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13/12/2041
EOD Running: BackUps
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Andre Belair vs Charles Fall
Boxing Daily Report from the Danquah Promotions promoted show at Pikine Vartan, Pikine, taking place on 01/12/2041: There are a few empty seats out here tonight, but this is a respectable turnout for the show. Next up is the main event of the show. This is a semi final eliminator for the Senegal-Dakar Light Heavyweight title. Looking to impress the boxing fans in attendance, the two fighters competing in this 10 round matchup are Andre Belair (16(1) - 11 - 1) who hails from Pikine, Senegal and Charles Fall(7 - 5(2) - 2) from Dakar, Senegal. Both Belair and Fall weighed in at 175 pounds. The referee tonight is Sezni Beal, and the three ringside judges are Laurent Courtellemont, Brigham Maunier and Borden Gladieux. Round 1: Belair feints a left hook, and then lands two straights followed by a jab to his opponents head. Fall sidesteps to the left of his opponent. Belair finds the target with a ramrod jab. Belair is on target with a left hook to Fall's body. Belair feints a right hook, and then hits home with a sharp cross. Belair feints a right hook, and then lands a double jab to his opponents head. Fall is on target with a cross. Belair steps to the outside and lands a cross, jab and a cross to his opponents head. Fall tries to keep the action at long range and connects with a cross. Belair lands a double jab to his opponents head. Fall connects with a cross. Belair lands a double jab to his opponents head. Belair lands a cross followed by a overhand left to his opponents head. Fall lands a jab. Belair lands a sharp jab. Belair is looking to keep the action on the outside. Belair quickly sidesteps from in front of his opponent and lands an overhand right. Belair lands a sharp cross. Belair steps away from his opponent and lands a double jab to his opponents head. Fall attempts to land a jab, but Belair blocks the shot and counters with a sharp cross. At the end of Round 1, lets listen in on the corners...Fall's trainer is telling his fighter he needs to be more active or he's going to get outworked. Round 1 Statistics Belair: Jabs Thrown: 20 Jabs Landed: 15 Power Shots Thrown: 15 Power Shots Landed: 11 Head Shots Thrown: 32 Head Shots Landed: 25 Body Shots Thrown: 3 Body Shots Landed: 1 Fall: Jabs Thrown: 11 Jabs Landed: 1 Power Shots Thrown: 12 Power Shots Landed: 3 Head Shots Thrown: 20 Head Shots Landed: 4 Body Shots Thrown: 3 Body Shots Landed: 0 Round 2: Belair steps away from his opponent. Fall sidesteps to the right of his opponent. Belair lands a double jab to his opponents head. Belair lowers his guard, attempting to draw a lead. Fall hits home with a cross. Fall throws a jab, but his opponent sidesteps and counters with a right uppercut. Belair strikes his opponents body with a jab. Belair is on target with a jab. Belair connects with an overhand right. Belair steps away from his opponent and is on target with a stinging overhand right. Belair switches the action to the outside and lands an overhand left followed by a jab to his opponents head. Belair lands with a spiteful jab. Fall attempts to land a cross, but Belair blocks the shot and counters with a solid left uppercut. Fall is looking to keep his distance. Belair circles his opponent with a low guard, waiting for his opponent to attack. Fall throws a cross, but his opponent sidesteps and counters with a sharp left uppercut to Fall's body. Belair lands a jab followed by a overhand right to his opponents head. Belair lands two consecutive straights to his opponents head. Belair lands a cross, jab and a cross to his opponents head. At the end of Round 2, lets listen in on the corners...Fall's trainer is passing on some tactical advice. Round 2 Statistics Belair: Jabs Thrown: 16 Jabs Landed: 10 Power Shots Thrown: 14 Power Shots Landed: 11 Head Shots Thrown: 24 Head Shots Landed: 18 Body Shots Thrown: 6 Body Shots Landed: 3 Fall: Jabs Thrown: 24 Jabs Landed: 0 Power Shots Thrown: 24 