User Name:
Password:
Remember:  
Forgotten Password
Not Registered? Sign Up Now!
*
*
Twitter
 
Facebook
 
Discord
 
Email
Donate |
Forum |
How To Play |
Accessibility
17/07/2041
Next Processing: 01:19
↓
Home ↓
Overview
Features
Affiliate
The Office ↓
Overview
Finance
Contract Summary
Title Summary
Recent Fights
The Gym
Promoter Options
Shows ↓
Schedule Show
List Shows
Find Show
Find Venue
My Stable
Rankings ↓
Fighter Rankings
Purse Bids
Pro Tournaments
Promoter Rankings
All Time/HOF
Career Earnings
eBoxing Promoter Records
Amateurs ↓
Amateur Stable
Rankings
Tournaments
Scouting ↓
Search
Scouting
Shortlist
Fight Offers ↓
Fight Offers Sent
Fight Offers Received
Contract Offers ↓
Offers Sent
Offers Received
Media ↓
TV Deals
The News
Diary
Roy Minion vs Horace Marre
Boxing Daily Report from the AI Senegal-Dakar promoted show at Independence Hotel, Dakar, taking place on 23/06/2040: The venue is completely packed out with the fans turning out in force to watch the fights on offer tonight. Next up is the main event of the show. This is a mandatory fight for the Senegal Super Welterweight title. Looking to impress the boxing fans in attendance and those watching live on RTS, the two fighters competing in this 12 round matchup are Roy Minion (27(10) - 5(1)) who hails from Touba, Senegal and Horace Marre(9(2) - 5(1)) from Dakar, Senegal. Both Minion and Marre weighed in at 154 pounds. The referee tonight is Acelin Badji, and the three ringside judges are Acelin Mollere, Orleans Dabo and Forrest Coly. Round 1: Marre is on target with an overhand left. Marre attempts to land a cross, but Minion sidesteps and counters with a right hook. Minion is looking to keep the action on the outside and lands a cross. Minion tries to keep the action at long range and is on target with a cross. Minion switches the action to the outside and hits home with a cross. Minion lands a cross followed by a right hook to his opponents head. Minion switches the action to the outside and lands an overhand left followed by a jab to his opponents head. Marre lands a sharp cross. Marre lands a cross followed by a right uppercut to his opponents head. He follows up the attack and lands a right uppercut to the head followed by a cross to the body. Minion steps to the outside and connects with a solid cross. Minion switches the action to the outside. Marre attempts to land a cross, but Minion sidesteps and counters with a left uppercut. Minion lands a right hook followed by a cross to his opponents head. Minion tries to land a jab, but Marre slips the shot and counters with a right hook. Minion lands an overhand left followed by a cross to his opponents head. Marre steps inside. Marre sidesteps to the left of his opponent and digs in a left hook to his opponents liver. Minion is looking to keep the action on the outside. Minion sidesteps to the left of his opponent and hits home with an overhand left. Minion lands a straight 1 - 2. Marre lands a left hook followed by a cross to his opponents head. At the end of Round 1, lets listen in on the corners...Marre's trainer is suggesting ways of getting through to his opponent. Round 1 Statistics Minion: Jabs Thrown: 13 Jabs Landed: 3 Power Shots Thrown: 31 Power Shots Landed: 15 Head Shots Thrown: 41 Head Shots Landed: 18 Body Shots Thrown: 3 Body Shots Landed: 0 Marre: Jabs Thrown: 3 Jabs Landed: 0 Power Shots Thrown: 38 Power Shots Landed: 10 Head Shots Thrown: 34 Head Shots Landed: 8 Body Shots Thrown: 7 Body Shots Landed: 2 Round 2: Marre lands an overhand right. Marre sidesteps to the left of his opponent and hits home with a cross. Marre is on target with a firm cross. Minion tries to land a jab, but his opponent sidesteps and counters with a firm right hook. Minion steps away from his opponent and finds the target with a spiteful jab. Minion lands a left uppercut to the head followed by a right uppercut to the body. Minion is