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08/05/2034
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Colar Tellier vs Franske Feye
Boxing Daily Report from the Pianim Promotions promoted show at Antwerp Elseneer, Antwerp, taking place on 19/10/2033: The venue is completely packed out with the fans turning out in force to watch the fights on offer tonight. Next up is the main event of the show. This is a semi final eliminator for the Belgium Super Featherweight title. Looking to impress the boxing fans in attendance and those watching live on Sport10, the two fighters competing in this 12 round matchup are Colar Tellier (5 - 8 - 4) who hails from Charleroi, Belgium and Franske Feye(23(2) - 3(2) - 1) from Ghent, Belgium. Both Tellier and Feye weighed in at 130 pounds. The referee tonight is Robin Daens, and the three ringside judges are Deder de Backer, Arend Gherstecore and Genard Haeck. Round 1: Feye drives a left hook into Tellier's liver. Tellier steps away from his opponent and connects with a cross. Tellier attempts to land a jab, but Feye blocks the shot and counters with a left hook. Feye advances into close range and lands a right hook to the head, a left hook to the body and a right hook to the head. Feye steps inside. Feye sidesteps to the right of his opponent and digs in a left hook to his opponents ribs. Feye advances into close range and lands two right hooks to his opponents ribs. Tellier lands an overhand right. Feye is looking to close the distance and walks his opponent onto the ropes. Feye hits home with a right hook. Tellier tries to land a cross, but his opponent sidesteps and counters with a left uppercut. Feye is looking to close the distance and lands two left hooks to the body, and one to the head. Tellier is looking to keep the action on the outside and tries to land a jab, but his opponent blocks the shot and counters with a left uppercut. Tellier attempts to land a cross, but Feye slips the shot and counters with a right uppercut. Feye feints a jab, and then hits home with a cross. Tellier switches the action to the outside and strikes his opponents body with a cross. Tellier throws an overhand right, but his opponent sidesteps and counters with a right uppercut. Feye lands a right uppercut to the body followed by a right hook to the head. Feye lands a double left hook to his opponents head. He then lands a double left hook to his opponents head. Feye lands a left hook to the head, a right hook to the head and a right hook to the body. Feye connects with a left hook. Feye advances into close range. Feye pivots to the right of his opponent and lands a left uppercut. Feye pivots to the right of his opponent and drives a left hook into his opponents body. Feye drives a right hook into Tellier's body. At the end of Round 1, lets listen in on the corners...Tellier's trainer is advising how he could be more accurate. Tellier's trainer is passing on some tactical advice. Round 1 Statistics Tellier: Jabs Thrown: 7 Jabs Landed: 1 Power Shots Thrown: 27 Power Shots Landed: 3 Head Shots Thrown: 28 Head Shots Landed: 3 Body Shots Thrown: 6 Body Shots Landed: 1 Feye: Jabs Thrown: 1 Jabs Landed: 0 Power Shots Thrown: 39 Power Shots Landed: 30 Head Shots Thrown: 27 Head Shots Landed: 20 Body Shots Thrown: 13 Body Shots Landed: 10 Round 2: Tellier lands a jab. Feye steps inside and hits home with a left hook. Feye lands a left hook to the body followed by a right hook to the head. Feye is looking to close the distance. Tellier sidesteps to the right of his opponent. Feye lands a left hook to the body followed by a right uppercut to the head. Tellier switches the action to the outside and connects with an overhand right. Feye forces Tellier to retreat into the corner. Tellier hits home with a cross. Tellier sidesteps to the left of his opponent. Feye lands a straight 1 - 2. Feye closes the distance. Feye pivots from in front of his opponent and lands a left hook followed by a right hook to his opponents body. He follows up the