Power Shots Landed: 1 Head Shots Thrown: 45 Head Shots Landed: 1 Body Shots Thrown: 3 Body Shots Landed: 0 Round 3: Fall is on target with an overhand left. Fall hits home with a cross. Belair tries to keep the action at long range and is on target with a solid overhand right. Belair is looking to keep his distance and lands a jab. Belair is looking to keep the action on the outside and lands a jab, overhand right and an overhand left to his opponents head. Belair lands a straight 1 - 2. Belair finds the target with a spiteful jab. Belair quickly sidesteps from in front of his opponent and lands with a stinging jab. Belair steps away from his opponent and connects with a cross. Belair attempts to land a cross, but Fall sidesteps and counters with a left uppercut. Belair is on target with a jab. Fall is looking to keep the action on the outside. Belair feints a right hook, and then is on target with a stinging overhand right. Belair tries to keep the action at long range and finds the target with a jab. Belair feints a jab, and then connects with a solid overhand right. Belair feints a jab, fooling Fall into throwing a right uppercut counter. Belair springs the trap and counters with a firm cross. Belair lands a ramrod jab. Belair lands with a sharp jab. Belair tries to step out of his opponents range. Belair sidesteps to the right of his opponent and lands a double jab to his opponents head. Belair is on target with a jab to his opponents body. Belair is on target with a jab to his opponents body. Belair lands a jab. Belair strikes his opponents body with a sharp cross. Belair lands a straight 1 - 2. Round 3 Statistics Belair: Jabs Thrown: 26 Jabs Landed: 18 Power Shots Thrown: 21 Power Shots Landed: 10 Head Shots Thrown: 41 Head Shots Landed: 25 Body Shots Thrown: 6 Body Shots Landed: 3 Fall: Jabs Thrown: 7 Jabs Landed: 1 Power Shots Thrown: 21 Power Shots Landed: 3 Head Shots Thrown: 27 Head Shots Landed: 4 Body Shots Thrown: 1 Body Shots Landed: 0 Round 4: Belair lands a solid jab. Belair lands an overhand right. Belair steps away from his opponent and is on target with an overhand right. Belair hits home with a hard jab. Fall drops his hands, and waves his opponent in. Belair lands a jab to the body, and then to the head. Belair finds the target with a jab. Belair lands a cross to the head followed by a jab to the body. Belair lands a cross followed by a overhand right to his opponents head. Belair lands a jab to the head, a left hook to the body and a cross to the head. Belair tries to step out of his opponents range and lands two consecutive overhand lefts to his opponents head. Belair snaps his opponents head back with a spiteful jab. Round 4 Statistics Belair: Jabs Thrown: 19 Jabs Landed: 10 Power Shots Thrown: 16 Power Shots Landed: 9 Head Shots Thrown: 27 Head Shots Landed: 15 Body Shots Thrown: 8 Body Shots Landed: 4 Fall: Jabs Thrown: 11 Jabs Landed: 1 Power Shots Thrown: 15 Power Shots Landed: 0 Head Shots Thrown: 24 Head Shots Landed: 1 Body Shots Thrown: 2 Body Shots Landed: 0 Round 5: Fall finds the target with a jab. Fall tries to land a cross, but his opponent sidesteps and counters with a solid left uppercut. Fall tries to land a jab, but his opponent blocks the shot and counters with a cross. Belair tries to keep the action at long range and hits the target with a solid jab. Belair lands a jab followed by a overhand right to his opponents head. Fall attempts to land a cross, but Belair blocks the shot and counters with a stinging right uppercut. Fall lands a right hook. Belair is looking to keep his distance and hits home with an overhand right. Belair is on target with a jab. Belair tries to step out of his opponents range and hits home with a sharp overhand right. Belair lands two consecutive straights to his opponents head. Belair steps away from his opponent and lands a stiff jab. At the end of Round 5, lets listen in on the corners...Fall's trainer is advising how he could improve the accuracy of his work. Fall's trainer is advising how he could improve his defence. Round 5 Statistics