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24/02/2033
EOD Running: Rankings
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Ian Heird vs Dave Gilmour
Boxing Daily Report from the AI USA-Oregon promoted show at Portland Hughes, Portland, taking place on 23/01/2032: The venue is completely packed out with the fans turning out in force to watch the fights on offer tonight. Next up is the main event of the show. This is a semi final eliminator for the USA-Pacific Cruiserweight title. Looking to impress the boxing fans in attendance, the two fighters competing in this 10 round matchup are Ian Heird (21 - 5) who hails from Portland, USA and Dave Gilmour(16 - 7(1) - 2) from Los Angeles, USA. Heird weighed in at 199 pounds and 9 ounces, while Gilmour weighed in at 199 pounds and 10 ounces. The referee tonight is Kian Bilbao, and the three ringside judges are Peter Roger, Max Lewis and Baltasar Mijares. Round 1: Heird is on target with a jab. Heird is looking to keep the action on the outside and lands a cross followed by a overhand right to his opponents head. Heird feints a jab, but Gilmour is not fooled and lands with a cross. Heird lands a jab. Heird connects with a cross. Heird sidesteps to the left of his opponent and connects with a cross. Gilmour manouvers his opponent onto the ropes. Heird lands a straight 1 - 2. Gilmour gets on the inside. Heird tries to land a left hook, but his opponent slips the shot and counters with a right hook. Gilmour closes the distance. Heird drives a sharp right hook into Gilmour's ribs. Heird drives a jab into his opponents body. Heird is looking to keep his distance and lands with a spiteful jab. Heird tries to keep the action at long range. Heird sidesteps to the left of his opponent and is on target with a stinging cross. Gilmour is looking to close the distance. Heird digs in a stinging left hook to Gilmour's body. Heird attempts to land a left hook, but Gilmour blocks the shot and counters with a cross. Heird connects with a cross. At the end of Round 1, lets listen in on the corners...Heird's trainer is passing on some tactical advice. Gilmour's trainer is advising how he could be more accurate. Gilmour's trainer is telling his fighter he needs to be more active or he's going to get outworked. Round 1 Statistics Heird: Jabs Thrown: 15 Jabs Landed: 7 Power Shots Thrown: 18 Power Shots Landed: 9 Head Shots Thrown: 26 Head Shots Landed: 13 Body Shots Thrown: 7 Body Shots Landed: 3 Gilmour: Jabs Thrown: 2 Jabs Landed: 0 Power Shots Thrown: 12 Power Shots Landed: 3 Head Shots Thrown: 12 Head Shots Landed: 3 Body Shots Thrown: 2 Body Shots Landed: 0 Round 2: Gilmour is looking to close the distance. Heird throws a left hook, but his opponent slips the shot and counters with a cross. Heird sidesteps to the left of his opponent and lands a cross followed by two jabs to his opponents head. Gilmour is looking to close the distance. Gilmour pivots to the side of his opponent. Gilmour attempts to land a left uppercut, but Heird sidesteps and counters with a sharp left uppercut. Heird steps away from his opponent and drives a sharp cross into Gilmour's body. Heird switches the action to the outside and lands a straight 1 - 2. Heird steps to the outside and throws an overhand right, but his opponent sidesteps and counters with a left uppercut. Gilmour lands with a solid jab. Heird lands a cross followed by a jab to his opponents head. Heird is looking to keep his distance. Heird feints a right hook, and then lands an overhand right. Round 2 Statistics Heird: Jabs Thrown: 9 Jabs Landed: 6 Power Shots Thrown: 18 Power Shots Landed: 6 Head Shots Thrown: 24 Head Shots Landed: 10 Body Shots Thrown: 3 Body Shots Landed: 2 Gilmour: Jabs Thrown: 11 Jabs Landed: 2 Power Shots Thrown: 9 Power Shots Landed: 2 Head Shots Thrown: 18 Head Shots Landed: 3 Body Shots Thrown: 2 Body Shots Landed: 1 Round 3: Heird lands a jab to the body, and then to the head. Heird lands a jab. Heird steps away from his opponent and hits home with