attack and lands a left hook to the body followed by a right hook to the head. Tellier switches the action to the outside and connects with a cross. Feye gets on the inside and lands a left hook. Tellier is looking to keep his distance and is on target with a cross. Feye sidesteps to the right of his opponent and lands two consecutive straights to his opponents head. Tellier quickly sidesteps from in front of his opponent and hits home with a left hook. Feye lands a right uppercut followed by a left hook to his opponents head. Feye lands with a solid jab. Feye steps inside. Feye pivots to the side of his opponent and lands a right hook followed by a left hook to his opponents head. Feye closes the distance. Feye sidesteps to the right of his opponent and is on target with a right uppercut to Tellier's body. Tellier steps to the outside and hits home with a cross. Feye advances into close range and manouvers Tellier into a corner. Feye pivots to the left of his opponent and digs in a left hook to Tellier's body. Feye pivots from in front of his opponent and hits home with a right uppercut. Tellier wants to work on the inside, but accidentally clashes heads with his opponent! The ref does not appear to have noticed the clash as Feye dabs at his face checking for damage. Tellier is on target with a left uppercut. At the end of Round 2, lets listen in on the corners...Tellier's trainer is advising how he could stop so many clean shots getting through. Round 2 Statistics Tellier: Jabs Thrown: 13 Jabs Landed: 3 Power Shots Thrown: 32 Power Shots Landed: 7 Head Shots Thrown: 42 Head Shots Landed: 10 Body Shots Thrown: 3 Body Shots Landed: 0 Feye: Jabs Thrown: 4 Jabs Landed: 3 Power Shots Thrown: 34 Power Shots Landed: 20 Head Shots Thrown: 21 Head Shots Landed: 16 Body Shots Thrown: 17 Body Shots Landed: 7 Round 3: Feye forces Tellier to back into the ropes. Feye pivots to the right of his opponent and lands a right hook to the body, and then to the head. Feye pivots to the side of his opponent and hits home with a right hook. Feye is looking to close the distance and lands a left hook followed by a right uppercut to his opponents body. Tellier steps away from his opponent and hits home with a cross. Tellier lands a cross. Tellier lands an overhand right. Feye lands a left hook. Tellier steps to the outside and lands a cross. Feye steps inside. Feye pivots to the side of his opponent and is on target with a right uppercut. Feye forces Tellier to retreat into a corner. Feye drives a right hook into Tellier's body. Tellier wants to work on the inside, but accidentally clashes heads with his opponent! The ref does not appear to have noticed the clash as Feye dabs at his face checking for damage. Tellier tries to land a right uppercut, but his opponent blocks the shot and counters with a left uppercut. Feye walks his opponent down, trapping him on the ropes. Feye pivots to the right of his opponent and lands a right uppercut. Feye sidesteps to the left of his opponent and connects with a left hook. Tellier feints a cross, but Feye is not fooled and lands with a cross. Tellier connects with an overhand left. Feye advances into close range. Feye pivots from in front of his opponent and lands a right uppercut to the body, a left hook to the head and a right uppercut to the body. Feye lands a right hook followed by a jab to his opponents head. Tellier switches the action to the outside and attempts to land a cross, but Feye blocks the shot and counters with a left uppercut. Feye pivots to the right of his opponent and lands a stiff jab. Feye closes the distance and is on target with a left hook to his opponents body. Feye lands three consecutive left hooks to his opponents ribs. Round 3 Statistics Tellier: Jabs Thrown: 10 Jabs Landed: 0 Power Shots Thrown: 23 Power Shots Landed: 5 Head Shots Thrown: 30 Head Shots Landed: 5 Body Shots Thrown: 3 Body Shots Landed: 0 Feye: Jabs Thrown: 7 Jabs Landed: 3 Power Shots Thrown: 35 Power Shots Landed: 21 Head Shots Thrown: 24 Head