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03/06/2040
EOD Running: Pre Show
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Paul Malcomb vs Dominic Kier
Boxing Daily Report from the AI Jamaica-Saint Andrew promoted show at New Kingston Sween, New Kingston, taking place on 26/04/2040: The venue is completely packed out with the fans turning out in force to watch the fights on offer tonight. Next up we have one of the supporting contests of this show. This is a semi final eliminator for the Jamaica-Saint Andrew Light Flyweight title. Looking to impress the boxing fans in attendance and those watching live on SportsMax, the two fighters competing in this 10 round matchup are Paul Malcomb (6 - 10 - 3) who hails from New Kingston, Jamaica and Dominic Kier(7 - 12 - 2) from New Kingston, Jamaica. Malcomb weighed in at 108 pounds, while Kier weighed in at 107 pounds and 9 ounces. The referee tonight is Nathan Law, and the three ringside judges are David Leith, Sam Richie and Sam Richie. Round 1: Malcomb gets on the inside. Malcomb pivots to the right of his opponent. Kier throws a left uppercut, but his opponent sidesteps and counters with a right uppercut. Kier sidesteps to the left of his opponent. Kier throws a cross, but his opponent parries the shot and counters with a left uppercut. Malcomb connects with a cross. Malcomb sidesteps to the right of his opponent. Kier throws a jab, but his opponent blocks the shot and counters with a cross. Kier is on target with a jab. At the end of Round 1, lets listen in on the corners...Malcomb's trainer is telling his fighter he needs to be more active or he's going to get outworked. Kier's trainer is passing on some tactical advice. Round 1 Statistics Malcomb: Jabs Thrown: 12 Jabs Landed: 1 Power Shots Thrown: 11 Power Shots Landed: 4 Head Shots Thrown: 21 Head Shots Landed: 5 Body Shots Thrown: 2 Body Shots Landed: 0 Kier: Jabs Thrown: 14 Jabs Landed: 1 Power Shots Thrown: 26 Power Shots Landed: 0 Head Shots Thrown: 39 Head Shots Landed: 1 Body Shots Thrown: 1 Body Shots Landed: 0 Round 2: At the end of Round 2, lets listen in on the corners...Malcomb's trainer is advising how he could improve the accuracy of his work. Kier's trainer is advising how he could be more accurate. Round 2 Statistics Malcomb: Jabs Thrown: 7 Jabs Landed: 1 Power Shots Thrown: 7 Power Shots Landed: 0 Head Shots Thrown: 13 Head Shots Landed: 1 Body Shots Thrown: 1 Body Shots Landed: 0 Kier: Jabs Thrown: 7 Jabs Landed: 1 Power Shots Thrown: 16 Power Shots Landed: 0 Head Shots Thrown: 21 Head Shots Landed: 1 Body Shots Thrown: 2 Body Shots Landed: 0 Round 3: Kier attempts to land a jab, but Malcomb blocks the shot and counters with a left uppercut. Malcomb quickly sidesteps from in front of his opponent. Kier attempts to land a jab, but Malcomb parries the shot and counters with a left hook. Malcomb steps inside. Malcomb pivots from in front of his opponent and digs in a right uppercut to Kier's body. Malcomb advances into close range. Kier is on target with a left hook. Malcomb connects with a cross. Round 3 Statistics Malcomb: Jabs Thrown: 13 Jabs Landed: 0 Power Shots Thrown: 15 Power Shots Landed: 4 Head Shots Thrown: 22 Head Shots Landed: 3 Body Shots Thrown: 6 Body Shots Landed: 1 Kier: Jabs Thrown: 12 Jabs Landed: 0 Power Shots Thrown: 13 Power Shots Landed: 1 Head Shots Thrown: 20 