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28/08/2031
EOD Running: AI Actions
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Will Tear vs Dave Dobbin
Boxing Daily Report from the AI USA-Arizona promoted show at El Zaribah Shriners Auditorium, Phoenix, taking place on 02/10/2030: There are plenty of empty seats out here tonight, with the show nowhere near close to selling out. Next up is the main event of the show. This is a mandatory fight for the USA-SouthWest Middleweight title. Looking to impress the boxing fans in attendance and those watching live on Fight Now TV, the two fighters competing in this 10 round matchup are Will Tear (24(1) - 1(1)) who hails from Albuquerque, USA and Dave Dobbin(17 - 11(1) - 2) from Phoenix, USA. Tear weighed in at 160 pounds, while Dobbin weighed in at 159 pounds and 13 ounces. The referee tonight is Paul Lowrey, and the three ringside judges are John Rennick, Will Erwood and Lloyd Findlay. Round 1: Dobbin attempts to land a cross, but Tear slips the shot and counters with a left hook. Tear is looking to close the distance and connects with a left hook. Dobbin tries to land a jab, but Tear parries the shot and counters with a right uppercut. Tear steps away from his opponent and lands a double jab to his opponents head. Tear connects with a cross. Tear lands a cross followed by a overhand right to his opponents head. He follows up the attack and lands a cross to the body followed by a jab to the head. Tear advances into close range and lands a right uppercut to the head followed by a right hook to the body. Tear steps away from his opponent and lands an overhand right. Tear lands a cross, jab and an overhand left to his opponents head. Tear sidesteps to the left of his opponent and finds the target with a jab. Dobbin throws an overhand left, but his opponent slips the shot and counters with a cross. Tear closes the distance. Dobbin lands a left uppercut. Tear is looking to keep the action on the outside. Dobbin throws a jab, but his opponent slips the shot and counters with a left hook. Dobbin hits home with a cross. Dobbin is looking to keep the action on the outside and throws a jab, but his opponent parries the shot and counters with a cross. Tear pivots to the right of his opponent and lands a left hook to the body followed by a cross to the head. Tear feints a right hook, and then lands a left hook followed by two jabs to his opponents head. Tear throws a short cross to the body, but lands low! The ref ignores Dobbin's complaints and signals for the action to continue. At the end of Round 1, lets listen in on the corners...Dobbin's trainer is suggesting ways of getting through to his opponent. Dobbin's trainer is passing on some tactical advice. Round 1 Statistics Tear: Jabs Thrown: 13 Jabs Landed: 10 Power Shots Thrown: 26 Power Shots Landed: 18 Head Shots Thrown: 32 Head Shots Landed: 25 Body Shots Thrown: 7 Body Shots Landed: 3 Dobbin: Jabs Thrown: 17 Jabs Landed: 0 Power Shots Thrown: 18 Power Shots Landed: 2 Head Shots Thrown: 31 Head Shots Landed: 2 Body Shots Thrown: 4 Body Shots Landed: 0 Round 2: Tear steps inside and is on target with a left hook to his opponents body. Dobbin tries to land a jab, but Tear slips the shot and counters with a cross. Dobbin pivots to the right of his opponent. Dobbin throws a jab, but his opponent slips the shot and counters with a stinging left uppercut. Tear feints a left, and then hits home with a cross. Tear steps to the outside and lands a sharp overhand right. Tear tries to step out of his opponents range. Tear sidesteps to the left of his opponent and finds the target with a hard jab. Tear tries to keep the action at long range and hits home with an overhand right. Tear is on target with a stinging cross. Dobbin forces Tear to back into the ropes. Tear lands a cross to the head followed by a left hook to the body. Tear tries to keep the action at long range and connects with a cross. Tear lands a cross followed by two jabs to his opponents head. Tear is looking to keep the action on the outside and connects with a solid overhand right. Tear lands two jabs followed by a cross to his opponents head. Tear is on target with a jab. Dobbin switches the action to the outside. Tear is keeping his hands low...it looks like he wants his opponent to throw first. Dobbin tries to land a cross, but his opponent parries the shot and counters with a right hook. At the