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30/06/2043
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Jonathan Mortimer vs Rob Tweed
Boxing Daily Report from the AI Jamaica-Saint Andrew promoted show at New Kingston Gory, New Kingston, taking place on 24/09/2042: There are plenty of empty seats out here tonight, with the show nowhere near close to selling out. Next up is the main event of the show. This is a semi final eliminator for the Jamaica-Saint Andrew Light Heavyweight title. Looking to impress the boxing fans in attendance, the two fighters competing in this 10 round matchup are Jonathan Mortimer (25(7) - 12 - 3) who hails from New Kingston, Jamaica and Rob Tweed(12 - 18(8) - 4) from New Kingston, Jamaica. Both Mortimer and Tweed weighed in at 175 pounds. The referee tonight is Ricky Eckford, and the three ringside judges are Dave Blackard, John Cullom and Zachary Rebecca. Round 1: Mortimer hits home with an overhand left. Mortimer lands a jab followed by a overhand left to his opponents head. Mortimer tries to keep the action at long range and lands a jab, cross and an overhand right to his opponents head. Mortimer hits home with a solid cross. Mortimer steps to the outside and lands a double jab to his opponents head. Tweed closes the distance. Mortimer connects with a right hook. Mortimer lands a jab, overhand left and a jab to his opponents head. Mortimer lands two consecutive overhand rights to his opponents head. Mortimer lands a straight 1 - 2. Tweed circles his opponent with a low guard, waiting for his opponent to attack. Mortimer lands a jab to the body followed by a cross to the head. Mortimer switches the action to the outside and lands two jabs to the body, and one to the head. Mortimer steps to the outside and is on target with a jab. Mortimer lands a right hook to the head followed by a left hook to the body. He continues the combination and lands a double left hook to his opponents head. Mortimer tries to step out of his opponents range and lands two consecutive straights to his opponents head. Mortimer lands a left hook. Mortimer switches the action to the outside and finds the target with a jab. Tweed steps inside. Mortimer lands a left hook to the head, a left uppercut to the body and a left hook to the head. Tweed manages to force Mortimer onto the ropes. Mortimer lands a right hook followed by a jab to his opponents head. Mortimer lands two jabs followed by a left hook to his opponents head. Mortimer steps to the outside and lands a straight 1 - 2. At the end of Round 1, lets listen in on the corners...Mortimer's trainer is passing on some tactical advice. Tweed's trainer is telling his fighter to increase his workrate. Round 1 Statistics Mortimer: Jabs Thrown: 26 Jabs Landed: 17 Power Shots Thrown: 34 Power Shots Landed: 24 Head Shots Thrown: 53 Head Shots Landed: 37 Body Shots Thrown: 7 Body Shots Landed: 4 Tweed: Jabs Thrown: 10 Jabs Landed: 2 Power Shots Thrown: 17 Power Shots Landed: 0 Head Shots Thrown: 23 Head Shots Landed: 2 Body Shots Thrown: 4 Body Shots Landed: 0 Round 2: Mortimer steps to the outside and lands two jabs followed by a cross to his opponents head. Mortimer is looking to keep the action on the outside and hits home with a spiteful jab. Mortimer lands a left hook to the body, and then to the head. Mortimer steps away from his opponent and lands two jabs followed by an overhand right to his opponents head. Tweed sidesteps to the left of his opponent. Mortimer lands with a hard jab. Mortimer switches the action to the outside and lands a double jab to his opponents head. He follows up the attack and lands an overhand left followed by a jab to his opponents head. Tweed is on target with a jab. Mortimer steps away from his opponent and lands a straight 1 - 2. Tweed stalks forward with a low guard, trying to draw a lead from his opponent. Mortimer lands a right uppercut followed by a jab to his opponents head. Mortimer lands a double jab to his opponents head. Mortimer tries to keep the action at long range and hits home with a firm cross. Mortimer lands two jabs followed by an overhand right to his opponents head. Mortimer switches the action to the outside. Mortimer feints a cross, and then lands a straight 1 - 2. He then lands an overhand left followed by a jab to his opponents head. Mortimer lands an overhand left. Mortimer tries to step out of his opponents range and is on target with a spiteful jab. Mortimer lands an overhand right, jab and a cross to his opponents head. Mortimer lands a cross followed by a jab to his opponents head. Mortimer tries to keep the action at long range and lands a jab to the body followed by a overhand right to the head. Tweed steps inside. Mortimer lands a left hook followed by a left uppercut to his opponents head. Mortimer hits home with a sharp jab. Mortimer is looking to keep the action on the outside and connects with a cross. Mortimer lands with a ramrod jab. At the end of Round 2, lets listen in on the corners...Tweed's trainer is advising how he could be more accurate. Round 2 Statistics Mortimer: Jabs Thrown: 30 Jabs Landed: 23 Power Shots Thrown: 30 Power Shots Landed: 19 Head Shots Thrown: 56 Head Shots Landed: 40 Body Shots Thrown: 4 Body Shots Landed: 2 Tweed: Jabs Thrown: 8 Jabs Landed: 1 Power Shots Thrown: 7 Power Shots Landed: 0 Head Shots Thrown: 12 Head Shots Landed: 1 Body Shots Thrown: 3 Body Shots Landed: 0 Round 3: Mortimer lands with a hard jab. Mortimer lands a cross to the body followed by a jab to the