kee hits home with an overhand right. At the end of Round 11, lets listen in on the corners...Kee's trainer is telling his fighter he must go to war on his opponent! Round 11 Statistics Kee: Jabs Thrown: 8 Jabs Landed: 0 Power Shots Thrown: 11 Power Shots Landed: 4 Head Shots Thrown: 15 Head Shots Landed: 2 Body Shots Thrown: 4 Body Shots Landed: 2 Goo: Jabs Thrown: 17 Jabs Landed: 5 Power Shots Thrown: 16 Power Shots Landed: 5 Head Shots Thrown: 29 Head Shots Landed: 7 Body Shots Thrown: 4 Body Shots Landed: 3 Round 12: Goo finds the target with a jab. Goo tries to keep the action at long range. Kee is on target with a jab. Goo is on target with an overhand left. Kee feints a left, and then hits home with a right hook. Kee lands a right uppercut. Round 12 Statistics Kee: Jabs Thrown: 10 Jabs Landed: 2 Power Shots Thrown: 10 Power Shots Landed: 2 Head Shots Thrown: 18 Head Shots Landed: 4 Body Shots Thrown: 2 Body Shots Landed: 0 Goo: Jabs Thrown: 5 Jabs Landed: 1 Power Shots Thrown: 14 Power Shots Landed: 1 Head Shots Thrown: 19 Head Shots Landed: 2 Body Shots Thrown: 0 Body Shots Landed: 0 Round 1 Scores: 9 - 10 9 - 10 9 - 10 Round 2 Scores: 9 - 10 9 - 10 9 - 10 Round 3 Scores: 9 - 10 9 - 10 9 - 10 Round 4 Scores: 9 - 10 9 - 10 9 - 10 Round 5 Scores: 9 - 10 9 - 10 9 - 10 Round 6 Scores: 9 - 10 9 - 10 9 - 10 Round 7 Scores: 9 - 10 9 - 10 9 - 10 Round 8 Scores: 9 - 10 9 - 10 9 - 10 Round 9 Scores: 9 - 10 9 - 10 9 - 10 Round 10 Scores: 9 - 10 9 - 10 9 - 10 Round 11 Scores: 9 - 10 9 - 10 9 - 10 Round 12 Scores: 10 - 9 10 - 9 10 - 9 Final Scorecards: 109 - 119 109 - 119 109 - 119 The winner, by Unanimous Decision, from Seoul, South Korea.... Bo-kyung Goo Fight Statistics Kee: Total Punches Thrown: 247 Total Punches Landed: 40 Total Head Shots Thrown: 220 Total Head Shots Landed: 36 Total Body Shots Thrown: 27 Total Body Shots Landed: 4 Total Power Shots Thrown: 163 Total Power Shots Landed: 30 Total Jabs Thrown: 84 Total Jabs Landed: 10 Goo: Total Punches Thrown: 355 Total Punches Landed: 111 Total Head Shots Thrown: 262 Total Head Shots Landed: 80 Total Body Shots Thrown: 93 Total Body Shots Landed: 31 Total Power Shots Thrown: 263 Total Power Shots Landed: 93 Total Jabs Thrown: 92 Total Jabs Landed: 18