Shots Landed: 14 Body Shots Thrown: 18 Body Shots Landed: 10 Round 4: Tellier tries to land a left hook, but Feye blocks the shot and counters with a left hook. Feye closes the distance and lands a left uppercut followed by two right hooks to his opponents head. Feye manouvers his opponent onto the ropes. Feye strikes his opponents body with a cross. Tellier switches the action to the outside and tries to land a jab, but his opponent sidesteps and counters with a cross. Feye advances into close range and lands a left hook. Tellier lands a jab. Feye sidesteps to the right of his opponent and is on target with a right hook. Feye manouvers Tellier onto the ropes. Feye sidesteps to the right of his opponent and lands a left hook followed by a right uppercut to his opponents body. Feye drives a right hook into Tellier's body. Tellier is looking to keep his distance and throws a cross, but his opponent blocks the shot and counters with a right uppercut. Feye advances into close range. Feye lands a right hook followed by a left hook to his opponents body. Feye advances into close range. Feye sidesteps to the right of his opponent and lands a left hook, right uppercut and a right hook to his opponents body. Feye lands a left uppercut. Feye sidesteps to the left of his opponent and drives a right hook into his opponents ribs. Feye is on target with a right hook. Feye hits home with a left uppercut. Tellier steps away from his opponent and attempts to land an overhand right, but Feye slips the shot and counters with a left hook. Feye gets on the inside and lands a right hook. Feye is looking to close the distance and walks Tellier onto the ropes. Feye pivots to the right of his opponent and is on target with a left hook. Round 4 Statistics Tellier: Jabs Thrown: 8 Jabs Landed: 1 Power Shots Thrown: 22 Power Shots Landed: 0 Head Shots Thrown: 29 Head Shots Landed: 1 Body Shots Thrown: 1 Body Shots Landed: 0 Feye: Jabs Thrown: 3 Jabs Landed: 1 Power Shots Thrown: 35 Power Shots Landed: 24 Head Shots Thrown: 23 Head Shots Landed: 15 Body Shots Thrown: 15 Body Shots Landed: 10 Round 5: Tellier is looking to keep his distance. Tellier sidesteps to the left of his opponent and is on target with an overhand right. Feye lands a stiff jab. Feye throws a left uppercut, but his opponent sidesteps and counters with a cross. Feye steps inside. Tellier pivots from in front of his opponent. Feye lands a right hook followed by a left uppercut to his opponents body. Feye pivots to the right of his opponent and lands a right hook to the body followed by a right uppercut to the head. Feye lands a cross. Feye lands a jab to his opponents body. Tellier switches the action to the outside and is on target with a jab. Feye gets on the inside and lands a right hook to the body followed by a left hook to the head. As Tellier tries to work on the inside, the fighters heads come together! The ref acknowledges the accidental headclash but allows the action to continue. That accidental headbutt has resulted in some damage to Feye. That has caused slight swelling around the right eye. Feye sidesteps to the right of his opponent and lands a left uppercut to the head followed by a right hook to the body. Feye walks his opponent into the corner. Feye pivots to the side of his opponent and lands a left hook, right uppercut and a left hook to his opponents body. Feye pivots to the left of his opponent and lands a left uppercut to the head followed by a right hook to the body. Feye lands a right hook to the head followed by a left hook to the body. Tellier switches the action to the outside and tries to land a jab, but his opponent slips the shot and counters with a left uppercut. Feye gets on the inside and walks his opponent into the corner. Tellier attempts to land a right hook, but Feye sidesteps and counters with a cross. Feye pivots from in front of his opponent and lands a right hook to the body followed by a right uppercut to the head. Tellier tries to keep the action at long range and is on target