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22/02/2033
EOD Running: ProTraining
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Sammy Aikin vs Jay Shone
Boxing Daily Report from the Hands Promotions promoted show at Nassau Stadium, Nassau, taking place on 20/12/2031: There are a few empty seats out here tonight, but this is a respectable turnout for the show. Next up we have one of the supporting contests of this show. Looking to impress the boxing fans in attendance, the two fighters competing in this 10 round matchup are Sammy Aikin (9(4) - 0 - 1) who hails from Nassau, Bahamas and Jay Shone(18(2) - 5) from Kingston, Jamaica. Both Aikin and Shone weighed in at 118 pounds. The referee tonight is Daniel Jones, and the three ringside judges are John Pollick, Kyle Factor and John Chisholm. Round 1: Aikin sidesteps to the right of his opponent. Shone throws a jab, but his opponent sidesteps and counters with a right hook. Aikin lands a sharp jab. Aikin throws a jab, but his opponent dodges the shot and counters with a stinging right uppercut. Aikin lands a jab. Shone gets on the inside. Shone quickly sidesteps from in front of his opponent. Aikin lands a stinging right hook. Shone cuts off the ring, trapping Aikin in the corner. Shone connects with a stinging cross. Aikin tries to keep the action at long range and hits home with a solid overhand right. Aikin lands two consecutive straights to his opponents head. Aikin is looking to keep the action on the outside and lands a double jab to his opponents head. Shone forces Aikin to back into the ropes. Shone finds the target with a jab. Shone throws a cross, but his opponent slips the shot and counters with a sharp right uppercut. Aikin snaps his opponents head back with a sharp jab. Aikin tries to land a cross, but Shone sidesteps and counters with a left hook. Aikin sidesteps to the left of his opponent and lands a double jab to his opponents head. Aikin steps away from his opponent and is on target with a firm overhand right. Shone cuts off the ring, trapping Aikin on the ropes. Shone throws a left hook, but his opponent parries the shot and counters with a left uppercut. Shone connects with a firm cross. Shone closes the distance. Aikin lands two right hooks to the body, and one to the head. Aikin tries to keep the action at long range and lands a jab followed by a overhand right to his opponents head. Aikin switches the action to the outside and lands a stinging jab. Shone connects with a solid cross. Aikin hits home with a stinging cross. Shone is looking to close the distance. Aikin lands a left hook to the body, and then to the head. Shone manouvers his opponent onto the ropes. Aikin lands a straight 1 - 2. Aikin tries to step out of his opponents range and connects with a sharp overhand right. Aikin throws a jab, but his opponent sidesteps and counters with a left hook. Aikin lands a straight 1 - 2. At the end of Round 1, lets listen in on the corners...Shone's trainer is telling his fighter he needs to be more active or he's going to get outworked. Shone's trainer is telling his fighter to tighten his defence. Round 1 Statistics Aikin: Jabs Thrown: 26 Jabs Landed: 13 Power Shots Thrown: 32 Power Shots Landed: 18 Head Shots Thrown: 52 Head Shots Landed: 28 Body Shots Thrown: 6 Body Shots Landed: 3 Shone: Jabs Thrown: 8 Jabs Landed: 1 Power Shots Thrown: 22 Power Shots Landed: 6 Head Shots Thrown: 26 Head Shots Landed: 7 Body Shots Thrown: 4 Body Shots Landed: 0 Round 2: Aikin is on target with a jab. Shone hits home with a left hook. Shone throws a jab, but his opponent parries the shot and counters with a left hook. Aikin switches the action to the outside and attempts to land a jab, but Shone blocks the shot and counters with a right uppercut. Aikin is on target with a spiteful jab. Aikin is looking to keep the action on the outside and lands a double jab to his opponents head. Aikin lands a left uppercut to the body followed by a jab to the head. Shone attempts to land a cross, but Aikin parries the shot and counters with a left uppercut. Aikin steps to the outside and lands a double jab to his opponents head. Aikin is on target with a cross. Aikin lands an overhand right. Shone digs in a left hook to his opponents body. Shone is looking to close the distance. Aikin lands a double left hook to his opponents head. Aikin hits the target with a ramrod jab. Aikin tries to land a jab, but his opponent sidesteps and counters with a cross. Aikin finds the target with a jab. Aikin throws a jab, but his opponent sidesteps and