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09/03/2039
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Valentijn Klerk vs Kabonero Muniru
Boxing Daily Report from the AI South Africa-Gauteng promoted show at Pretoria Rahman, Pretoria, taking place on 04/11/2038: The venue is mostly sold out with the fans eager to turn out for tonights fights. Next up is the main event of the show. This is a mandatory fight for the South Africa-Gauteng Flyweight title. Looking to impress the boxing fans in attendance and those watching live on AIT Sports, the two fighters competing in this 10 round matchup are Valentijn Klerk (13 - 12 - 2) who hails from Soweto, South Africa and Kabonero Muniru(19 - 15(2) - 2) from Roodepoort, South Africa. Klerk weighed in at 111 pounds and 5 ounces, while Muniru weighed in at 112 pounds. The referee tonight is Mzikayise Tlolane, and the three ringside judges are David Meer, Ndumisa Ntuli and Luvolwethu Khumalo. Round 1: Muniru advances into close range. Klerk lands a right uppercut to the head followed by a right hook to the body. Muniru hits home with a left hook. Muniru throws a jab, but his opponent blocks the shot and counters with a left hook. Muniru connects with a right uppercut. Muniru connects with a left hook. At the end of Round 1, lets listen in on the corners...Klerk's trainer is passing on some tactical advice. Round 1 Statistics Klerk: Jabs Thrown: 4 Jabs Landed: 1 Power Shots Thrown: 13 Power Shots Landed: 3 Head Shots Thrown: 14 Head Shots Landed: 3 Body Shots Thrown: 3 Body Shots Landed: 1 Muniru: Jabs Thrown: 2 Jabs Landed: 1 Power Shots Thrown: 17 Power Shots Landed: 3 Head Shots Thrown: 18 Head Shots Landed: 4 Body Shots Thrown: 1 Body Shots Landed: 0 Round 2: Muniru is on target with a right uppercut to his opponents body. Klerk is on target with a jab. Muniru steps inside and walks Klerk down, trapping him in a neutral corner. As Klerk tries to work on the inside, the fighters heads come together! The ref acknowledges the accidental headclash but allows the action to continue. That accidental headbutt has resulted in some damage to Muniru. That has caused minor swelling around the left eye. Muniru connects with a right hook. Klerk tries to step out of his opponents range and lands a cross followed by a jab to his opponents head. Muniru steps inside. Klerk pivots to the left of his opponent and is on target with a left hook. Klerk tries to keep the action at long range. Muniru is on target with a cross. Muniru is looking to close the distance and attempts to land a right uppercut, but Klerk parries the shot and counters with a right uppercut to Muniru's ribs. At the end of Round 2, lets listen in on the corners...Klerk's trainer is advising how he could be more accurate. Muniru's trainer is advising how he could improve the accuracy of his work. Round 2 Statistics Klerk: Jabs Thrown: 7 Jabs Landed: 3 Power Shots Thrown: 17 Power Shots Landed: 3 Head Shots Thrown: 20 Head Shots Landed: 5 Body Shots Thrown: 4 Body Shots Landed: 1 Muniru: Jabs Thrown: 1 Jabs Landed: 1 Power Shots Thrown: 23 Power Shots Landed: 3 Head Shots Thrown: 18 Head Shots Landed: 3 Body Shots Thrown: 6 Body Shots Landed: 1 Round 3: Muniru attempts to land a left hook, but Klerk sidesteps and counters with a right hook. Klerk throws a left hook, but his opponent blocks the shot and counters with a cross. Muniru connects with a cross. Klerk switches the action to the outside and lands an overhand right. Klerk is looking to keep the action on the outside and lands