looking to keep the action on the outside. Minion feints a cross, and then lands a jab followed by a overhand left to his opponents head. Marre advances into close range. Minion connects with a stinging right hook. Minion is looking to keep his distance and tries to land a jab, but his opponent sidesteps and counters with a left hook. Marre is on target with a cross. Marre is on target with a solid overhand right. Minion connects with a stinging cross. Minion tries to land an overhand left, but Marre sidesteps and counters with a cross. Minion connects with a solid cross. Minion connects with an overhand right. Minion lands an overhand left followed by a jab to his opponents head. Marre attempts to land a cross, but Minion sidesteps and counters with a right uppercut to Marre's body. Marre is on target with a cross. Marre lands a left hook, cross and a left hook to his opponents head. Minion attempts to land a jab, but Marre dodges the shot and counters with a cross. Marre lands two consecutive straights to his opponents head. Marre lands a cross. Marre lands a left hook followed by a cross to his opponents head. Minion is looking to keep the action on the outside and is on target with an overhand left. Marre walks Minion down, trapping him on the ropes. Marre hits home with a sharp right uppercut. Minion steps away from his opponent and lands a jab followed by two straights to his opponents head. Minion throws a jab, but his opponent slips the shot and counters with a cross. Minion quickly sidesteps from in front of his opponent. Marre lands a cross. Minion lands a straight 1 - 2. He continues the combination and lands two consecutive straights to his opponents head. Marre advances into close range and cuts off the ring, trapping Minion in a neutral corner. Minion connects with a sharp right hook. At the end of Round 2, lets listen in on the corners...Minion's trainer is passing on some tactical advice. Round 2 Statistics Minion: Jabs Thrown: 18 Jabs Landed: 7 Power Shots Thrown: 24 Power Shots Landed: 16 Head Shots Thrown: 40 Head Shots Landed: 21 Body Shots Thrown: 2 Body Shots Landed: 2 Marre: Jabs Thrown: 8 Jabs Landed: 2 Power Shots Thrown: 41 Power Shots Landed: 22 Head Shots Thrown: 45 Head Shots Landed: 23 Body Shots Thrown: 4 Body Shots Landed: 1 Round 3: Marre throws a left uppercut, but Minion holds on to his opponent. Minion is using his forearm in the clinch. The ref halts the action and breaks the clinch. He lectures Minion about fouling. Minion lands a cross followed by a overhand left to his opponents head. Minion hits home with a sharp jab. Minion connects with a solid cross. Marre is on target with a sharp cross. Minion quickly sidesteps from in front of his opponent. Minion attempts to land a left uppercut, but Marre sidesteps and counters with a solid right hook. Marre lands two consecutive straights to his opponents head. Minion lands a right hook to the body followed by two jab's to the head. Marre cuts off the ring, trapping Minion on the ropes. Minion lands a cross to the head followed by a left hook to the body. He then lands a right hook followed by a cross to his opponents head. Minion is looking to keep his distance and lands a cross. Minion lands a right uppercut followed by a cross to his opponents head. Marre gets on the inside and walks Minion onto the ropes. Marre throws a left uppercut, but Minion ties up his opponent. Minion leans on his opponent using all his weight. The ref breaks Minion's hold and signals for the fight to continue. Marre quickly sidesteps from in front of his opponent. Minion lands a jab. Minion tries to land a jab, but Marre slips the shot and counters with a cross. Minion is on target with a cross. Minion tries to keep the action at long range and lands a double jab to his opponents head. Marre attempts to land a cross, but Minion sidesteps and counters with a stinging cross. Minion