counters with a stinging right hook. Shone manouvers Aikin into the corner. Aikin lands a jab. Shone connects with a cross. Aikin lands a ramrod jab. Aikin lands a left uppercut to the body followed by a cross to the head. Aikin throws an overhand right, but his opponent slips the shot and counters with a right uppercut. Aikin lands a jab. Shone hits home with a solid cross. Aikin lands a double jab to his opponents head. At the end of Round 2, lets listen in on the corners...Shone's trainer is suggesting ways of getting through to his opponent. Round 2 Statistics Aikin: Jabs Thrown: 39 Jabs Landed: 17 Power Shots Thrown: 26 Power Shots Landed: 9 Head Shots Thrown: 56 Head Shots Landed: 24 Body Shots Thrown: 9 Body Shots Landed: 2 Shone: Jabs Thrown: 8 Jabs Landed: 0 Power Shots Thrown: 27 Power Shots Landed: 9 Head Shots Thrown: 22 Head Shots Landed: 7 Body Shots Thrown: 13 Body Shots Landed: 2 Round 3: Aikin steps away from his opponent and lands a straight 1 - 2. He then lands a straight 1 - 2. Aikin throws a jab, but his opponent slips the shot and counters with a cross. Aikin lands a firm cross. Aikin pivots from in front of his opponent. Aikin attempts to land a jab, but Shone slips the shot and counters with a sharp left hook. Aikin pivots to the side of his opponent. Shone attempts to land a left hook, but Aikin slips the shot and counters with a solid left hook. Shone forces Aikin to back into the ropes. Shone lands a right hook followed by a left hook to his opponents head. Aikin attempts to land a left hook, but Shone slips the shot and counters with a right hook. Shone closes the distance and lands a sharp left hook. Shone throws a jab, but his opponent sidesteps and counters with a sharp right uppercut to his opponents ribcage. Aikin steps to the outside and lands a double jab to his opponents head. Shone is looking to close the distance. Aikin pivots to the right of his opponent. Shone lands a left hook to the body, and then to the head. Aikin lands a left hook followed by a jab to his opponents head. Shone closes the distance and manages to force Aikin into the corner. Shone hits home with a sharp left hook. Aikin is on target with a right hook. Aikin lands a right hook followed by a cross to his opponents head. Aikin steps to the outside and lands a straight 1 - 2. Aikin lands a double jab to his opponents head. Aikin tries to keep the action at long range and lands an overhand right, cross and a jab to his opponents head. Shone walks Aikin into a corner. Shone attempts to land a cross, but Aikin blocks the shot and counters with a right uppercut. Aikin tries to keep the action at long range and lands a straight 1 - 2. Aikin lands two consecutive straights to his opponents head. Shone lands a sharp jab. Aikin pivots to the left of his opponent and finds the target with a jab. Round 3 Statistics Aikin: Jabs Thrown: 33 Jabs Landed: 15 Power Shots Thrown: 30 Power Shots Landed: 16 Head Shots Thrown: 59 Head Shots Landed: 30 Body Shots Thrown: 4 Body Shots Landed: 1 Shone: Jabs Thrown: 5 Jabs Landed: 1 Power Shots Thrown: 29 Power Shots Landed: 9 Head Shots Thrown: 31 Head Shots Landed: 9 Body Shots Thrown: 3 Body Shots Landed: 1 Round 4: Shone connects with a right hook. Aikin steps away from his opponent and hits home with a sharp overhand right. Aikin attempts to land a jab, but Shone blocks the shot and counters with a sharp right hook. Shone is looking to close the distance. Aikin hits home with a left hook. Shone pivots to the left of his opponent. Aikin lands a hard jab. Aikin throws a jab, but his opponent blocks the shot and counters with a firm right uppercut. Shone tries to land a left hook, but Aikin dodges the shot and counters with a left uppercut. Aikin lands two straights followed by a jab to his opponents head. Aikin attempts to land a jab, but Shone sidesteps and counters with a right hook. Aikin snaps his opponents head back with a hard jab. Shone walks Aikin down, trapping him in a corner. Aikin attempts to land a jab, but Shone sidesteps and counters with a sharp right uppercut. Shone lands a cross. Shone lands a left hook. Shone lands a left hook to the body, and then to the head. Shone hits home with a cross. Aikin steps away from his opponent and lands a jab followed by a overhand right to his opponents head. Aikin finds the target with a jab. Aikin is looking to keep his distance and hits home with a cross. Aikin lands a spiteful jab. Aikin lands two jabs followed by a cross to his opponents head, AND STUNS HIS OPPONENT! Shone almost instantly gets his legs