Belair: Jabs Thrown: 9 Jabs Landed: 6 Power Shots Thrown: 13 Power Shots Landed: 8 Head Shots Thrown: 20 Head Shots Landed: 14 Body Shots Thrown: 2 Body Shots Landed: 0 Fall: Jabs Thrown: 14 Jabs Landed: 1 Power Shots Thrown: 16 Power Shots Landed: 1 Head Shots Thrown: 26 Head Shots Landed: 2 Body Shots Thrown: 4 Body Shots Landed: 0 Round 6: Fall tries to land a jab, but Belair slips the shot and counters with a cross. Belair lands an overhand right followed by a jab to his opponents head. Belair tries to keep the action at long range and connects with an overhand right. Belair quickly sidesteps from in front of his opponent and connects with a sharp cross. Belair is looking to keep the action on the outside and connects with an overhand left. Belair quickly sidesteps from in front of his opponent and lands a spiteful jab. Belair lands a sharp overhand right. Belair switches the action to the outside and lands an overhand right followed by a cross to his opponents head. Belair sidesteps to the right of his opponent and lands a double jab to his opponents head. Belair is looking to keep the action on the outside and lands an overhand right. Belair quickly sidesteps from in front of his opponent and lands a jab. Belair switches the action to the outside and lands an overhand right. Belair is on target with a jab. Belair lands a double jab to his opponents head. Fall steps to the outside and throws a cross, but his opponent slips the shot and counters with a firm right uppercut. Fall lands two consecutive straights to his opponents head. Round 6 Statistics Belair: Jabs Thrown: 13 Jabs Landed: 12 Power Shots Thrown: 19 Power Shots Landed: 11 Head Shots Thrown: 30 Head Shots Landed: 23 Body Shots Thrown: 2 Body Shots Landed: 0 Fall: Jabs Thrown: 5 Jabs Landed: 0 Power Shots Thrown: 18 Power Shots Landed: 2 Head Shots Thrown: 20 Head Shots Landed: 2 Body Shots Thrown: 3 Body Shots Landed: 0 Round 7: Belair is on target with a jab. Fall finds the target with a jab. Belair lands a jab to his opponents body. Belair feints a cross, tricking Fall into throwing a left uppercut counter. Belair springs the trap and counters with a solid right uppercut. Belair feints a left hook, and then connects with a firm overhand right. Belair steps to the outside and lands an overhand right. Belair hits home with a stinging cross. Belair lands two straights followed by a jab to his opponents head. Fall throws a jab, but his opponent slips the shot and counters with a firm left hook to his opponents body. Belair lands a jab followed by a overhand right to his opponents head. Belair switches the action to the outside and lands a double jab to his opponents head. Fall feints a jab, but Belair does not fall for it and lands with a left hook. Belair steps to the outside and lands a straight 1 - 2. Round 7 Statistics Belair: Jabs Thrown: 16 Jabs Landed: 8 Power Shots Thrown: 12 Power Shots Landed: 10 Head Shots Thrown: 25 Head Shots Landed: 16 Body Shots Thrown: 3 Body Shots Landed: 2 Fall: Jabs Thrown: 23 Jabs Landed: 2 Power Shots Thrown: 17 Power Shots Landed: 0 Head Shots Thrown: 35 Head Shots Landed: 2 Body Shots Thrown: 5 Body Shots Landed: 0 Round 8: Belair lands a cross followed by a jab to his opponents head. Belair lands a jab. Belair is looking to keep the action on the outside. Belair feints a cross, and then lands a jab, cross and an overhand right to his opponents head. Fall is looking to keep his distance and tries to land an overhand left, but his opponent slips the shot and counters with a right uppercut to Fall's body. Belair is on target with an overhand right. Belair switches the action to the outside and lands a double jab to his opponents head. Belair sidesteps to the left of his opponent and hits home with a sharp cross. Belair quickly sidesteps from in front of his opponent and is on target with a jab. Belair lands a cross to the body, and then to the head. Belair lands a cross to the body followed by a jab to the head. Belair lands a jab followed by a overhand right to his opponents head. Fall lands with a stinging