a stinging overhand right. Heird lands a firm cross. Heird steps to the outside and is on target with a jab. Gilmour manouvers his opponent onto the ropes. Heird lands a jab. Gilmour closes the distance and hits home with a left hook. Gilmour feints a jab, but Heird does not fall for it and lands with a cross. Heird lands a stinging jab. Gilmour attempts to land a jab, but Heird slips the shot and counters with a cross. Heird steps to the outside and connects with an overhand right. Heird is looking to keep the action on the outside and lands an overhand right followed by a jab to his opponents head. Gilmour throws a jab, but his opponent slips the shot and counters with a solid left hook. At the end of Round 3, lets listen in on the corners...Gilmour's trainer is telling his fighter to tighten his defence. Round 3 Statistics Heird: Jabs Thrown: 13 Jabs Landed: 9 Power Shots Thrown: 11 Power Shots Landed: 7 Head Shots Thrown: 20 Head Shots Landed: 15 Body Shots Thrown: 4 Body Shots Landed: 1 Gilmour: Jabs Thrown: 11 Jabs Landed: 1 Power Shots Thrown: 15 Power Shots Landed: 1 Head Shots Thrown: 24 Head Shots Landed: 2 Body Shots Thrown: 2 Body Shots Landed: 0 Round 4: Heird is on target with a left hook. Heird holds on to his opponent. Heird pushes his forearm into Gilmour's face. The ref separates the two fighters. Heird lands an overhand left, jab and an overhand right to his opponents head. Heird tries to step out of his opponents range and lands with a stiff jab. Gilmour attempts to land a jab, but Heird slips the shot and counters with a stinging right hook. Heird hits the target with a stinging jab. Heird lands a cross. Heird quickly sidesteps from in front of his opponent and lands a stinging jab. Gilmour steps inside. Heird drives a stinging right hook into Gilmour's body. Heird steps away from his opponent and lands with a spiteful jab. Heird lands with a ramrod jab. Gilmour throws a cross, but his opponent blocks the shot and counters with a stinging right hook. Heird connects with a sharp left hook. Gilmour is on target with a cross. Heird is looking to keep the action on the outside and connects with a sharp cross. Heird hits home with an overhand right. Heird lands an overhand right to the head followed by a cross to the body. Heird lands a cross followed by a overhand right to his opponents head. Gilmour manouvers Heird onto the ropes. Heird lands a straight 1 - 2. Round 4 Statistics Heird: Jabs Thrown: 15 Jabs Landed: 10 Power Shots Thrown: 25 Power Shots Landed: 15 Head Shots Thrown: 34 Head Shots Landed: 23 Body Shots Thrown: 6 Body Shots Landed: 2 Gilmour: Jabs Thrown: 8 Jabs Landed: 1 Power Shots Thrown: 9 Power Shots Landed: 1 Head Shots Thrown: 16 Head Shots Landed: 2 Body Shots Thrown: 1 Body Shots Landed: 0 Round 5: Heird tries to step out of his opponents range and hits the target with a solid jab. Heird is looking to keep his distance and strikes his opponents body with a cross. Heird lands a cross followed by a jab to his opponents head. Heird lands an overhand left followed by a cross to his opponents head. Heird is on target with a stinging cross. Gilmour is looking to close the distance and throws a left hook, but his opponent slips the shot and counters with a solid right hook. Gilmour throws a jab, but his opponent slips the shot and counters with a right hook. Heird feints a cross, fooling Gilmour into launching a cross counter. Heird springs the trap and counters with a right hook to Gilmour's ribcage. Heird lands a left hook to the head followed by a left uppercut to the body. Heird steps away from his opponent and lands a solid jab. Gilmour steps inside and lands a left hook. Heird pivots to the side of his opponent. Gilmour throws a cross, but his opponent sidesteps and counters with a sharp cross. Heird steps away from his opponent. Heird quickly sidesteps from in front of his opponent and lands a jab. Heird is looking to keep his distance and lands a cross followed by a jab to his opponents head. Round 5 Statistics