with an overhand left. Feye cuts off the ring, trapping Tellier in a corner. Feye pivots to the right of his opponent and drives a right uppercut into his opponents body. Feye digs in a left hook to Tellier's body. Feye pivots to the right of his opponent and lands a left hook to the body, and then to the head. Round 5 Statistics Tellier: Jabs Thrown: 11 Jabs Landed: 2 Power Shots Thrown: 22 Power Shots Landed: 3 Head Shots Thrown: 30 Head Shots Landed: 5 Body Shots Thrown: 3 Body Shots Landed: 0 Feye: Jabs Thrown: 2 Jabs Landed: 2 Power Shots Thrown: 34 Power Shots Landed: 24 Head Shots Thrown: 16 Head Shots Landed: 11 Body Shots Thrown: 20 Body Shots Landed: 15 Round 6: Feye lands a double right hook to his opponents head. Feye sidesteps to the right of his opponent and drives a right hook into Tellier's body. Feye lands with a hard jab. Feye gets on the inside and lands two left hooks to the body, and one to the head. Tellier is on target with an overhand right. Feye advances into close range. Feye pivots to the side of his opponent and is on target with a right hook. Feye steps inside and hits home with a left uppercut. Tellier attempts to land a right uppercut, but Feye sidesteps and counters with a right hook. Tellier is looking to keep his distance and attempts to land a jab, but Feye sidesteps and counters with a left hook. Feye gets on the inside and lands a right uppercut to the head, a right hook to the body and a left hook to the body. Feye gets on the inside and walks his opponent down, trapping him in a corner. Feye pivots to the left of his opponent and lands a right hook to the head followed by a left hook to the body. Feye connects with a left hook. Feye quickly sidesteps from in front of his opponent and is on target with a cross. Feye lands a left hook to the body, and then to the head. Tellier steps to the outside and hits home with a cross. Tellier tries to step out of his opponents range and connects with a cross. Tellier steps away from his opponent and is on target with a cross. Feye steps inside and is on target with a left hook. Feye pivots from in front of his opponent and lands a right hook to the body, and then to the head. He follows up the attack and lands a left hook to the body followed by a right hook to the head. Feye lands a right hook to the head, a left hook to the head and a right uppercut to the body. Tellier steps to the outside and throws a cross, but his opponent slips the shot and counters with a left uppercut. Round 6 Statistics Tellier: Jabs Thrown: 3 Jabs Landed: 0 Power Shots Thrown: 19 Power Shots Landed: 4 Head Shots Thrown: 20 Head Shots Landed: 4 Body Shots Thrown: 2 Body Shots Landed: 0 Feye: Jabs Thrown: 8 Jabs Landed: 1 Power Shots Thrown: 38 Power Shots Landed: 28 Head Shots Thrown: 32 Head Shots Landed: 20 Body Shots Thrown: 14 Body Shots Landed: 9 Round 7: Tellier connects with a cross. Tellier attempts to land a jab, but Feye slips the shot and counters with a left uppercut. Tellier hits home with an overhand right. Feye quickly sidesteps from in front of his opponent. Feye lands a left uppercut, left hook and a right hook to his opponents head. Feye tries to land a left hook, but his opponent blocks the shot and counters with a left hook. Feye hits home with a left hook. Feye pivots to the left of his opponent and digs in a right hook to his opponents ribs. Feye connects with a right hook. Feye pivots to the right of his opponent and is on target with a left hook. Feye lands a jab followed by two straights to his opponents head. Feye steps inside and lands a left hook to the head followed by a right uppercut to the body. He then lands consecutive right uppercuts to his opponents body. Feye pivots to the left of his opponent and lands a right hook, left hook and a right uppercut to his opponents body. Tellier throws an overhand right, but his opponent sidesteps and counters with a cross. Feye gets on the inside and throws a right hook, but his opponent sidesteps and counters with a left hook. Feye