User Name:
Password:
Remember:  
Forgotten Password
Not Registered? Sign Up Now!
*
*
Twitter
 
Facebook
 
Discord
 
Email
Forum |
How To Play |
Accessibility
08/08/2031
EOD Running: ProTraining
↓
Home ↓
Overview
Features
Affiliate
Donate
The Office ↓
Overview
Finance
Contract Summary
Title Summary
Recent Fights
The Gym
Promoter Options
Shows ↓
Schedule Show
List Shows
Find Show
Find Venue
My Stable
Rankings ↓
Fighter Rankings
Purse Bids
Pro Tournaments
Promoter Rankings
All Time/HOF
Career Earnings
eBoxing Promoter Records
Amateurs ↓
Rankings
Tournaments
Scouting ↓
Search
Scouting
Shortlist
Fight Offers ↓
Fight Offers Sent
Fight Offers Received
Contract Offers ↓
Offers Sent
Offers Received
Media ↓
TV Deals
The News
Diary
Quintavius Cele vs Kabonero Muniru
Boxing Daily Report from the AI South Africa-Gauteng promoted show at Pretoria Muana, Pretoria, taking place on 30/06/2031: There are plenty of empty seats out here tonight, with the show nowhere near close to selling out. Next up is the main event of the show. This is a semi final eliminator for the South Africa-Gauteng Flyweight title. Looking to impress the boxing fans in attendance, the two fighters competing in this 10 round matchup are Quintavius Cele (15 - 11 - 7) who hails from Boksburg, South Africa and Kabonero Muniru(14 - 7 - 1) from Roodepoort, South Africa. Cele weighed in at 112 pounds, while Muniru weighed in at 111 pounds and 5 ounces. The referee tonight is Amon Makwetla, and the three ringside judges are Max De Jager, Tshepo Nqakula and Dorus Steenkamp. Round 1: Muniru is looking to close the distance and lands a right hook. Cele hits home with a right uppercut. Muniru is on target with a left hook. Muniru lands a left hook. Muniru walks Cele down, trapping him on the ropes. Muniru sidesteps to the left of his opponent and hits home with a right hook. At the end of Round 1, lets listen in on the corners...Cele's trainer is passing on some tactical advice. Round 1 Statistics Cele: Jabs Thrown: 5 Jabs Landed: 0 Power Shots Thrown: 13 Power Shots Landed: 1 Head Shots Thrown: 14 Head Shots Landed: 1 Body Shots Thrown: 4 Body Shots Landed: 0 Muniru: Jabs Thrown: 4 Jabs Landed: 1 Power Shots Thrown: 11 Power Shots Landed: 4 Head Shots Thrown: 15 Head Shots Landed: 5 Body Shots Thrown: 0 Body Shots Landed: 0 Round 2: Cele throws a right hook, but his opponent sidesteps and counters with a cross. Muniru closes the distance. Cele pivots to the side of his opponent and drives a right hook into Muniru's ribcage. Cele connects with an overhand left. Cele drives a left hook into his opponents ribs. Cele tries to keep the action at long range. Muniru finds the target with a jab. Muniru is on target with a right uppercut. Muniru sidesteps to the right of his opponent and connects with an overhand left. Round 2 Statistics Cele: Jabs Thrown: 7 Jabs Landed: 1 Power Shots Thrown: 22 Power Shots Landed: 3 Head Shots Thrown: 23 Head Shots Landed: 1 Body Shots Thrown: 6 Body Shots Landed: 3 Muniru: Jabs Thrown: 4 Jabs Landed: 1 Power Shots Thrown: 14 Power Shots Landed: 3 Head Shots Thrown: 17 Head Shots Landed: 4 Body Shots Thrown: 1 Body Shots Landed: 0 Round 3: Muniru gets on the inside and forces Cele to retreat into a corner. Muniru connects with a left hook. Muniru drives a left uppercut into his opponents ribs. Muniru steps inside and hits home with a right hook. Muniru is looking to close the distance and walks his opponent down, trapping him on the ropes. Muniru quickly sidesteps from in front of his opponent. Cele lands a left hook. Muniru steps inside. Cele sidesteps to the left of his opponent. Muniru tries to land a left hook, but his opponent parries the shot and counters with a right uppercut. At the end of Round 3, lets listen in on the corners...Muniru's trainer is advising how he could be more accurate. Round 3 Statistics Cele: Jabs Thrown: 10 Jabs Landed: 1 Power Shots Thrown: 5 Power Shots Landed: 2 Head Shots Thrown: 15 Head Shots Landed: 3 Body Shots Thrown: 0 Body Shots Landed: 0 Muniru: Jabs Thrown: 8 Jabs Landed: 1 Power Shots Thrown: 15 Power Shots Landed: 3 Head Shots Thrown: 20 Head Shots Landed: 3 Body Shots Thrown: 3 Body Shots Landed: 1 Round 4: Cele switches