jab. Belair lands two consecutive overhand rights to his opponents head. Belair is on target with a jab to his opponents body. At the end of Round 8, lets listen in on the corners...Belair's trainer is telling his fighter he is a mile in front and not to do anything stupid. Round 8 Statistics Belair: Jabs Thrown: 14 Jabs Landed: 11 Power Shots Thrown: 21 Power Shots Landed: 12 Head Shots Thrown: 26 Head Shots Landed: 19 Body Shots Thrown: 9 Body Shots Landed: 4 Fall: Jabs Thrown: 21 Jabs Landed: 1 Power Shots Thrown: 15 Power Shots Landed: 0 Head Shots Thrown: 33 Head Shots Landed: 1 Body Shots Thrown: 3 Body Shots Landed: 0 Round 9: Fall is looking to keep the action on the outside and tries to land a jab, but Belair dodges the shot and counters with a right hook. Belair is on target with a sharp cross. Belair is looking to keep his distance and lands a jab followed by a overhand right to his opponents head. Belair lands a hard jab. Fall manouvers his opponent into the corner. Belair hits home with a hard jab. Fall tries to land a jab, but his opponent blocks the shot and counters with a cross. Belair tries to keep the action at long range and lands a jab followed by a overhand right to his opponents head. Belair tries to land a jab, but his opponent parries the shot and counters with a right hook. Belair throws a jab, but his opponent sidesteps and counters with a right hook to Belair's body. Belair lands a straight 1 - 2. Round 9 Statistics Belair: Jabs Thrown: 17 Jabs Landed: 8 Power Shots Thrown: 11 Power Shots Landed: 6 Head Shots Thrown: 25 Head Shots Landed: 13 Body Shots Thrown: 3 Body Shots Landed: 1 Fall: Jabs Thrown: 15 Jabs Landed: 0 Power Shots Thrown: 19 Power Shots Landed: 2 Head Shots Thrown: 33 Head Shots Landed: 1 Body Shots Thrown: 1 Body Shots Landed: 1 Round 10: Belair feints a right hook, but Fall does not fall for it and lands with a right hook. Belair is on target with a firm cross. Belair sidesteps to the left of his opponent and hits home with a solid cross. Belair switches the action to the outside. Belair contemptuously drops his hands, trying to provoke his opponent. Fall attempts to land a cross, but Belair sidesteps and counters with a cross. Belair is on target with a right uppercut to his opponents ribs. Belair steps away from his opponent and lands with a ramrod jab. Belair drives a ramrod jab into his opponents face. Belair connects with a cross. Belair lands an overhand right followed by a jab to his opponents head. Belair lands a double jab to his opponents head. Belair lands an overhand left followed by a cross to his opponents head. Round 10 Statistics Belair: Jabs Thrown: 11 Jabs Landed: 9 Power Shots Thrown: 14 Power Shots Landed: 8 Head Shots Thrown: 21 Head Shots Landed: 15 Body Shots Thrown: 4 Body Shots Landed: 2 Fall: Jabs Thrown: 12 Jabs Landed: 1 Power Shots Thrown: 13 Power Shots Landed: 1 Head Shots Thrown: 23 Head Shots Landed: 2 Body Shots Thrown: 2 Body Shots Landed: 0 Round 1 Scores: 10 - 9 10 - 9 10 - 9 Round 2 Scores: 10 - 9 10 - 9 10 - 9 Round 3 Scores: 10 - 9 10 - 9 10 - 9 Round 4 Scores: 10 - 9 10 - 9 10 - 9 Round 5 Scores: 10 - 9 10 - 9 10 - 9 Round 6 Scores: 10 - 9 10 - 9 10 - 9 Round 7 Scores: 10 - 9 10 - 9 10 - 9 Round 8 Scores: 10 - 9 10 - 9 10 - 9 Round 9 Scores: 10 - 9 10 - 9 10 - 9 Round 10 Scores: 10 - 9 10 - 9 10 - 9 Final Scorecards: 100 - 90 100 - 90 100 - 90 The winner, by Unanimous Decision, from Pikine, Senegal.... Andre Belair Fight Statistics Belair: Total Punches Thrown: 317 Total Punches Landed: 203 Total Head Shots Thrown: 271 Total Head Shots Landed: 183 Total Body Shots Thrown: 46 Total Body Shots Landed: 20 Total Power Shots Thrown: 156 Total Power Shots Landed: 96 Total Jabs Thrown: 161 Total Jabs Landed: 107 Fall: Total Punches Thrown: 313 Total Punches Landed: 21 Total Head Shots Thrown: 286 Total Head Shots Landed: 20 Total Body Shots Thrown: 27 Total Body Shots Landed: 1 Total Power Shots Thrown: 170 Total Power Shots Landed: 13 Total Jabs Thrown: 143 Total Jabs Landed: 8
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