connects with a sharp cross. Marre walks his opponent down, trapping him on the ropes. Marre connects with a sharp cross. Marre attempts to land a cross, but Minion blocks the shot and counters with a stinging cross. Marre hits home with a solid cross. Minion is looking to keep his distance and lands a double jab to his opponents head. Marre walks his opponent onto the ropes. Minion lands a solid right uppercut. Minion finds the target with a jab. Minion attempts to land a right hook, but Marre slips the shot and counters with a right uppercut to his opponents body. Round 3 Statistics Minion: Jabs Thrown: 16 Jabs Landed: 9 Power Shots Thrown: 31 Power Shots Landed: 16 Head Shots Thrown: 40 Head Shots Landed: 23 Body Shots Thrown: 7 Body Shots Landed: 2 Marre: Jabs Thrown: 8 Jabs Landed: 0 Power Shots Thrown: 28 Power Shots Landed: 8 Head Shots Thrown: 33 Head Shots Landed: 7 Body Shots Thrown: 3 Body Shots Landed: 1 Round 4: Marre sidesteps to the right of his opponent. Minion lands a right hook to the body followed by a cross to the head. Minion attempts to land a right hook, but Marre slips the shot and counters with a left hook. Marre throws a cross, but his opponent slips the shot and counters with a cross. Marre attempts to land a jab, but Minion sidesteps and counters with a right hook. Marre connects with a firm cross. Marre walks Minion down, trapping him on the ropes. Minion tries to land a jab, but his opponent sidesteps and counters with a solid right uppercut. Minion is looking to keep his distance and connects with a solid overhand left. Minion throws a left hook, but his opponent slips the shot and counters with a sharp left uppercut. Minion is on target with a cross. Minion lands a cross followed by a overhand left to his opponents head. Minion is on target with a sharp overhand right. Marre steps inside. Minion is on target with a right uppercut to Marre's ribcage. Minion is looking to keep his distance. Marre is on target with a stinging overhand left. Marre throws a cross, but his opponent blocks the shot and counters with a left hook. Marre walks Minion down, trapping him on the ropes. Minion lands a solid cross. Minion lands a hard jab. Minion is looking to close the distance and lands a right uppercut followed by a left uppercut to his opponents head. Minion tries to step out of his opponents range. Marre hits home with a cross. Marre hits home with a sharp cross. Minion steps away from his opponent and is on target with a jab. Minion lands two consecutive straights to his opponents head. Minion drives a left hook into his opponents body. Minion steps away from his opponent and hits home with a sharp cross. Minion attempts to land a jab, but Marre slips the shot and counters with a right uppercut. Minion lands a right hook to the body followed by a cross to the head. Minion is looking to keep the action on the outside and is on target with a firm cross. Marre is looking to close the distance. Minion connects with a stinging left hook. Round 4 Statistics Minion: Jabs Thrown: 11 Jabs Landed: 3 Power Shots Thrown: 35 Power Shots Landed: 22 Head Shots Thrown: 40 Head Shots Landed: 21 Body Shots Thrown: 6 Body Shots Landed: 4 Marre: Jabs Thrown: 6 Jabs Landed: 0 Power Shots Thrown: 25 Power Shots Landed: 8 Head Shots Thrown: 28 Head Shots Landed: 8 Body Shots Thrown: 3 Body Shots Landed: 0 Round 5: Marre lands two straights followed by a jab to his opponents head. Minion digs in a right hook to his opponents body. Minion lands a jab followed by two straights to his opponents head. Minion lands a jab followed by a overhand left to his opponents head. Marre closes the distance and throws a left hook, but Minion clinches his opponent. Minion leans on his opponent trying to wear him down. The ref separates the two fighters. Marre lands a firm cross. Minion steps to the outside and connects with a sharp cross. Marre lands a cross