Head Shots Landed: 1 Body Shots Thrown: 5 Body Shots Landed: 0 Round 4: Kier quickly sidesteps from in front of his opponent and lands a right hook. Kier throws a cross, but his opponent slips the shot and counters with a cross. Kier pivots from in front of his opponent and is on target with a left hook. Kier sidesteps to the left of his opponent. Malcomb hits home with a cross. At the end of Round 4, lets listen in on the corners...Malcomb's trainer is passing on some tactical advice. Round 4 Statistics Malcomb: Jabs Thrown: 6 Jabs Landed: 0 Power Shots Thrown: 9 Power Shots Landed: 2 Head Shots Thrown: 10 Head Shots Landed: 2 Body Shots Thrown: 5 Body Shots Landed: 0 Kier: Jabs Thrown: 8 Jabs Landed: 0 Power Shots Thrown: 12 Power Shots Landed: 2 Head Shots Thrown: 20 Head Shots Landed: 2 Body Shots Thrown: 0 Body Shots Landed: 0 Round 5: Malcomb switches the action to the outside. Malcomb throws an uppercut to the body, but lands well below the belt! The ref stops the action and gives Kier time to recover. Round 5 Statistics Malcomb: Jabs Thrown: 13 Jabs Landed: 0 Power Shots Thrown: 5 Power Shots Landed: 0 Head Shots Thrown: 14 Head Shots Landed: 0 Body Shots Thrown: 4 Body Shots Landed: 0 Kier: Jabs Thrown: 10 Jabs Landed: 0 Power Shots Thrown: 10 Power Shots Landed: 0 Head Shots Thrown: 18 Head Shots Landed: 0 Body Shots Thrown: 2 Body Shots Landed: 0 Round 6: Malcomb is looking to close the distance. Malcomb pivots to the right of his opponent and connects with a left hook. Malcomb closes the distance. Kier attempts to land a left hook, but Malcomb slips the shot and counters with a cross. Malcomb closes the distance. Kier connects with a right hook. Malcomb closes the distance. Kier lands a left hook to the body, and then to the head. Malcomb advances into close range and walks Kier down, trapping him in the corner. Malcomb pivots to the right of his opponent and hits home with a left hook. Malcomb closes the distance and lands a left hook. Kier digs in a right hook to his opponents ribs. Malcomb throws a short cross to the body, but lands low! The ref stops the action and gives Kier time to recover. Round 6 Statistics Malcomb: Jabs Thrown: 8 Jabs Landed: 0 Power Shots Thrown: 11 Power Shots Landed: 4 Head Shots Thrown: 18 Head Shots Landed: 4 Body Shots Thrown: 1 Body Shots Landed: 0 Kier: Jabs Thrown: 2 Jabs Landed: 0 Power Shots Thrown: 13 Power Shots Landed: 4 Head Shots Thrown: 11 Head Shots Landed: 2 Body Shots Thrown: 4 Body Shots Landed: 2 Round 7: Malcomb lands a cross to the body, and then to the head. Kier is looking to keep his distance and connects with a cross. Malcomb steps inside. Malcomb pivots to the right of his opponent and lands a left hook. Kier finds the target with a jab. Malcomb lands a jab. Malcomb steps away from his opponent. Malcomb quickly sidesteps from in front of his opponent. Malcomb attempts to land a jab, but Kier parries the shot and counters with a right uppercut. Kier is on target with a cross. Kier steps to the outside and hits home with an overhand right. Round 7 Statistics Malcomb: Jabs Thrown: 7 Jabs Landed: 1 Power Shots Thrown: 13 Power Shots Landed: 3 Head Shots Thrown: 16 Head Shots Landed: 3 Body Shots Thrown: 4 Body Shots Landed: 1 Kier: Jabs Thrown: 9 Jabs Landed: 1 Power Shots Thrown: 14 Power Shots Landed: 4 Head Shots Thrown: 21 Head Shots Landed: 5 Body