end of Round 2, lets listen in on the corners...Dobbin's trainer is advising how he could improve his defence. Round 2 Statistics Tear: Jabs Thrown: 14 Jabs Landed: 6 Power Shots Thrown: 19 Power Shots Landed: 14 Head Shots Thrown: 29 Head Shots Landed: 18 Body Shots Thrown: 4 Body Shots Landed: 2 Dobbin: Jabs Thrown: 7 Jabs Landed: 0 Power Shots Thrown: 13 Power Shots Landed: 0 Head Shots Thrown: 18 Head Shots Landed: 0 Body Shots Thrown: 2 Body Shots Landed: 0 Round 3: Tear steps to the outside. Dobbin attempts to land a jab, but Tear sidesteps and counters with a cross. Tear closes the distance and is on target with a left hook to his opponents body. Tear switches the action to the outside. Dobbin sidesteps to the left of his opponent. Tear lands a cross followed by a overhand right to his opponents head. Tear drops his guard, and stalks his opponent...he wants his opponent to throw a shot. Dobbin lands a jab. Tear lands two jabs followed by a cross to his opponents head. Tear switches the action to the outside and lands two overhand rights followed by a jab to his opponents head. Dobbin drops his guard, and stalks his opponent...he wants his opponent to throw a shot. Tear attempts to land a cross, but Dobbin blocks the shot and counters with a right hook. Dobbin throws a jab, but his opponent sidesteps and counters with a left hook. Tear tries to keep the action at long range and lands an overhand left, cross and an overhand right to his opponents head. Dobbin feints a jab, but Tear is not fooled and responds with a left hook. Tear sidesteps to the right of his opponent. Tear tries to land a jab, but his opponent blocks the shot and counters with a right uppercut. Tear switches the action to the outside and lands a jab followed by a overhand right to his opponents head. He then lands an overhand left to the head followed by a cross to the body. Tear lands a jab followed by a cross to his opponents body. Tear lands a cross to the head, a jab to the body and a cross to the head. Tear hits home with a cross. Tear is looking to keep the action on the outside and lands a double jab to his opponents head. Tear lands a jab followed by a overhand right to his opponents head. Dobbin is keeping his hands low...it looks like he wants his opponent to throw first. Tear lands a left hook followed by a cross to his opponents head. Tear feints a right hook, and then connects with a cross. Tear attempts to land an overhand right, but Dobbin sidesteps and counters with a cross. Tear is looking to keep the action on the outside and is on target with an overhand right. Tear lands a cross followed by a jab to his opponents head. At the end of Round 3, lets listen in on the corners...Dobbin's trainer is telling his fighter he needs to be more active or he's going to get outworked. Round 3 Statistics Tear: Jabs Thrown: 16 Jabs Landed: 13 Power Shots Thrown: 39 Power Shots Landed: 25 Head Shots Thrown: 45 Head Shots Landed: 32 Body Shots Thrown: 10 Body Shots Landed: 6 Dobbin: Jabs Thrown: 11 Jabs Landed: 1 Power Shots Thrown: 17 Power Shots Landed: 3 Head Shots Thrown: 26 Head Shots Landed: 4 Body Shots Thrown: 2 Body Shots Landed: 0 Round 4: Tear lands with a sharp jab. Dobbin throws a jab, but his opponent dodges the shot and counters with a right uppercut. Tear is on target with a jab. Tear lands a cross to the body followed by a jab to the head. Tear is on target with a jab to his opponents body. Tear sidesteps to the left of his opponent and hits home with a cross. Dobbin switches the action to the outside and attempts to land a jab, but Tear parries the shot and counters with a cross. Tear is looking to close the distance and is on target with a left hook. Tear lands a cross followed by a jab to his opponents head. Tear steps to the outside. Tear sidesteps to the right of his opponent and lands an overhand right followed by a jab to his opponents head. Tear advances into close range and is on target with a left hook to his opponents body. Tear lands a straight 1 - 2. Tear feints a cross, and then hits home with an overhand right. Tear lands a jab to Dobbin's body. Tear tries to keep the action at long range. Dobbin attempts to land a jab, but Tear slips the shot and counters with a left uppercut. Dobbin attempts to land a jab, but Tear blocks the shot and counters with a cross. Round 4 Statistics Tear: Jabs Thrown: 15 Jabs Landed: 11 Power Shots Thrown: 21 Power Shots