an overhand right followed by a cross to his opponents head. Klerk quickly sidesteps from in front of his opponent and strikes his opponents body with a cross. Klerk tries to keep the action at long range. Klerk sidesteps to the right of his opponent and lands an overhand right. Round 3 Statistics Klerk: Jabs Thrown: 4 Jabs Landed: 1 Power Shots Thrown: 13 Power Shots Landed: 6 Head Shots Thrown: 14 Head Shots Landed: 6 Body Shots Thrown: 3 Body Shots Landed: 1 Muniru: Jabs Thrown: 5 Jabs Landed: 1 Power Shots Thrown: 11 Power Shots Landed: 2 Head Shots Thrown: 15 Head Shots Landed: 3 Body Shots Thrown: 1 Body Shots Landed: 0 Round 4: Klerk lands a cross followed by a right hook to his opponents head. Klerk lands a jab. Klerk lands a right hook. Klerk switches the action to the outside. Klerk quickly sidesteps from in front of his opponent and is on target with a jab. Klerk is looking to keep his distance and attempts to land a cross, but Muniru slips the shot and counters with a left hook. Muniru advances into close range. Muniru pivots from in front of his opponent and hits home with a left hook. Round 4 Statistics Klerk: Jabs Thrown: 10 Jabs Landed: 3 Power Shots Thrown: 13 Power Shots Landed: 3 Head Shots Thrown: 20 Head Shots Landed: 6 Body Shots Thrown: 3 Body Shots Landed: 0 Muniru: Jabs Thrown: 5 Jabs Landed: 0 Power Shots Thrown: 13 Power Shots Landed: 2 Head Shots Thrown: 17 Head Shots Landed: 2 Body Shots Thrown: 1 Body Shots Landed: 0 Round 5: Muniru gets on the inside. Klerk pivots to the right of his opponent and lands a left hook. Klerk is looking to keep the action on the outside and lands a cross followed by a overhand right to his opponents head. Round 5 Statistics Klerk: Jabs Thrown: 4 Jabs Landed: 1 Power Shots Thrown: 15 Power Shots Landed: 3 Head Shots Thrown: 15 Head Shots Landed: 4 Body Shots Thrown: 4 Body Shots Landed: 0 Muniru: Jabs Thrown: 1 Jabs Landed: 0 Power Shots Thrown: 13 Power Shots Landed: 0 Head Shots Thrown: 12 Head Shots Landed: 0 Body Shots Thrown: 2 Body Shots Landed: 0 Round 6: Klerk is on target with a cross to Muniru's body. Round 6 Statistics Klerk: Jabs Thrown: 6 Jabs Landed: 0 Power Shots Thrown: 12 Power Shots Landed: 1 Head Shots Thrown: 14 Head Shots Landed: 0 Body Shots Thrown: 4 Body Shots Landed: 1 Muniru: Jabs Thrown: 1 Jabs Landed: 0 Power Shots Thrown: 9 Power Shots Landed: 0 Head Shots Thrown: 9 Head Shots Landed: 0 Body Shots Thrown: 1 Body Shots Landed: 0 Round 7: Klerk steps away from his opponent and lands an overhand right. Muniru steps inside. Klerk is on target with a left hook to Muniru's liver. Klerk steps to the outside and is on target with a cross. Klerk switches the action to the outside and lands an overhand right. Klerk connects with a right hook. Muniru gets on the inside. Klerk quickly sidesteps from in front of his opponent and hits home with a right hook. Klerk is on target with a cross. Round 7 Statistics Klerk: Jabs Thrown: 8 Jabs Landed: 0 Power Shots Thrown: 20 Power Shots Landed: 7 Head Shots Thrown: 23 Head Shots Landed: 6 Body Shots Thrown: 5 Body Shots Landed: 1 Muniru: Jabs Thrown: 4 Jabs Landed: 1 Power Shots Thrown: 15 Power Shots Landed: 0 Head Shots Thrown: 17 Head Shots Landed: 1 Body Shots Thrown: 2 Body Shots Landed: 0 Round 8: Muniru attempts to land a right hook, but Klerk sidesteps and counters with a cross. Muniru is looking to close the distance and hits home with a right hook. Muniru hits home with a left hook. Muniru lands a right hook. Klerk connects with a cross. Klerk steps to