Shots Thrown: 2 Body Shots Landed: 0 Round 8: Kier is looking to keep his distance and connects with an overhand right. Kier lands a right hook to the body, a left hook to the head and a cross to the head. Malcomb steps to the outside. Kier quickly sidesteps from in front of his opponent and hits home with an overhand right. Kier throws a left hook, but his opponent sidesteps and counters with a cross. Kier is on target with a jab. Malcomb switches the action to the outside. Malcomb sidesteps to the left of his opponent and connects with a cross. Round 8 Statistics Malcomb: Jabs Thrown: 12 Jabs Landed: 1 Power Shots Thrown: 9 Power Shots Landed: 2 Head Shots Thrown: 17 Head Shots Landed: 2 Body Shots Thrown: 4 Body Shots Landed: 1 Kier: Jabs Thrown: 12 Jabs Landed: 1 Power Shots Thrown: 14 Power Shots Landed: 5 Head Shots Thrown: 22 Head Shots Landed: 5 Body Shots Thrown: 4 Body Shots Landed: 1 Round 9: Malcomb steps inside and hits home with a left hook. Malcomb steps to the outside and attempts to land a jab, but Kier slips the shot and counters with a left hook. Malcomb closes the distance. Malcomb pivots to the left of his opponent and is on target with a right hook. Round 9 Statistics Malcomb: Jabs Thrown: 7 Jabs Landed: 0 Power Shots Thrown: 12 Power Shots Landed: 2 Head Shots Thrown: 18 Head Shots Landed: 2 Body Shots Thrown: 1 Body Shots Landed: 0 Kier: Jabs Thrown: 16 Jabs Landed: 1 Power Shots Thrown: 15 Power Shots Landed: 1 Head Shots Thrown: 28 Head Shots Landed: 2 Body Shots Thrown: 3 Body Shots Landed: 0 Round 10: Kier connects with a cross. Malcomb feints a cross, but Kier is not fooled and responds with a cross. Malcomb attempts to land a jab, but Kier blocks the shot and counters with a cross. Kier switches the action to the outside. Malcomb sidesteps to the left of his opponent. Kier lands a cross. Malcomb is on target with a left hook. Malcomb sidesteps to the right of his opponent and connects with a left hook. Round 10 Statistics Malcomb: Jabs Thrown: 10 Jabs Landed: 1 Power Shots Thrown: 12 Power Shots Landed: 2 Head Shots Thrown: 18 Head Shots Landed: 3 Body Shots Thrown: 4 Body Shots Landed: 0 Kier: Jabs Thrown: 7 Jabs Landed: 1 Power Shots Thrown: 11 Power Shots Landed: 4 Head Shots Thrown: 16 Head Shots Landed: 5 Body Shots Thrown: 2 Body Shots Landed: 0 Round 1 Scores: 10 - 9 10 - 9 10 - 9 Round 2 Scores: 9 - 10 9 - 10 9 - 10 Round 3 Scores: 10 - 9 10 - 9 10 - 9 Round 4 Scores: 10 - 9 10 - 9 10 - 9 Round 5 Scores: 10 - 9 10 - 9 10 - 9 Round 6 Scores: 10 - 9 10 - 9 10 - 9 Round 7 Scores: 9 - 10 9 - 10 9 - 10 Round 8 Scores: 9 - 10 9 - 10 9 - 10 Round 9 Scores: 9 - 10 9 - 10 9 - 10 Round 10 Scores: 9 - 10 9 - 10 9 - 10 Final Scorecards: 95 - 95 95 - 95 95 - 95 The fight ends in a Draw. Fight Statistics Malcomb: Total Punches Thrown: 199 Total Punches Landed: 28 Total Head Shots Thrown: 167 Total Head Shots Landed: 25 Total Body Shots Thrown: 32 Total Body Shots Landed: 3 Total Power Shots Thrown: 104 Total Power Shots Landed: 23 Total Jabs Thrown: 95 Total Jabs Landed: 5 Kier: Total Punches Thrown: 241 Total Punches Landed: 27 Total Head Shots Thrown: 216 Total Head Shots Landed: 24 Total Body Shots Thrown: 25 Total Body Shots Landed: 3 Total Power Shots Thrown: 144 Total Power Shots Landed: 21 Total Jabs Thrown: 97 Total Jabs Landed: 6
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