Landed: 12 Head Shots Thrown: 27 Head Shots Landed: 18 Body Shots Thrown: 9 Body Shots Landed: 5 Dobbin: Jabs Thrown: 15 Jabs Landed: 1 Power Shots Thrown: 16 Power Shots Landed: 0 Head Shots Thrown: 26 Head Shots Landed: 1 Body Shots Thrown: 5 Body Shots Landed: 0 Round 5: Tear connects with an overhand right. Tear tries to step out of his opponents range. Tear drops his hands, and waves his opponent in. Dobbin throws a jab, but his opponent sidesteps and counters with a left uppercut. Tear lands an overhand left followed by a overhand right to his opponents head. Tear lands a cross followed by a jab to his opponents head. Tear lands an overhand right to the head, a jab to the body and a jab to the head. Dobbin forces Tear to retreat onto the ropes. Tear lands a hard jab. Tear tries to step out of his opponents range. Tear sidesteps to the right of his opponent and lands a cross followed by a jab to his opponents head. Tear connects with a cross. Dobbin throws a cross, but his opponent sidesteps and counters with a left hook to Dobbin's body. Tear feints a left hook, and then lands a double jab to his opponents head. Tear attempts to land a jab, but Dobbin sidesteps and counters with a cross. Tear tries to step out of his opponents range. Tear feints a jab, but Dobbin ignores the feint and lands with a cross. Tear lands an overhand left followed by a cross to his opponents head. Tear lands a jab, cross and an overhand right to his opponents head. Tear lands a jab to the head, a left uppercut to the body and a jab to the head. Dobbin attempts to land a jab, but Tear sidesteps and counters with a solid right uppercut. Dobbin tries to step out of his opponents range and attempts to land a jab, but Tear parries the shot and counters with a left hook. Tear lands a cross followed by a jab to his opponents head. Tear lands a jab followed by a overhand right to his opponents head. Tear steps inside and lands a left hook to the head, a left hook to the body and a right hook to the head. Tear is looking to keep the action on the outside. Tear sidesteps to the right of his opponent and lands a cross, jab and a cross to his opponents head. Tear lands a cross. Dobbin steps to the outside. Tear quickly sidesteps from in front of his opponent and is on target with a stinging overhand left. Tear lands two jabs followed by an overhand left to his opponents head. Tear connects with a left hook. Tear tries to land a right uppercut, but Dobbin slips the shot and counters with a cross. Round 5 Statistics Tear: Jabs Thrown: 23 Jabs Landed: 17 Power Shots Thrown: 36 Power Shots Landed: 27 Head Shots Thrown: 51 Head Shots Landed: 40 Body Shots Thrown: 8 Body Shots Landed: 4 Dobbin: Jabs Thrown: 15 Jabs Landed: 1 Power Shots Thrown: 11 Power Shots Landed: 3 Head Shots Thrown: 25 Head Shots Landed: 4 Body Shots Thrown: 1 Body Shots Landed: 0 Round 6: Tear is looking to keep the action on the outside. Tear feints a left hook, but Dobbin ignores the feint and is on target with a solid left uppercut. Tear finds the target with a jab. Tear sidesteps to the left of his opponent and lands a stinging jab. Dobbin attempts to land a jab, but Tear blocks the shot and counters with a left hook. Tear is looking to keep the action on the outside and hits home with a cross. Tear drives a jab into his opponents body. Dobbin finds the target with a jab. Tear lands an overhand right followed by a jab to his opponents head. He continues the combination and lands a double jab to his opponents head. Dobbin manouvers Tear onto the ropes. Tear is on target with a jab. Tear is looking to keep the action on the outside and is on target with an overhand left. Tear sidesteps to the left of his opponent. Dobbin tries to land a jab, but his opponent blocks the shot and counters with a right uppercut. Tear pivots to the right of his opponent and lands a jab to Dobbin's body. Tear switches the action to the outside. Tear feints a jab, fooling Dobbin into launching a right hook counter. Tear avoids the shot and counters with a left hook. Dobbin sidesteps to the right of his opponent. Tear is on target with a jab. Tear lands a cross to the body, a cross to the head and a right hook to the head. Tear steps away from his opponent and finds the target with a jab. Dobbin drops his guard, and stalks his opponent...he wants his opponent to throw a shot. Tear lands with a spiteful jab. Tear switches the action to