followed by a left hook to his opponents head. Marre attempts to land a cross, but Minion sidesteps and counters with a solid right hook. Minion is on target with a jab. Minion is looking to keep the action on the outside and attempts to land a jab, but Marre slips the shot and counters with a sharp right hook. Minion lands a straight 1 - 2. Marre is on target with a cross. Minion is looking to keep his distance and hits home with an overhand left. Minion lands a left uppercut, jab and a right uppercut to his opponents head. Marre closes the distance and walks his opponent down, trapping him on the ropes. Minion lands a firm left hook. Minion lands a right uppercut to the head followed by a right hook to the body. Minion is looking to keep the action on the outside. Minion sidesteps to the right of his opponent and is on target with a ramrod jab. Marre advances into close range and hits home with a solid right hook. Marre gets on the inside. Minion lands a right hook. Minion switches the action to the outside and is on target with an overhand left. Minion tries to keep the action at long range and lands a jab. At the end of Round 5, lets listen in on the corners...Marre's trainer is advising how he could stop so many clean shots getting through. Round 5 Statistics Minion: Jabs Thrown: 15 Jabs Landed: 8 Power Shots Thrown: 30 Power Shots Landed: 15 Head Shots Thrown: 39 Head Shots Landed: 21 Body Shots Thrown: 6 Body Shots Landed: 2 Marre: Jabs Thrown: 6 Jabs Landed: 1 Power Shots Thrown: 35 Power Shots Landed: 8 Head Shots Thrown: 38 Head Shots Landed: 9 Body Shots Thrown: 3 Body Shots Landed: 0 Round 6: Marre attempts to land a right uppercut, but Minion slips the shot and counters with a right uppercut to Marre's body. Marre manouvers Minion onto the ropes. Minion lands a double jab to his opponents head. Marre is on target with a right hook to Minion's ribs. Minion tries to step out of his opponents range and lands a jab. Minion is on target with a solid cross. Minion steps to the outside and is on target with a cross. Marre lands a cross. Marre closes the distance. Minion throws a right hook, but the shot lands on his opponents guard. Minion clinches his opponent. Marre pushes his forearm into Minion's face. The referee separates the two fighters and warns Marre. Minion switches the action to the outside and lands a sharp jab. Minion finds the target with a spiteful jab. Minion lands three consecutive jabs to his opponents head. Minion steps away from his opponent and connects with a cross. Marre tries to land a cross, but his opponent blocks the shot and counters with a left uppercut. Minion quickly sidesteps from in front of his opponent and is on target with a cross to his opponents body. Marre is on target with a solid cross. Marre lands a cross followed by a left hook to his opponents head. Minion switches the action to the outside and lands an overhand right. Marre advances into close range. Minion pivots from in front of his opponent. Minion throws a right hook, but his opponent sidesteps and counters with a left hook. Marre cuts off the ring, trapping Minion on the ropes. Marre sidesteps to the left of his opponent. Minion lands a cross to the head followed by a right hook to the body. Minion switches the action to the outside and connects with an overhand right. Marre attempts to land a cross, but Minion slips the shot and counters with a left hook. Marre tries to land a cross, but his opponent sidesteps and counters with a right hook to his opponents ribs. Minion gets on the inside and throws a right hook, but his opponent steps away from the shot. Minion ties up his opponent. Marre leans on his opponent trying to wear him down. The ref breaks Minion's hold and signals for the fight to continue. Marre is on target with a left hook to Minion's body. Marre tries to land a left hook, but his opponent parries the shot and counters