is looking to close the distance and is on target with a right hook. Feye walks Tellier down, trapping him in the corner. Feye lands consecutive right uppercuts to his opponents body. Feye lands a right hook. Tellier steps to the outside. Feye sidesteps to the right of his opponent. Tellier tries to land an overhand left, but his opponent sidesteps and counters with a left hook. Feye lands a cross. Feye is looking to close the distance and hits home with a right uppercut. Feye quickly sidesteps from in front of his opponent and lands two right hooks to his opponents ribs. Feye is on target with a right uppercut to his opponents ribs. Tellier switches the action to the outside and finds the target with a jab. Round 7 Statistics Tellier: Jabs Thrown: 10 Jabs Landed: 2 Power Shots Thrown: 25 Power Shots Landed: 4 Head Shots Thrown: 32 Head Shots Landed: 6 Body Shots Thrown: 3 Body Shots Landed: 0 Feye: Jabs Thrown: 3 Jabs Landed: 2 Power Shots Thrown: 42 Power Shots Landed: 28 Head Shots Thrown: 25 Head Shots Landed: 17 Body Shots Thrown: 20 Body Shots Landed: 13 Round 8: Feye advances into close range and is on target with a left uppercut to Tellier's liver. Feye lands a jab. Feye advances into close range. Feye pivots to the left of his opponent and lands two right hooks followed by a right uppercut to his opponents head. Tellier switches the action to the outside and throws a cross, but his opponent slips the shot and counters with a right hook. Feye manages to force Tellier into the corner. Feye quickly sidesteps from in front of his opponent. Tellier attempts to land a left hook, but Feye sidesteps and counters with a right hook. Feye advances into close range. Tellier pivots from in front of his opponent. Feye lands a right hook followed by two left hooks to his opponents head. Tellier steps to the outside and hits home with an overhand right. Feye is looking to close the distance. Feye steps back and leans on the ropes with his guard up. Tellier steps in throwing power shots but is unable to land cleanly. Tellier lowers his guard, attempting to draw a lead. Feye tries to land a jab, but his opponent sidesteps and counters with a left hook. Feye gets on the inside and lands a left hook followed by a left uppercut to his opponents head. Tellier tries to step out of his opponents range and lands a jab. Tellier lands a cross. Tellier throws an overhand left, but his opponent sidesteps and counters with a left hook. Feye closes the distance. Feye lands a right hook to the body, and then to the head. Tellier wants to work on the inside, but accidentally clashes heads with his opponent! The ref does not appear to have noticed the clash as Feye dabs at his face checking for damage. Feye has come off worse after that clash of heads. The foul has worsened the damage around the right eye. Tellier tries to land a cross, but his opponent blocks the shot and counters with a left hook. Feye lands a double right hook to his opponents head. Tellier switches the action to the outside. Tellier sidesteps to the right of his opponent. Feye finds the target with a jab. Tellier sidesteps to the left of his opponent. Feye hits home with a right hook. Feye holds on to his opponent. Feye is using his forearm in the clinch. The referee warns Feye and breaks the clinch. Round 8 Statistics Tellier: Jabs Thrown: 7 Jabs Landed: 1 Power Shots Thrown: 26 Power Shots Landed: 3 Head Shots Thrown: 30 Head Shots Landed: 4 Body Shots Thrown: 3 Body Shots Landed: 0 Feye: Jabs Thrown: 13 Jabs Landed: 3 Power Shots Thrown: 29 Power Shots Landed: 18 Head Shots Thrown: 33 Head Shots Landed: 19 Body Shots Thrown: 9 Body Shots Landed: 2 Round 9: Feye gets on the inside and lands a left uppercut to the body, a left hook to the body and a left hook to the head. Feye advances into close range and throws a right hook, but his opponent avoids the punch with a sidestep. Feye holds on to his opponent. Feye leans on his opponent trying to wear him down. The ref breaks the clinch and signals for the action