the outside. Tear feints a right hook, and then is on target with a spiteful jab. Round 6 Statistics Tear: Jabs Thrown: 26 Jabs Landed: 16 Power Shots Thrown: 15 Power Shots Landed: 9 Head Shots Thrown: 33 Head Shots Landed: 22 Body Shots Thrown: 8 Body Shots Landed: 3 Dobbin: Jabs Thrown: 16 Jabs Landed: 2 Power Shots Thrown: 15 Power Shots Landed: 1 Head Shots Thrown: 27 Head Shots Landed: 3 Body Shots Thrown: 4 Body Shots Landed: 0 Round 7: Tear is on target with a jab. Tear pivots to the right of his opponent and lands two jabs followed by a cross to his opponents head. Tear is on target with a jab to his opponents body. Tear lands a double jab to his opponents head. Tear steps to the outside and lands a solid overhand left. Dobbin walks Tear onto the ropes. Tear lands a cross. Dobbin tries to land an overhand left, but his opponent sidesteps and counters with a left uppercut. Tear sidesteps to the left of his opponent and connects with a cross. Dobbin switches the action to the outside and tries to land a jab, but his opponent slips the shot and counters with a right uppercut. Dobbin is getting frustrated here. He throws a low uppercut...that landed south of the border! The ref stops the action and tells Dobbin to keep his punches above the belt. He gives Tear time to recover. Tear is looking to keep the action on the outside and lands a jab to the head, a cross to the head and a jab to the body. Round 7 Statistics Tear: Jabs Thrown: 11 Jabs Landed: 9 Power Shots Thrown: 18 Power Shots Landed: 7 Head Shots Thrown: 23 Head Shots Landed: 14 Body Shots Thrown: 6 Body Shots Landed: 2 Dobbin: Jabs Thrown: 12 Jabs Landed: 1 Power Shots Thrown: 13 Power Shots Landed: 0 Head Shots Thrown: 24 Head Shots Landed: 1 Body Shots Thrown: 1 Body Shots Landed: 0 Round 8: Tear lands a cross followed by a jab to his opponents head. Tear is looking to close the distance and is on target with a solid right hook. Tear steps to the outside and lands three consecutive straights to his opponents head. Dobbin is looking to keep his distance. Tear sidesteps to the left of his opponent and lands a jab followed by a overhand left to his opponents head. Tear advances into close range and lands a left uppercut followed by a left hook to his opponents body. Tear lands two straights followed by a right uppercut to his opponents head. Tear is on target with a left uppercut to Dobbin's body. Tear tries to step out of his opponents range. Tear sidesteps to the right of his opponent and lands three consecutive jabs to his opponents head. Dobbin manouvers Tear onto the ropes. Tear connects with a cross. Tear closes the distance and drives a sharp left hook into his opponents body. Tear sidesteps to the right of his opponent and lands a jab to the body, and then to the head. Tear is looking to keep the action on the outside and connects with a cross. Tear steps away from his opponent and finds the target with a ramrod jab. Tear finds the target with a jab. Tear tries to step out of his opponents range and lands an overhand right followed by a cross to his opponents head. Tear switches the action to the outside and is on target with a jab. Tear tries to keep the action at long range. Dobbin goes for the bodyshot, but lands south of the border! The ref stops the action and gives Tear time to recover. Dobbin quickly sidesteps from in front of his opponent. Tear lands a jab. At the end of Round 8, lets listen in on the corners...Tear's trainer is telling his fighter he is winning comfortably and should get on his bike for the remainder of the fight. Round 8 Statistics Tear: Jabs Thrown: 18 Jabs Landed: 13 Power Shots Thrown: 23 Power Shots Landed: 17 Head Shots Thrown: 34 Head Shots Landed: 25 Body Shots Thrown: 7 Body Shots Landed: 5 Dobbin: Jabs Thrown: 9 Jabs Landed: 0 Power Shots Thrown: 3 Power Shots Landed: 0 Head Shots Thrown: 8 Head Shots Landed: 0 Body Shots Thrown: 4 Body Shots Landed: 0 Round 9: Dobbin lands a stinging left hook. Dobbin steps to the outside and tries to land a jab, but his opponent parries the shot and counters with a left hook. Tear stands off with low guard waiting for his opponent to launch an attack. Dobbin tries to land a jab, but his opponent slips the shot and counters with a stinging cross. Dobbin drives a stinging jab into his opponents face. Dobbin attempts to land a right hook, but Tear sidesteps and counters with a right hook. Tear lands a jab. Tear drives