with a left hook. Marre is on target with a left hook. Round 6 Statistics Minion: Jabs Thrown: 14 Jabs Landed: 9 Power Shots Thrown: 32 Power Shots Landed: 13 Head Shots Thrown: 36 Head Shots Landed: 18 Body Shots Thrown: 10 Body Shots Landed: 4 Marre: Jabs Thrown: 10 Jabs Landed: 1 Power Shots Thrown: 34 Power Shots Landed: 8 Head Shots Thrown: 40 Head Shots Landed: 7 Body Shots Thrown: 4 Body Shots Landed: 2 Round 7: Minion lands an overhand right. Minion switches the action to the outside and drives a stiff jab into his opponents face. Minion drives a stiff jab into his opponents face. Marre feints a right, and then throws a cross, but his opponent sidesteps and counters with a right hook. Minion is on target with a cross. Marre lands a cross followed by a left hook to his opponents head. Minion is looking to keep the action on the outside and lands a cross. Minion is on target with a jab. Minion hits home with a cross. Minion steps inside. Minion quickly sidesteps from in front of his opponent and lands a left hook followed by a left uppercut to his opponents body. Minion digs in a right hook to his opponents ribcage. Minion tries to keep the action at long range. Marre connects with a sharp cross. Marre attempts to land a jab, but Minion blocks the shot and counters with a stinging left hook. Marre attempts to land a cross, but Minion sidesteps and counters with a left uppercut. Minion lands two consecutive straights to his opponents head. Minion lands a cross followed by a left hook to his opponents head. Minion attempts to land a right hook, but Marre parries the shot and counters with a stinging right uppercut. Marre tries to land a cross, but his opponent slips the shot and counters with a left hook. Minion hits home with a cross. Marre lands two consecutive straights to his opponents head. Minion switches the action to the outside. Marre attempts to land a cross, but Minion sidesteps and counters with a right hook. Round 7 Statistics Minion: Jabs Thrown: 9 Jabs Landed: 3 Power Shots Thrown: 30 Power Shots Landed: 17 Head Shots Thrown: 30 Head Shots Landed: 17 Body Shots Thrown: 9 Body Shots Landed: 3 Marre: Jabs Thrown: 5 Jabs Landed: 1 Power Shots Thrown: 33 Power Shots Landed: 6 Head Shots Thrown: 34 Head Shots Landed: 7 Body Shots Thrown: 4 Body Shots Landed: 0 Round 8: Minion is on target with a right uppercut. Minion lands a right hook to the body followed by a jab to the head. Minion digs in a right hook to Marre's ribcage. Marre hits home with a left hook. Marre attempts to land a jab, but Minion slips the shot and counters with a right uppercut. Minion lands a jab. Minion advances into close range and drives a right uppercut into his opponents body. Minion attempts to land a right hook, but Marre blocks the shot and counters with a left hook. Marre lands with a solid jab. Marre throws a jab, but his opponent dodges the shot and counters with a cross. Minion is looking to close the distance and lands a right hook to the body, and then to the head. Minion lands a right hook. Round 8 Statistics Minion: Jabs Thrown: 14 Jabs Landed: 4 Power Shots Thrown: 24 Power Shots Landed: 9 Head Shots Thrown: 30 Head Shots Landed: 9 Body Shots Thrown: 8 Body Shots Landed: 4 Marre: Jabs Thrown: 10 Jabs Landed: 1 Power Shots Thrown: 20 Power Shots Landed: 2 Head Shots Thrown: 26 Head Shots Landed: 3 Body Shots Thrown: 4 Body Shots Landed: 0 Round 9: Minion hits home with an overhand right. Marre attempts to land a jab, but Minion sidesteps and counters with a left hook. Marre tries to land a cross, but his opponent parries the shot and counters with a right uppercut. Marre digs in a left hook to Minion's liver. Minion is on target with an overhand left. Minion quickly sidesteps from in front of his opponent and lands two consecutive straights to his opponents head. Marre gets on the inside and manouvers his opponent onto the ropes. Minion