to continue. Tellier steps away from his opponent. Tellier feints a jab, tricking Feye into throwing a right uppercut counter. Tellier avoids the shot and counters with a right uppercut. Tellier is on target with a cross. Feye is on target with a right hook. Tellier wants to work on the inside, but accidentally clashes heads with his opponent! The ref does not appear to have noticed the clash as Feye dabs at his face checking for damage. Feye has come off worse after that clash of heads. That has caused slight swelling around the left eye. Tellier drops his hands, and waves his opponent in. Feye connects with a right hook. Tellier steps to the outside. Tellier feints a jab, but Feye is not fooled and responds with a cross. Feye lands a left hook to the body followed by a right hook to the head. At the end of Round 9, lets listen in on the corners...Feye's trainer is passing on some tactical advice. Round 9 Statistics Tellier: Jabs Thrown: 4 Jabs Landed: 0 Power Shots Thrown: 17 Power Shots Landed: 2 Head Shots Thrown: 21 Head Shots Landed: 2 Body Shots Thrown: 0 Body Shots Landed: 0 Feye: Jabs Thrown: 1 Jabs Landed: 0 Power Shots Thrown: 28 Power Shots Landed: 8 Head Shots Thrown: 18 Head Shots Landed: 5 Body Shots Thrown: 11 Body Shots Landed: 3 Round 10: Feye advances into close range. Tellier pivots to the left of his opponent. Feye drives a right hook into his opponents body. Feye steps inside and lands a right hook followed by a left hook to his opponents body. Tellier tries to keep the action at long range and is on target with a cross. Tellier is on target with an overhand right. Feye is looking to close the distance and drives a right hook into Tellier's body. Feye drives a right hook into Tellier's body. Tellier steps away from his opponent and hits home with an overhand right. Tellier is on target with a cross. Tellier throws an overhand left, but his opponent slips the shot and counters with a cross. Tellier is on target with a jab. Tellier is looking to keep the action on the outside. Tellier feints a left, and then hits home with a cross. Tellier tries to keep the action at long range and lands a cross. Feye is looking to close the distance and lands a right hook to the head, a right uppercut to the body and a right hook to the body. Feye clinches his opponent. Feye is leaning on his opponent in the clinch. The ref breaks the clinch and signals for the action to continue. Tellier connects with an overhand right. Tellier attempts to land an overhand right, but Feye sidesteps and counters with a right hook. Feye closes the distance and lands a right uppercut to the body followed by a left hook to the head. Feye is on target with a jab. Feye closes the distance and lands a right hook. Tellier is looking to keep his distance and hits home with an overhand right. Feye steps inside. Tellier quickly sidesteps from in front of his opponent. Feye lands two left hooks followed by a right hook to his opponents head. Tellier lands a jab. Tellier switches the action to the outside and throws an overhand right, but his opponent parries the shot and counters with a cross. At the end of Round 10, lets listen in on the corners...Feye's trainer is telling his fighter to play it safe for the remainder of the fight. Round 10 Statistics Tellier: Jabs Thrown: 11 Jabs Landed: 5 Power Shots Thrown: 26 Power Shots Landed: 8 Head Shots Thrown: 35 Head Shots Landed: 13 Body Shots Thrown: 2 Body Shots Landed: 0 Feye: Jabs Thrown: 3 Jabs Landed: 2 Power Shots Thrown: 31 Power Shots Landed: 17 Head Shots Thrown: 21 Head Shots Landed: 11 Body Shots Thrown: 13 Body Shots Landed: 8 Round 11: Tellier pivots to the right of his opponent. Feye snaps his opponents head back with a stinging jab. Feye lands a cross to the body followed by a jab to the head. Tellier lands an overhand right followed by a cross to his opponents head. Tellier switches the action to the outside and attempts to land a cross, but Feye slips the shot and counters with a left hook. Tellier is looking to