a jab into Dobbin's body. Tear pivots from in front of his opponent and lands two consecutive straights to his opponents head. Tear walks Dobbin down, trapping him in the corner. Tear lands a cross. Tear pivots to the side of his opponent and lands a left uppercut to the body followed by a cross to the head. Dobbin is on target with a jab. Tear sidesteps to the right of his opponent and lands a stiff jab. Tear lands a double jab to his opponents head. Tear hits the target with a ramrod jab. Tear tries to land a cross, but Dobbin dodges the shot and counters with a left uppercut. Tear lands a left uppercut to the body followed by a cross to the head. Dobbin tries to land a jab, but his opponent slips the shot and counters with a stinging left uppercut. Dobbin tries to land a right hook, but Tear parries the shot and counters with a right uppercut. Tear cuts off the ring, trapping Dobbin in the corner. Tear lands a straight 1 - 2. He follows up the attack and lands a cross followed by a jab to his opponents head. Tear connects with a stinging left hook. Tear hits home with a ramrod jab. Tear lands three consecutive jabs to his opponents head. Tear lands with a ramrod jab. At the end of Round 9, lets listen in on the corners...Dobbin's trainer is telling his fighter he needs a knockout to win! Round 9 Statistics Tear: Jabs Thrown: 21 Jabs Landed: 13 Power Shots Thrown: 26 Power Shots Landed: 15 Head Shots Thrown: 39 Head Shots Landed: 25 Body Shots Thrown: 8 Body Shots Landed: 3 Dobbin: Jabs Thrown: 12 Jabs Landed: 2 Power Shots Thrown: 12 Power Shots Landed: 2 Head Shots Thrown: 21 Head Shots Landed: 4 Body Shots Thrown: 3 Body Shots Landed: 0 Round 10: Tear lands a jab to the body followed by a cross to the head. Dobbin attempts to land a cross, but Tear blocks the shot and counters with a right hook. Dobbin hits home with a stinging cross. Tear pivots to the right of his opponent and lands a cross followed by a jab to his opponents head. Tear lands a left hook to the body followed by a cross to the head, AND STUNS HIS OPPONENT! Tear is looking to force the stoppage! Tear lands three consecutive left uppercuts to his opponents head, AND DROPS DOBBIN TO THE CANVAS! He is on his feet as the count reaches 7. Dobbin now seems to have got his legs back. Tear contemptuously drops his hands, trying to provoke his opponent. Dobbin hits home with a firm right hook. Tear feints a jab, and then is on target with a firm cross. Tear feints a jab, tricking Dobbin into launching a left uppercut counter. Tear avoids the shot and counters with a left hook. Tear lands a left hook. Tear throws a jab, but his opponent sidesteps and counters with a left uppercut. Tear pivots to the right of his opponent and is on target with a cross. Tear pivots to the right of his opponent and lands a left hook to the head followed by a cross to the body. HE HAS HIS OPPONENT IN TROUBLE! Tear knows Dobbin is hurt...he is putting the pressure on now, looking for the stoppage. Tear lands a right hook followed by a left hook to his opponents body, AND KNOCKS DOBBIN DOWN! He tries to rise on shaky legs but Dobbin cant beat the count! The winner by KO is Tear! Round 10 Statistics Tear: Jabs Thrown: 7 Jabs Landed: 3 Power Shots Thrown: 32 Power Shots Landed: 16 Head Shots Thrown: 28 Head Shots Landed: 14 Body Shots Thrown: 11 Body Shots Landed: 5 Dobbin: Jabs Thrown: 8 Jabs Landed: 1 Power Shots Thrown: 10 Power Shots Landed: 3 Head Shots Thrown: 17 Head Shots Landed: 4 Body Shots Thrown: 1 Body Shots Landed: 0 Round 1 Scores: 10 - 9 10 - 9 10 - 9 Round 2 Scores: 10 - 9 10 - 9 10 - 9 Round 3 Scores: 10 - 9 10 - 9 10 - 9 Round 4 Scores: 10 - 9 10 - 9 10 - 9 Round 5 Scores: 10 - 9 10 - 9 10 - 9 Round 6 Scores: 10 - 9 10 - 9 10 - 9 Round 7 Scores: 10 - 9 10 - 9 10 - 9 Round 8 Scores: 10 - 9 10 - 9 10 - 9 Round 9 Scores: 10 - 9 10 - 9 10 - 9 Fight Statistics Tear: Total Punches Thrown: 419 Total Punches Landed: 271 Total Head Shots Thrown: 341 Total Head Shots Landed: 233 Total Body Shots Thrown: 78 Total Body Shots Landed: 38 Total Power Shots Thrown: 255 Total Power Shots Landed: 160 Total Jabs Thrown: 164 Total Jabs Landed: 111 Dobbin: Total Punches Thrown: 250 Total Punches Landed: 23 Total Head Shots Thrown: 223 Total Head Shots Landed: 23 Total Body Shots Thrown: 27 Total Body Shots Landed: 0 Total Power Shots Thrown: 128 Total Power Shots Landed: 14 Total Jabs Thrown: 122 Total Jabs Landed: 9