Heird: Jabs Thrown: 15 Jabs Landed: 7 Power Shots Thrown: 19 Power Shots Landed: 12 Head Shots Thrown: 28 Head Shots Landed: 16 Body Shots Thrown: 6 Body Shots Landed: 3 Gilmour: Jabs Thrown: 5 Jabs Landed: 0 Power Shots Thrown: 9 Power Shots Landed: 1 Head Shots Thrown: 12 Head Shots Landed: 1 Body Shots Thrown: 2 Body Shots Landed: 0 Round 6: Heird steps away from his opponent and lands a jab to the head followed by a cross to the body. Heird tries to step out of his opponents range and lands a straight 1 - 2. Gilmour gets on the inside and walks Heird onto the ropes. Gilmour attempts to land a right hook, but Heird sidesteps and counters with a cross. Heird switches the action to the outside and is on target with a cross. Gilmour sidesteps to the right of his opponent. Heird lands a cross. Heird is looking to keep his distance. Gilmour hits home with a cross. Heird is on target with a solid cross. Heird steps away from his opponent and hits home with an overhand right. Gilmour closes the distance. Heird lands a right hook followed by a left hook to his opponents body. Heird holds on to his opponent. Gilmour leans on his opponent using all his weight. The ref breaks the clinch and signals for the action to continue. Round 6 Statistics Heird: Jabs Thrown: 10 Jabs Landed: 5 Power Shots Thrown: 17 Power Shots Landed: 9 Head Shots Thrown: 18 Head Shots Landed: 10 Body Shots Thrown: 9 Body Shots Landed: 4 Gilmour: Jabs Thrown: 9 Jabs Landed: 1 Power Shots Thrown: 14 Power Shots Landed: 1 Head Shots Thrown: 20 Head Shots Landed: 2 Body Shots Thrown: 3 Body Shots Landed: 0 Round 7: Gilmour tries to land a cross, but his opponent blocks the shot and counters with a right uppercut. Heird steps away from his opponent and lands an overhand right followed by two jabs to his opponents head. Gilmour closes the distance and throws a left hook, but Heird holds on to his opponent. Heird throws a hook within the clinch but hits his opponent behind the head. Heird lands a jab. Gilmour advances into close range and cuts off the ring, trapping Heird on the ropes. Gilmour is on target with a left hook to his opponents liver. Gilmour gets on the inside. Heird hits home with a right hook. Heird lands a double jab to his opponents head. Heird sidesteps to the left of his opponent and is on target with a sharp cross. Heird quickly sidesteps from in front of his opponent. Gilmour is on target with a cross. Gilmour feints a right hook, but Heird is not fooled and lands with a solid left hook. Heird lands two consecutive straights to his opponents head. Heird lands an overhand right, cross and an overhand right to his opponents head. Gilmour lands a jab followed by a left hook to his opponents head. Heird tries to step out of his opponents range. Heird sidesteps to the right of his opponent and lands a ramrod jab. Heird waits at the mid-range with a lowered guard, waiting for his opponent to throw a punch. Gilmour tries to land a jab, but his opponent sidesteps and counters with a stinging left uppercut. Round 7 Statistics Heird: Jabs Thrown: 10 Jabs Landed: 7 Power Shots Thrown: 13 Power Shots Landed: 11 Head Shots Thrown: 23 Head Shots Landed: 18 Body Shots Thrown: 0 Body Shots Landed: 0 Gilmour: Jabs Thrown: 7 Jabs Landed: 1 Power Shots Thrown: 9 Power Shots Landed: 3 Head Shots Thrown: 14 Head Shots Landed: 3 Body Shots Thrown: 2 Body Shots Landed: 1 Round 8: Heird stands off with low guard waiting for his opponent to launch an attack. Gilmour attempts to land a cross, but Heird slips the shot and counters with a right hook. Gilmour drives a stinging jab into his opponents face. Gilmour advances into close range. Heird is on target with a left hook. Heird attempts to land a jab, but Gilmour slips the shot and counters with a left hook. Heird is on target with a jab. Heird switches the action to the outside and lands a cross followed by a jab to his opponents head. Heird lands an overhand left followed by a jab to his opponents head. Heird feints a jab, and then is on