keep his distance and lands an overhand left. Tellier throws a cross, but his opponent sidesteps and counters with a right hook. Feye lands a solid jab. Tellier attempts to land a left hook, but Feye parries the shot and counters with a right hook. Feye lands a right uppercut to the body followed by a jab to the head. Tellier steps away from his opponent and tries to land a cross, but his opponent dodges the shot and counters with a left uppercut. Tellier connects with a cross. Tellier throws a cross, but his opponent sidesteps and counters with a left uppercut. At the end of Round 11, lets listen in on the corners...Tellier's trainer is telling his fighter to go out and knock out his opponent! Round 11 Statistics Tellier: Jabs Thrown: 4 Jabs Landed: 0 Power Shots Thrown: 32 Power Shots Landed: 4 Head Shots Thrown: 35 Head Shots Landed: 4 Body Shots Thrown: 1 Body Shots Landed: 0 Feye: Jabs Thrown: 14 Jabs Landed: 5 Power Shots Thrown: 15 Power Shots Landed: 7 Head Shots Thrown: 22 Head Shots Landed: 10 Body Shots Thrown: 7 Body Shots Landed: 2 Round 12: Tellier steps to the outside and throws an overhand right, but his opponent blocks the shot and counters with a cross. Feye drives a solid jab into his opponents face. Tellier lands a cross. Tellier quickly sidesteps from in front of his opponent. Feye is on target with a jab. Tellier tries to keep the action at long range and lands a cross. Tellier attempts to land an overhand right, but Feye dodges the shot and counters with a right hook. Feye lands a straight 1 - 2. Tellier steps to the outside and is on target with an overhand right. Tellier hits home with a right hook. Tellier switches the action to the outside and hits home with a cross. Tellier steps to the outside and connects with a cross. Tellier attempts to land a jab, but Feye sidesteps and counters with a left uppercut. Tellier tries to step out of his opponents range. Tellier quickly sidesteps from in front of his opponent. Feye lands with a stiff jab. Tellier lowers his guard, attempting to draw a lead. Feye lands a straight 1 - 2. Feye hits home with a spiteful jab. Tellier is on target with a cross. Tellier throws a jab, but his opponent slips the shot and counters with a right uppercut. Tellier drives a cross into his opponents body. Tellier switches the action to the outside. Tellier sidesteps to the left of his opponent. Tellier tries to land an overhand right, but his opponent sidesteps and counters with a left uppercut. Round 12 Statistics Tellier: Jabs Thrown: 3 Jabs Landed: 0 Power Shots Thrown: 28 Power Shots Landed: 8 Head Shots Thrown: 30 Head Shots Landed: 7 Body Shots Thrown: 1 Body Shots Landed: 1 Feye: Jabs Thrown: 16 Jabs Landed: 9 Power Shots Thrown: 13 Power Shots Landed: 7 Head Shots Thrown: 26 Head Shots Landed: 16 Body Shots Thrown: 3 Body Shots Landed: 0 Round 1 Scores: 9 - 10 9 - 10 9 - 10 Round 2 Scores: 9 - 10 9 - 10 9 - 10 Round 3 Scores: 9 - 10 9 - 10 9 - 10 Round 4 Scores: 9 - 10 9 - 10 9 - 10 Round 5 Scores: 9 - 10 9 - 10 9 - 10 Round 6 Scores: 9 - 10 9 - 10 9 - 10 Round 7 Scores: 9 - 10 9 - 10 9 - 10 Round 8 Scores: 9 - 10 9 - 10 9 - 10 Round 9 Scores: 9 - 10 9 - 10 9 - 10 Round 10 Scores: 9 - 10 9 - 10 9 - 10 Round 11 Scores: 9 - 10 9 - 10 9 - 10 Round 12 Scores: 9 - 10 9 - 10 9 - 10 Final Scorecards: 108 - 120 108 - 120 108 - 120 The winner, by Unanimous Decision, from Ghent, Belgium.... Franske Feye Fight Statistics Tellier: Total Punches Thrown: 390 Total Punches Landed: 66 Total Head Shots Thrown: 362 Total Head Shots Landed: 64 Total Body Shots Thrown: 28 Total Body Shots Landed: 2 Total Power Shots Thrown: 299 Total Power Shots Landed: 51 Total Jabs Thrown: 91 Total Jabs Landed: 15 Feye: Total Punches Thrown: 448 Total Punches Landed: 263 Total Head Shots Thrown: 288 Total Head Shots Landed: 174 Total Body Shots Thrown: 160 Total Body Shots Landed: 89 Total Power Shots Thrown: 373 Total Power Shots Landed: 232 Total Jabs Thrown: 75 Total Jabs Landed: 31
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