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29/07/2031
EOD Running: Complete Fight
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Diary
Sennett Belair vs Aaron Scochtyn
Boxing Daily Report from the Belpit Promo #5 promoted show at Country Hall Ethias Liege, Liege, taking place on 22/11/2030: The venue is completely packed out with the fans turning out in force to watch the fights on offer tonight. Next up we have one of the supporting contests of this show. Looking to impress the boxing fans in attendance and those watching live on Belgacom TV, the two fighters competing in this 10 round matchup are Sennett The Fresh Prince of Belair (9(7) - 0) who hails from Geneva, Switzerland and Aaron Scochtyn(10 - 6 - 1) from Antwerp, Belgium. Belair weighed in at 238 pounds and 1 ounces, while Scochtyn weighed in at 243 pounds and 6 ounces. The referee tonight is Valeray Dombasle, and the three ringside judges are Page Nouvel, Chancellor Ortega and Merrill Baudhuin. Round 1: Belair is on target with a jab. Belair lands a left hook followed by two jabs to his opponents head. Belair steps to the outside and lands with a ramrod jab. Belair hits home with an overhand left. Scochtyn steps to the outside. Scochtyn sidesteps to the left of his opponent. Belair is on target with a cross. Scochtyn pivots to the left of his opponent. Belair tries to land a jab, but Scochtyn slips the shot and counters with a cross. Belair lands a jab, cross and a jab to his opponents head. Belair is on target with a solid cross. Scochtyn quickly sidesteps from in front of his opponent. Belair drives a left hook into his opponents body. Belair is looking to keep the action on the outside and lands with a spiteful jab. Scochtyn pivots to the right of his opponent. Belair is on target with a jab to his opponents body. Belair is looking to keep his distance and lands a cross. Belair connects with an overhand left. Belair tries to land an overhand left, but his opponent sidesteps and counters with a left uppercut. Scochtyn pivots to the right of his opponent and lands a jab. Scochtyn switches the action to the outside and tries to land a jab, but his opponent sidesteps and counters with a right uppercut to his opponents body. Belair lands an overhand right followed by a jab to his opponents head. Belair drives a left hook into his opponents liver. Belair lands a jab followed by two overhand lefts to his opponents head. Round 1 Statistics Belair: Jabs Thrown: 16 Jabs Landed: 10 Power Shots Thrown: 22 Power Shots Landed: 13 Head Shots Thrown: 33 Head Shots Landed: 19 Body Shots Thrown: 5 Body Shots Landed: 4 Scochtyn: Jabs Thrown: 12 Jabs Landed: 1 Power Shots Thrown: 18 Power Shots Landed: 2 Head Shots Thrown: 28 Head Shots Landed: 3 Body Shots Thrown: 2 Body Shots Landed: 0 Round 2: Belair lands a jab, overhand right and a jab to his opponents head. Scochtyn closes the distance. Belair digs in a left hook to his opponents body. Belair lands a left hook to the body, and then to the head. Scochtyn steps inside. Belair lands a left hook followed by a right hook to his opponents body. Belair clinches his opponent. As they grapple, Belair pushes his forearm into Scochtyn's face. The ref calls break and the two fighters separate. Scochtyn manouvers his opponent onto the ropes. Belair lands a left hook to the head, a right uppercut to the head and a right hook to the body. Belair is looking to keep the action on the outside and lands a jab to the body followed by a cross to the head. Belair digs in a left hook to his opponents liver. Belair holds on to his opponent. The ref breaks the clinch and signals for the action to continue. Belair lands an overhand right, jab and a cross to his opponents head. Belair is on target with a jab. Belair lands a cross, jab and an overhand right to his opponents head. Scochtyn steps inside. Belair lands a right hook to the body, and then to the head. Belair holds on to his opponent. Belair pushes his forearm into Scochtyn's face. The ref halts the action and breaks the clinch. He lectures Belair about fouling. Belair is on target with a solid overhand right. Belair lands a cross followed by two jabs to his opponents head. Belair lands a jab followed by a overhand right to his opponents head. Belair steps to the outside. Belair drops his hands, and waves his opponent in. Scochtyn tries to land a jab, but his opponent dodges the shot and counters with a right uppercut. Belair feints a left hook, and then lands a cross followed by a overhand right to his opponents head. Belair lands a cross followed by a jab to his opponents head. Belair tries to keep the action at long range and lands a jab followed by a overhand left to his opponents head. Scochtyn throws a cross, but his opponent sidesteps and counters with a right uppercut. At the end of Round 2, lets listen in on the corners...Scochtyn's trainer is advising how he could be more accurate. Scochtyn's trainer is telling his fighter he needs to be more active or he's going to get outworked. Scochtyn's trainer is advising how he could improve his defence. Round 2 Statistics Belair: Jabs Thrown: 17 