the action to the outside and attempts to land a jab, but Muniru blocks the shot and counters with a right hook. Muniru gets on the inside and lands a left hook followed by a right uppercut to his opponents head. Muniru connects with an overhand right. Muniru attempts to land an overhand right, but Cele slips the shot and counters with a cross. Muniru is on target with a right hook. Muniru connects with a left hook. Muniru advances into close range. Cele lands a left uppercut. Cele switches the action to the outside. Muniru hits home with a cross. Muniru tries to land a cross, but his opponent sidesteps and counters with a right uppercut to Muniru's body. At the end of Round 4, lets listen in on the corners...Cele's trainer is suggesting ways of getting through to his opponent. Round 4 Statistics Cele: Jabs Thrown: 7 Jabs Landed: 0 Power Shots Thrown: 10 Power Shots Landed: 3 Head Shots Thrown: 15 Head Shots Landed: 2 Body Shots Thrown: 2 Body Shots Landed: 1 Muniru: Jabs Thrown: 4 Jabs Landed: 2 Power Shots Thrown: 22 Power Shots Landed: 7 Head Shots Thrown: 25 Head Shots Landed: 9 Body Shots Thrown: 1 Body Shots Landed: 0 Round 5: Muniru hits home with a left hook. Muniru is on target with a left hook. Muniru manages to force Cele onto the ropes. Cele connects with a cross. Muniru lands a right hook. Cele switches the action to the outside. Muniru tries to land an overhand left, but Cele sidesteps and counters with a left hook. Muniru closes the distance. Cele lands a right uppercut. Cele switches the action to the outside. Muniru feints a cross, and then is on target with a cross. Muniru throws a jab, but his opponent slips the shot and counters with a right hook. Cele is looking to keep his distance and connects with a cross. Muniru is on target with a left uppercut. Cele tries to keep the action at long range. Cele sidesteps to the left of his opponent and lands an overhand right. Round 5 Statistics Cele: Jabs Thrown: 5 Jabs Landed: 0 Power Shots Thrown: 15 Power Shots Landed: 6 Head Shots Thrown: 17 Head Shots Landed: 6 Body Shots Thrown: 3 Body Shots Landed: 0 Muniru: Jabs Thrown: 2 Jabs Landed: 0 Power Shots Thrown: 23 Power Shots Landed: 5 Head Shots Thrown: 22 Head Shots Landed: 5 Body Shots Thrown: 3 Body Shots Landed: 0 Round 6: Muniru gets on the inside. Cele connects with a left hook. Cele is looking to keep his distance and finds the target with a jab. Muniru gets on the inside. Cele sidesteps to the right of his opponent. Muniru connects with a right hook. Muniru connects with a cross. Muniru lands a left hook. Muniru lands a double right hook to his opponents head. Muniru advances into close range. Muniru sidesteps to the left of his opponent and lands a right uppercut followed by a left hook to his opponents head. Cele sidesteps to the right of his opponent and connects with a cross. Cele switches the action to the outside. Cele sidesteps to the right of his opponent. Muniru connects with an overhand right. Muniru attempts to land a cross, but Cele sidesteps and counters with a cross. Round 6 Statistics Cele: Jabs Thrown: 9 Jabs Landed: 1 Power Shots Thrown: 15 Power Shots Landed: 3 Head Shots Thrown: 19 Head Shots Landed: 4 Body Shots Thrown: 5 Body Shots Landed: 0 Muniru: Jabs Thrown: 3 Jabs Landed: 3 Power Shots Thrown: 16 Power Shots Landed: 8 Head Shots Thrown: 19 Head Shots Landed: 11 Body Shots Thrown: 0 Body Shots Landed: 0 Round 7: Muniru advances into close range and tries to land a left hook, but his opponent dodges the shot and counters with a right uppercut. Muniru forces Cele to back into the red corner. Muniru attempts to land a left hook, but Cele parries the shot and counters with a left hook. Cele tries to step out of his opponents range. Muniru connects with a cross. Muniru connects with a left hook. Cele finds the target with a jab. Muniru quickly sidesteps from in front of his opponent. Cele is on target with a left hook. Cele is looking to keep his distance. Muniru is on target with a cross. Muniru gets on the inside and is on target with a left uppercut. Round 7 Statistics Cele: Jabs Thrown: 7 Jabs Landed: 1 Power Shots Thrown: 14 Power Shots Landed: 3 Head Shots Thrown: 16 Head Shots Landed: 4 