digs in a left uppercut to his opponents liver. Marre hits home with a firm right uppercut. Minion lands a left hook followed by a right hook to his opponents head. Minion throws a left uppercut, but his opponent blocks the shot and counters with a stinging cross. Marre sidesteps to the right of his opponent. Minion hits home with a sharp cross. Minion tries to keep the action at long range and lands a cross. Minion lands a firm cross. Minion lands with a ramrod jab. Marre is on target with a right hook to his opponents ribs. Minion tries to step out of his opponents range and connects with a solid cross. Minion steps to the outside and lands a hard jab. Minion steps to the outside and lands three consecutive straights to his opponents head. Marre lands two left hook's to the body followed by a cross to the head. Round 9 Statistics Minion: Jabs Thrown: 10 Jabs Landed: 2 Power Shots Thrown: 27 Power Shots Landed: 16 Head Shots Thrown: 33 Head Shots Landed: 17 Body Shots Thrown: 4 Body Shots Landed: 1 Marre: Jabs Thrown: 5 Jabs Landed: 0 Power Shots Thrown: 29 Power Shots Landed: 7 Head Shots Thrown: 21 Head Shots Landed: 3 Body Shots Thrown: 13 Body Shots Landed: 4 Round 10: Marre attempts to land a jab, but Minion sidesteps and counters with a sharp right uppercut. Marre advances into close range and throws a left uppercut, but his opponent slips the shot and counters with a stinging cross. Minion sidesteps to the right of his opponent and hits home with a firm overhand left. Minion throws a cross, but his opponent dodges the shot and counters with a cross. Marre advances into close range and manouvers his opponent onto the ropes. Minion lands a right hook to the body followed by a left hook to the head. Minion tries to step out of his opponents range and lands a straight 1 - 2. Minion lands a cross followed by a jab to his opponents head. He continues the combination and lands a cross followed by a overhand right to his opponents head. Minion steps away from his opponent and lands a stinging overhand left. Minion steps away from his opponent and connects with a cross. Marre lands an overhand right followed by a cross to his opponents head. Minion is on target with a firm right hook. Minion steps away from his opponent. Minion quickly sidesteps from in front of his opponent. Marre is on target with a stiff jab. Marre lands a firm right hook. Minion steps to the outside. Marre lands a solid jab. Minion steps away from his opponent and is on target with a firm cross. Round 10 Statistics Minion: Jabs Thrown: 10 Jabs Landed: 4 Power Shots Thrown: 26 Power Shots Landed: 13 Head Shots Thrown: 33 Head Shots Landed: 16 Body Shots Thrown: 3 Body Shots Landed: 1 Marre: Jabs Thrown: 7 Jabs Landed: 2 Power Shots Thrown: 22 Power Shots Landed: 4 Head Shots Thrown: 28 Head Shots Landed: 6 Body Shots Thrown: 1 Body Shots Landed: 0 Round 11: Minion is looking to keep his distance. Marre stalks forward with a low guard, trying to draw a lead from his opponent. Minion throws a cross, but his opponent sidesteps and counters with a left uppercut. Minion lands a stiff jab. Marre tries to land a jab, but Minion sidesteps and counters with a right hook. Minion is looking to keep the action on the outside and is on target with a stinging cross. Marre walks Minion down, trapping him on the ropes. Marre attempts to land a left hook, but Minion blocks the shot and counters with a stinging left uppercut. Minion lands with a ramrod jab. Minion lands a jab followed by a right uppercut to his opponents head. Minion pivots from in front of his opponent and lands a cross followed by a left uppercut to his opponents head. Minion tries to step out of his opponents range and attempts to land a jab, but Marre sidesteps and counters with a left uppercut. Minion advances into close range and tries to land a right uppercut, but Marre blocks the shot and counters with a