Jabs Landed: 11 Power Shots Thrown: 34 Power Shots Landed: 26 Head Shots Thrown: 37 Head Shots Landed: 29 Body Shots Thrown: 14 Body Shots Landed: 8 Scochtyn: Jabs Thrown: 11 Jabs Landed: 0 Power Shots Thrown: 9 Power Shots Landed: 0 Head Shots Thrown: 19 Head Shots Landed: 0 Body Shots Thrown: 1 Body Shots Landed: 0 Round 3: Belair lands a solid cross. Scochtyn gets on the inside. Belair pivots from in front of his opponent and drives a left hook into Scochtyn's body. Belair pivots to the left of his opponent and lands a jab, right hook and a left hook to his opponents head, AND STUNS HIS OPPONENT! Scochtyn almost instantly gets his legs back. Belair lands a jab followed by a overhand left to his opponents head, AND HIS OPPONENT IS HURT! Scochtyn recovers before his opponent can take advantage. Belair is on target with a sharp cross. Scochtyn sidesteps to the left of his opponent. Belair lands a cross followed by a jab to his opponents head. Belair drives a stinging left hook into Scochtyn's body. Belair lands a jab followed by two straights to his opponents head. Belair is on target with a cross. Belair lands an overhand right followed by a cross to his opponents head. He then lands an overhand right followed by a jab to his opponents head. Scochtyn lands a right hook followed by a cross to his opponents head. Scochtyn steps inside and manouvers Belair onto the ropes. Belair lands a left hook followed by a left uppercut to his opponents body. He then lands a right uppercut to the body followed by a right hook to the head. Scochtyn sidesteps to the right of his opponent. Belair lands with a spiteful jab. Scochtyn closes the distance and throws a left hook, but Belair ties up his opponent. Scochtyn leans on his opponent using all his weight. The ref breaks Belair's hold and signals for the fight to continue. Belair sidesteps to the left of his opponent and finds the target with a jab. Scochtyn is on target with a cross. Round 3 Statistics Belair: Jabs Thrown: 10 Jabs Landed: 7 Power Shots Thrown: 31 Power Shots Landed: 18 Head Shots Thrown: 32 Head Shots Landed: 20 Body Shots Thrown: 9 Body Shots Landed: 5 Scochtyn: Jabs Thrown: 8 Jabs Landed: 0 Power Shots Thrown: 16 Power Shots Landed: 3 Head Shots Thrown: 24 Head Shots Landed: 3 Body Shots Thrown: 0 Body Shots Landed: 0 Round 4: Belair lands a jab to the head, an overhand left to the head and a jab to the body. Belair sidesteps to the left of his opponent and lands a double jab to his opponents head. Belair lands a cross. Belair lands two consecutive straights to his opponents head. Belair finds the target with a jab. Belair tries to keep the action at long range and hits the target with a ramrod jab. Belair lands a cross followed by a jab to his opponents head. Belair lands a cross to the body, and then to the head. Belair steps to the outside and finds the target with a jab. Scochtyn walks Belair into the blue corner. Scochtyn tries to land a right uppercut, but his opponent blocks the shot and counters with a right uppercut to Scochtyn's ribs. Belair switches the action to the outside and connects with a firm overhand left. Scochtyn closes the distance. Belair lands a left hook to the body, and then to the head, AND DOWN GOES SCOCHTYN! He is on his feet as the count reaches 4. Belair holds on to his opponent. Belair pushes his forearm into Scochtyn's face. The ref halts the action and breaks the clinch. He lectures Belair about fouling. Scochtyn quickly recovers. Belair steps away from his opponent and lands two consecutive straights to his opponents head. Scochtyn throws a right uppercut, but his opponent sidesteps and counters with a right uppercut. Belair lands a straight 1 - 2. Belair finds the target with a jab. Belair steps to the outside and lands two consecutive overhand lefts to his opponents head. THAT HURT HIS OPPONENT! Belair is really starting to turn up the heat! He senses a stoppage here. Belair EXPLODES a FEROCIOUS left uppercut into his opponents face. DOWN GOES SCOCHTYN! HE IS STILL STRUGGLING TO HIS FEET AS THE COUNT REACHES 10! The winner by KO is Belair! Round 4 Statistics Belair: Jabs Thrown: 13 Jabs Landed: 10 Power Shots Thrown: 26 Power Shots Landed: 18 Head Shots Thrown: 32 Head Shots Landed: 24 Body Shots Thrown: 7 Body Shots Landed: 4 Scochtyn: Jabs Thrown: 2 Jabs Landed: 0 Power Shots Thrown: 12 Power Shots Landed: 0 Head Shots Thrown: 13 Head Shots Landed: 0 Body Shots Thrown: 1 Body Shots Landed: 0 Round 1 Scores: 10 - 9 10 - 9 10 - 9 Round 2 Scores: 10 - 9 10 - 9 10 - 9 Round 3 Scores: 10 - 9 10 - 9 10 - 9 Fight Statistics Belair: Total Punches Thrown: 169 Total Punches Landed: 113 Total Head Shots Thrown: 134 Total Head Shots Landed: 92 Total Body Shots Thrown: 35 Total Body Shots Landed: 21 Total Power Shots Thrown: 113 Total Power Shots Landed: 75 Total Jabs Thrown: 56 Total Jabs Landed: 38 Scochtyn: Total Punches Thrown: 88 Total Punches Landed: 6 Total Head Shots Thrown: 84 Total Head Shots Landed: 6 Total Body Shots Thrown: 4 Total Body Shots Landed: 0 Total Power Shots Thrown: 55 Total Power Shots Landed: 5 Total Jabs Thrown: 33 Total Jabs Landed: 1