Body Shots Thrown: 5 Body Shots Landed: 0 Muniru: Jabs Thrown: 7 Jabs Landed: 1 Power Shots Thrown: 19 Power Shots Landed: 4 Head Shots Thrown: 25 Head Shots Landed: 5 Body Shots Thrown: 1 Body Shots Landed: 0 Round 8: Muniru manouvers his opponent onto the ropes. Cele wants to work on the inside, but accidentally clashes heads with his opponent! The ref does not appear to have noticed the clash as Muniru dabs at his face checking for damage. That accidental headbutt has resulted in some damage to Muniru. That has caused a minor cut in the corner of. Muniru lands a right hook. Muniru tries to land a left uppercut, but Cele sidesteps and counters with a right hook. Cele is looking to keep the action on the outside. Muniru lands a straight 1 - 2. Cele lands a cross. Round 8 Statistics Cele: Jabs Thrown: 7 Jabs Landed: 0 Power Shots Thrown: 10 Power Shots Landed: 2 Head Shots Thrown: 16 Head Shots Landed: 2 Body Shots Thrown: 1 Body Shots Landed: 0 Muniru: Jabs Thrown: 7 Jabs Landed: 1 Power Shots Thrown: 12 Power Shots Landed: 2 Head Shots Thrown: 18 Head Shots Landed: 3 Body Shots Thrown: 1 Body Shots Landed: 0 Round 9: Muniru advances into close range. Cele throws a left hook, but his opponent sidesteps and counters with a right uppercut. Muniru lands a jab. Cele tries to step out of his opponents range. Muniru is on target with an overhand left. Muniru connects with a cross. Muniru steps inside and is on target with a right hook. Muniru advances into close range and connects with a left hook. Muniru advances into close range and is on target with a left hook. At the end of Round 9, lets listen in on the corners...Cele's trainer is telling his fighter he needs a knockout to win! Round 9 Statistics Cele: Jabs Thrown: 7 Jabs Landed: 0 Power Shots Thrown: 12 Power Shots Landed: 0 Head Shots Thrown: 19 Head Shots Landed: 0 Body Shots Thrown: 0 Body Shots Landed: 0 Muniru: Jabs Thrown: 8 Jabs Landed: 2 Power Shots Thrown: 16 Power Shots Landed: 6 Head Shots Thrown: 24 Head Shots Landed: 8 Body Shots Thrown: 0 Body Shots Landed: 0 Round 10: Cele attempts to land a jab, but Muniru slips the shot and counters with a left uppercut. Cele sidesteps to the right of his opponent. Muniru connects with a left hook. Muniru gets on the inside. Cele drives a right hook into Muniru's ribs. Muniru pivots to the side of his opponent and is on target with a left hook. Muniru is on target with a right hook. Cele is on target with a cross to his opponents body. Cele tries to keep the action at long range and lands a jab. Muniru drives a left hook into his opponents ribs. Muniru sidesteps to the right of his opponent and drives a left hook into his opponents liver. Muniru advances into close range. Cele sidesteps to the left of his opponent. Muniru connects with a right hook. Round 10 Statistics Cele: Jabs Thrown: 8 Jabs Landed: 1 Power Shots Thrown: 6 Power Shots Landed: 2 Head Shots Thrown: 9 Head Shots Landed: 1 Body Shots Thrown: 5 Body Shots Landed: 2 Muniru: Jabs Thrown: 2 Jabs Landed: 0 Power Shots Thrown: 19 Power Shots Landed: 7 Head Shots Thrown: 17 Head Shots Landed: 5 Body Shots Thrown: 4 Body Shots Landed: 2 Round 1 Scores: 9 - 10 9 - 10 9 - 10 Round 2 Scores: 9 - 10 9 - 10 9 - 10 Round 3 Scores: 9 - 10 9 - 10 9 - 10 Round 4 Scores: 9 - 10 9 - 10 9 - 10 Round 5 Scores: 10 - 9 10 - 9 10 - 9 Round 6 Scores: 9 - 10 9 - 10 9 - 10 Round 7 Scores: 10 - 9 10 - 9 10 - 9 Round 8 Scores: 9 - 10 9 - 10 9 - 10 Round 9 Scores: 9 - 10 9 - 10 9 - 10 Round 10 Scores: 9 - 10 9 - 10 9 - 10 Final Scorecards: 92 - 98 92 - 98 92 - 98 The winner, by Unanimous Decision, from Roodepoort, South Africa.... Kabonero Muniru Fight Statistics Cele: Total Punches Thrown: 194 Total Punches Landed: 30 Total Head Shots Thrown: 163 Total Head Shots Landed: 24 Total Body Shots Thrown: 31 Total Body Shots Landed: 6 Total Power Shots Thrown: 122 Total Power Shots Landed: 25 Total Jabs Thrown: 72 Total Jabs Landed: 5 Muniru: Total Punches Thrown: 216 Total Punches Landed: 61 Total Head Shots Thrown: 202 Total Head Shots Landed: 58 Total Body Shots Thrown: 14 Total Body Shots Landed: 3 Total Power Shots Thrown: 167 Total Power Shots Landed: 49 Total Jabs Thrown: 49 Total Jabs Landed: 12