stinging left hook. Minion lands two straights followed by an overhand left to his opponents head. Minion steps away from his opponent. Marre is on target with a cross. Marre lands a stinging left hook. Minion hits home with a stinging overhand right. Minion throws a cross, but his opponent sidesteps and counters with a right uppercut. Minion connects with a cross. Marre tries to land a cross, but Minion sidesteps and counters with a cross. At the end of Round 11, lets listen in on the corners...Marre's trainer is telling his fighter he needs a knockout to win! Round 11 Statistics Minion: Jabs Thrown: 12 Jabs Landed: 4 Power Shots Thrown: 25 Power Shots Landed: 12 Head Shots Thrown: 33 Head Shots Landed: 16 Body Shots Thrown: 4 Body Shots Landed: 0 Marre: Jabs Thrown: 5 Jabs Landed: 0 Power Shots Thrown: 26 Power Shots Landed: 6 Head Shots Thrown: 28 Head Shots Landed: 6 Body Shots Thrown: 3 Body Shots Landed: 0 Round 12: Minion attempts to land a jab, but Marre slips the shot and counters with a right hook. Minion steps to the outside and lands a double jab to his opponents head. Minion hits home with a sharp overhand right. Minion lands a double right hook to his opponents head. Minion lands a double jab to his opponents head. Minion throws a left hook, but his opponent sidesteps and counters with a cross. Minion tries to keep the action at long range and lands two consecutive straights to his opponents head. Minion lands a double jab to his opponents head. Marre connects with a solid overhand right. Minion connects with a sharp overhand left. Minion switches the action to the outside. Minion sidesteps to the right of his opponent and hits home with a stinging cross. Minion lands with a ramrod jab. Minion is on target with a cross. Marre hits home with a solid right uppercut. Marre walks Minion down, trapping him on the ropes. Minion lands a jab. Minion is on target with a firm cross. Marre lands a firm cross. Minion lowers his hands, trying to provoke his opponent to attack. Marre attempts to land an overhand right, but Minion dodges the shot and counters with a left uppercut. Minion lands a left hook followed by a right hook to his opponents body. Marre throws a jab, but his opponent slips the shot and counters with a left uppercut to Marre's liver. Minion lands a firm cross. Minion tries to land an overhand left, but his opponent sidesteps and counters with a solid cross. Round 12 Statistics Minion: Jabs Thrown: 18 Jabs Landed: 9 Power Shots Thrown: 26 Power Shots Landed: 14 Head Shots Thrown: 41 Head Shots Landed: 20 Body Shots Thrown: 3 Body Shots Landed: 3 Marre: Jabs Thrown: 5 Jabs Landed: 0 Power Shots Thrown: 23 Power Shots Landed: 6 Head Shots Thrown: 25 Head Shots Landed: 6 Body Shots Thrown: 3 Body Shots Landed: 0 Round 1 Scores: 10 - 9 10 - 9 10 - 9 Round 2 Scores: 9 - 10 9 - 10 9 - 10 Round 3 Scores: 10 - 9 10 - 9 10 - 9 Round 4 Scores: 10 - 9 10 - 9 10 - 9 Round 5 Scores: 10 - 9 10 - 9 10 - 9 Round 6 Scores: 10 - 9 10 - 9 10 - 9 Round 7 Scores: 10 - 9 10 - 9 10 - 9 Round 8 Scores: 10 - 9 10 - 9 10 - 9 Round 9 Scores: 10 - 9 10 - 9 10 - 9 Round 10 Scores: 10 - 9 10 - 9 10 - 9 Round 11 Scores: 10 - 9 10 - 9 10 - 9 Round 12 Scores: 10 - 9 10 - 9 10 - 9 Final Scorecards: 119 - 109 119 - 109 119 - 109 The winner, by Unanimous Decision, from Touba, Senegal.... Roy Minion Fight Statistics Minion: Total Punches Thrown: 501 Total Punches Landed: 243 Total Head Shots Thrown: 436 Total Head Shots Landed: 217 Total Body Shots Thrown: 65 Total Body Shots Landed: 26 Total Power Shots Thrown: 341 Total Power Shots Landed: 178 Total Jabs Thrown: 160 Total Jabs Landed: 65 Marre: Total Punches Thrown: 432 Total Punches Landed: 103 Total Head Shots Thrown: 380 Total Head Shots Landed: 93 Total Body Shots Thrown: 52 Total Body Shots Landed: 10 Total Power Shots Thrown: 354 Total Power Shots Landed: 95 Total Jabs Thrown: 78 Total Jabs Landed: 8
0