target with a stinging cross. At the end of Round 8, lets listen in on the corners...Heird's trainer is telling his fighter he is a mile in front and not to do anything stupid. Round 8 Statistics Heird: Jabs Thrown: 8 Jabs Landed: 4 Power Shots Thrown: 8 Power Shots Landed: 5 Head Shots Thrown: 15 Head Shots Landed: 9 Body Shots Thrown: 1 Body Shots Landed: 0 Gilmour: Jabs Thrown: 8 Jabs Landed: 2 Power Shots Thrown: 4 Power Shots Landed: 1 Head Shots Thrown: 12 Head Shots Landed: 3 Body Shots Thrown: 0 Body Shots Landed: 0 Round 9: Heird sidesteps to the right of his opponent and hits home with a solid cross. Heird sidesteps to the right of his opponent and lands a cross. Gilmour sidesteps to the right of his opponent. Heird strikes his opponents body with a jab. Gilmour lands a cross followed by a left hook to his opponents head. Gilmour tries to land a jab, but his opponent blocks the shot and counters with a solid cross. Heird lands a jab. Heird tries to step out of his opponents range and lands a ramrod jab. Heird drops his hands, and waves his opponent in. Gilmour attempts to land a jab, but Heird sidesteps and counters with a stinging left uppercut. Heird switches the action to the outside. Heird sidesteps to the left of his opponent and is on target with an overhand right. Gilmour throws a jab, but his opponent blocks the shot and counters with a right hook. At the end of Round 9, lets listen in on the corners...Gilmour's trainer is telling his fighter he needs a knockout to win! Round 9 Statistics Heird: Jabs Thrown: 9 Jabs Landed: 4 Power Shots Thrown: 12 Power Shots Landed: 6 Head Shots Thrown: 16 Head Shots Landed: 8 Body Shots Thrown: 5 Body Shots Landed: 2 Gilmour: Jabs Thrown: 10 Jabs Landed: 0 Power Shots Thrown: 7 Power Shots Landed: 2 Head Shots Thrown: 14 Head Shots Landed: 2 Body Shots Thrown: 3 Body Shots Landed: 0 Round 10: Heird steps to the outside. Gilmour tries to land a cross, but his opponent sidesteps and counters with a firm left hook. Heird sidesteps to the left of his opponent and lands two consecutive overhand rights to his opponents head. Heird lands two consecutive straights to his opponents head. Heird feints a jab, fooling Gilmour into launching a right uppercut counter. Heird avoids the shot and counters with a cross. Heird lands a cross. Heird steps to the outside and lands a jab to his opponents body. Heird lands with a stiff jab. Heird is looking to keep the action on the outside and lands a cross to the head followed by a jab to the body. Heird lands a left uppercut to the body, a right uppercut to the head and a cross to the head. Round 10 Statistics Heird: Jabs Thrown: 12 Jabs Landed: 3 Power Shots Thrown: 16 Power Shots Landed: 11 Head Shots Thrown: 25 Head Shots Landed: 11 Body Shots Thrown: 3 Body Shots Landed: 3 Gilmour: Jabs Thrown: 8 Jabs Landed: 1 Power Shots Thrown: 7 Power Shots Landed: 0 Head Shots Thrown: 13 Head Shots Landed: 1 Body Shots Thrown: 2 Body Shots Landed: 0 Round 1 Scores: 10 - 9 10 - 9 10 - 9 Round 2 Scores: 10 - 9 10 - 9 10 - 9 Round 3 Scores: 10 - 9 10 - 9 10 - 9 Round 4 Scores: 10 - 9 10 - 9 10 - 9 Round 5 Scores: 10 - 9 10 - 9 10 - 9 Round 6 Scores: 10 - 9 10 - 9 10 - 9 Round 7 Scores: 10 - 9 10 - 9 10 - 9 Round 8 Scores: 10 - 9 10 - 9 10 - 9 Round 9 Scores: 10 - 9 10 - 9 10 - 9 Round 10 Scores: 10 - 9 10 - 9 10 - 9 Final Scorecards: 100 - 90 100 - 90 100 - 90 The winner, by Unanimous Decision, from Portland, USA.... Ian Heird Fight Statistics Heird: Total Punches Thrown: 273 Total Punches Landed: 153 Total Head Shots Thrown: 229 Total Head Shots Landed: 133 Total Body Shots Thrown: 44 Total Body Shots Landed: 20 Total Power Shots Thrown: 157 Total Power Shots Landed: 91 Total Jabs Thrown: 116 Total Jabs Landed: 62 Gilmour: Total Punches Thrown: 174 Total Punches Landed: 24 Total Head Shots Thrown: 155 Total Head Shots Landed: 22 Total Body Shots Thrown: 19 Total Body Shots Landed: 2 Total Power Shots Thrown: 95 Total Power Shots Landed: 15 Total Jabs Thrown: 79 Total Jabs Landed: 9