back. Shone lands a cross followed by a jab to his opponents head. He continues the combination and lands a cross followed by a jab to his opponents head. Aikin tries to step out of his opponents range and throws a cross, but his opponent blocks the shot and counters with a stinging left uppercut. Aikin lands a ramrod jab. Aikin lands an overhand right followed by a jab to his opponents head. Aikin lands with a hard jab. Aikin is on target with a stiff jab. Aikin attempts to land a jab, but Shone dodges the shot and counters with a right uppercut. Shone walks his opponent onto the ropes. Shone is on target with a cross. At the end of Round 4, lets listen in on the corners...Aikin's trainer is passing on some tactical advice. Round 4 Statistics Aikin: Jabs Thrown: 27 Jabs Landed: 14 Power Shots Thrown: 18 Power Shots Landed: 9 Head Shots Thrown: 43 Head Shots Landed: 23 Body Shots Thrown: 2 Body Shots Landed: 0 Shone: Jabs Thrown: 5 Jabs Landed: 2 Power Shots Thrown: 35 Power Shots Landed: 16 Head Shots Thrown: 34 Head Shots Landed: 16 Body Shots Thrown: 6 Body Shots Landed: 2 Round 5: Aikin switches the action to the outside and connects with a stinging overhand right. Aikin lands a solid cross. Shone walks Aikin onto the ropes. Shone throws a cross, but his opponent sidesteps and counters with a firm right uppercut. Shone is looking to close the distance. Aikin drives a left uppercut into Shone's body. Aikin lands a jab to the head followed by a cross to the body. Aikin tries to keep the action at long range and lands a sharp cross. Aikin lands a jab followed by two straights to his opponents head. THAT HURT HIS OPPONENT! Aikin senses a stoppage victory - he just needs the right shot. Aikin is on target with a mean right uppercut. SHONE IS DOWN! He beats the count, getting up at 6. Shone now seems to have his senses back. Aikin attempts to land a jab, but Shone slips the shot and counters with a left uppercut. Shone manouvers Aikin onto the ropes. Aikin hits home with a solid cross. Aikin lands a left uppercut to the body followed by a jab to the head. Aikin tries to land a jab, but his opponent dodges the shot and counters with a left hook. Shone gets on the inside and is on target with a left hook to his opponents body. Aikin steps away from his opponent and lands a jab followed by a overhand right to his opponents head. Aikin pivots from in front of his opponent. Aikin tries to land a jab, but Shone sidesteps and counters with a right uppercut. Aikin steps away from his opponent and lands a jab, cross and an overhand left to his opponents head. Aikin lands two jabs followed by a cross to his opponents head. Aikin lands a jab followed by two straights to his opponents head. Aikin switches the action to the outside and lands a jab followed by a overhand right to his opponents head. Aikin lands an overhand right followed by a cross to his opponents head. Aikin hits the target with a hard jab. Aikin attempts to land a jab, but Shone sidesteps and counters with a solid left uppercut. Aikin lands a hard jab. Shone cuts off the ring, trapping Aikin on the ropes. Aikin lands a straight 1 - 2. Aikin is looking to keep the action on the outside and is on target with a weighty cross. IT LOOKS LIKE SHONE WAS HURT BY THAT SHOT! Aikin is looking for the shot to finish his opponent. Aikin lands a right uppercut followed by a cross to his opponents head, KNOCKING SHONE DOWN! He remains on the canvas as the count reaches 10! The winner by KO is Aikin! Round 5 Statistics Aikin: Jabs Thrown: 31 Jabs Landed: 13 Power Shots Thrown: 35 Power Shots Landed: 24 Head Shots Thrown: 61 Head Shots Landed: 34 Body Shots Thrown: 5 Body Shots Landed: 3 Shone: Jabs Thrown: 2 Jabs Landed: 0 Power Shots Thrown: 19 Power Shots Landed: 5 Head Shots Thrown: 16 Head Shots Landed: 4 Body Shots Thrown: 5 Body Shots Landed: 1 Round 1 Scores: 10 - 9 10 - 9 10 - 9 Round 2 Scores: 10 - 9 10 - 9 10 - 9 Round 3 Scores: 10 - 9 10 - 9 10 - 9 Round 4 Scores: 10 - 9 10 - 9 10 - 9 Fight Statistics Aikin: Total Punches Thrown: 297 Total Punches Landed: 148 Total Head Shots Thrown: 271 Total Head Shots Landed: 139 Total Body Shots Thrown: 26 Total Body Shots Landed: 9 Total Power Shots Thrown: 141 Total Power Shots Landed: 76 Total Jabs Thrown: 156 Total Jabs Landed: 72 Shone: Total Punches Thrown: 160 Total Punches Landed: 49 Total Head Shots Thrown: 129 Total Head Shots Landed: 43 Total Body Shots Thrown: 31 Total Body Shots Landed: 6 Total Power Shots Thrown: 132 Total Power Shots Landed: 45 Total Jabs Thrown: 28 Total Jabs Landed: 4