the outside and connects with an overhand right. Round 8 Statistics Klerk: Jabs Thrown: 9 Jabs Landed: 2 Power Shots Thrown: 14 Power Shots Landed: 3 Head Shots Thrown: 18 Head Shots Landed: 4 Body Shots Thrown: 5 Body Shots Landed: 1 Muniru: Jabs Thrown: 2 Jabs Landed: 0 Power Shots Thrown: 21 Power Shots Landed: 3 Head Shots Thrown: 19 Head Shots Landed: 3 Body Shots Thrown: 4 Body Shots Landed: 0 Round 9: Klerk steps away from his opponent and lands a straight 1 - 2. Muniru is looking to close the distance. Klerk digs in a left hook to Muniru's ribs. Muniru gets on the inside and is on target with a left hook to Klerk's body. Muniru tries to land a left uppercut, but his opponent blocks the shot and counters with a right hook. Klerk steps away from his opponent and lands a cross. Klerk hits home with a cross. Klerk attempts to land a jab, but Muniru slips the shot and counters with a right hook. At the end of Round 9, lets listen in on the corners...Muniru's trainer is telling his fighter he must go to war on his opponent! Round 9 Statistics Klerk: Jabs Thrown: 8 Jabs Landed: 2 Power Shots Thrown: 15 Power Shots Landed: 5 Head Shots Thrown: 20 Head Shots Landed: 6 Body Shots Thrown: 3 Body Shots Landed: 1 Muniru: Jabs Thrown: 3 Jabs Landed: 0 Power Shots Thrown: 21 Power Shots Landed: 2 Head Shots Thrown: 21 Head Shots Landed: 1 Body Shots Thrown: 3 Body Shots Landed: 1 Round 10: Klerk hits home with a right hook. Muniru steps inside. Klerk digs in a left uppercut to Muniru's body. Muniru lands a left hook. Klerk is on target with a right hook to his opponents body. Klerk tries to step out of his opponents range and lands a cross. Klerk connects with a left hook. Klerk pivots to the side of his opponent and is on target with a cross. Muniru is looking to close the distance and digs in a left uppercut to his opponents ribs. Klerk tries to keep the action at long range and is on target with an overhand right. Muniru walks Klerk into the blue corner. Muniru hits home with a right hook. Muniru closes the distance and hits home with a right hook. Round 10 Statistics Klerk: Jabs Thrown: 5 Jabs Landed: 0 Power Shots Thrown: 18 Power Shots Landed: 7 Head Shots Thrown: 17 Head Shots Landed: 5 Body Shots Thrown: 6 Body Shots Landed: 2 Muniru: Jabs Thrown: 2 Jabs Landed: 0 Power Shots Thrown: 19 Power Shots Landed: 4 Head Shots Thrown: 20 Head Shots Landed: 3 Body Shots Thrown: 1 Body Shots Landed: 1 Round 1 Scores: 10 - 9 10 - 9 10 - 9 Round 2 Scores: 10 - 9 10 - 9 10 - 9 Round 3 Scores: 10 - 9 10 - 9 10 - 9 Round 4 Scores: 10 - 9 10 - 9 10 - 9 Round 5 Scores: 10 - 9 10 - 9 10 - 9 Round 6 Scores: 10 - 9 10 - 9 10 - 9 Round 7 Scores: 10 - 9 10 - 9 10 - 9 Round 8 Scores: 10 - 9 10 - 9 10 - 9 Round 9 Scores: 10 - 9 10 - 9 10 - 9 Round 10 Scores: 10 - 9 10 - 9 10 - 9 Final Scorecards: 100 - 90 100 - 90 100 - 90 The winner, by Unanimous Decision, from Soweto, South Africa.... Valentijn Klerk Fight Statistics Klerk: Total Punches Thrown: 215 Total Punches Landed: 54 Total Head Shots Thrown: 175 Total Head Shots Landed: 45 Total Body Shots Thrown: 40 Total Body Shots Landed: 9 Total Power Shots Thrown: 150 Total Power Shots Landed: 41 Total Jabs Thrown: 65 Total Jabs Landed: 13 Muniru: Total Punches Thrown: 188 Total Punches Landed: 23 Total Head Shots Thrown: 166 Total Head Shots Landed: 20 Total Body Shots Thrown: 22 Total Body Shots Landed: 3 Total Power Shots Thrown: 162 Total Power Shots Landed: 19 Total Jabs Thrown: 26 Total Jabs Landed: 4
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