head. Mortimer is on target with a jab. Mortimer lands an overhand right followed by a jab to his opponents head. Mortimer lands a jab, overhand left and a jab to his opponents head. Mortimer steps to the outside and lands a double jab to his opponents head. He then lands a double jab to his opponents head. Mortimer hits home with an overhand right. Mortimer lands with a spiteful jab. Tweed tries to land a jab, but his opponent sidesteps and counters with a solid cross. Tweed forces Mortimer to back into the ropes. Mortimer lands a straight 1 - 2. Mortimer throws a jab, but his opponent slips the shot and counters with a left hook to his opponents body. Mortimer is on target with a firm cross. Mortimer lands a firm cross. Mortimer is looking to keep the action on the outside and finds the target with a hard jab. Mortimer hits home with a ramrod jab. Mortimer lands a double jab to his opponents head. Mortimer feints a jab, fooling Tweed into throwing a left uppercut counter. Mortimer avoids the shot and counters with a solid left hook to his opponents body. Mortimer steps away from his opponent and lands an overhand right followed by a cross to his opponents head. Mortimer lands a jab to the body followed by a cross to the head. Mortimer lands a cross, overhand right and a cross to his opponents head. Mortimer sidesteps to the right of his opponent and lands a straight 1 - 2. Mortimer drives a sharp left uppercut into Tweed's body. Mortimer is looking to keep his distance and is on target with a cross. Round 3 Statistics Mortimer: Jabs Thrown: 30 Jabs Landed: 18 Power Shots Thrown: 29 Power Shots Landed: 18 Head Shots Thrown: 51 Head Shots Landed: 32 Body Shots Thrown: 8 Body Shots Landed: 4 Tweed: Jabs Thrown: 11 Jabs Landed: 0 Power Shots Thrown: 10 Power Shots Landed: 2 Head Shots Thrown: 17 Head Shots Landed: 1 Body Shots Thrown: 4 Body Shots Landed: 1 Round 4: Mortimer steps away from his opponent and lands a straight 1 - 2. Mortimer lands an overhand left. Mortimer lands a cross, overhand left and an overhand right to his opponents head. Mortimer is on target with a stinging overhand left. Mortimer lands a double jab to his opponents head. Mortimer hits home with a hard jab. Mortimer feints a right, and then lands an overhand left followed by a jab to his opponents head. He then lands an overhand left followed by a cross to his opponents head. Mortimer lands an overhand right to the head, a jab to the head and a jab to the body. Mortimer tries to keep the action at long range and hits home with an overhand right. Mortimer lands a jab followed by a overhand left to his opponents head. He continues the combination and lands a double jab to his opponents head. Mortimer hits home with an overhand left. Mortimer hits home with a cross. Mortimer lands an overhand right followed by a jab to his opponents head. Mortimer lands a solid cross. Mortimer lands with a spiteful jab. Mortimer steps away from his opponent and connects with an overhand left. Mortimer finds the target with a jab. Mortimer hits the target with a stinging jab. Mortimer is on target with a cross. Mortimer tries to keep the action at long range and finds the target with a ramrod jab. Mortimer is looking to keep the action on the outside and lands a hard jab. Mortimer lands a cross followed by a overhand right to his opponents head. Mortimer lands an overhand left. Mortimer lands an overhand left followed by a jab to his opponents head. Mortimer is looking to keep the action on the outside and lands a jab to the head, a cross to the head and a jab to the body. At the end of Round 4, lets listen in on the corners...Tweed's trainer is advising how he could improve his defence. Round 4 Statistics Mortimer: Jabs Thrown: 32 Jabs Landed: 19 Power Shots Thrown: 35 Power Shots Landed: 23 Head Shots Thrown: 63 Head Shots Landed: 40 Body Shots Thrown: 4 Body Shots Landed: 2 Tweed: Jabs Thrown: 2 Jabs Landed: 0 Power Shots Thrown: 14 Power Shots Landed: 3 Head Shots Thrown: 13 Head Shots Landed: 3 Body Shots Thrown: 3 Body Shots Landed: 0 Round 5: Mortimer sidesteps to the left of his opponent and lands a sharp cross. Mortimer lands a cross followed by a overhand right to his opponents head. Mortimer finds the target with a hard jab. Mortimer is looking to keep his distance and lands a stiff jab. Mortimer is looking to keep his distance and lands a stinging overhand left. Mortimer lands a big overhand right. TWEED IS SENT SPRAWLING TO THE CANVAS! He manages to get up at 8. Mortimer hits home with a stinging cross. Mortimer hits home with a firm cross. Mortimer steps away from his opponent and lands a jab followed by a overhand left to his opponents head. Mortimer lands a nasty overhand right. TWEED WAS STUNNED BY THAT SHOT! Mortimer is looking for the shot to finish his opponent. Mortimer SLAMS a nasty left uppercut into his opponents face. DOWN GOES TWEED! THE COUNT REACHES 10, BUT TWEED IS UNABLE TO GET UP! The winner by KO is Mortimer! Round 5 Statistics Mortimer: Jabs Thrown: 7 Jabs Landed: 3 Power Shots Thrown: 16 Power Shots Landed: 10 Head Shots Thrown: 22 Head Shots Landed: 13 Body Shots Thrown: 1 Body Shots Landed: 0 Tweed: Jabs Thrown: 1 Jabs Landed: 0 Power Shots Thrown: 7 Power Shots Landed: 0 Head Shots Thrown: 6 Head Shots Landed: 0 Body Shots Thrown: 2 Body Shots Landed: 0 Round 1 Scores: 10 - 9 10 - 9 10 - 9 Round 2 Scores: 10 - 9 10 - 9 10 - 9 Round 3 Scores: 10 - 9 10 - 9 10 - 9 Round 4 Scores: 10 - 9 10 - 9 10 - 9 Fight Statistics Mortimer: Total Punches Thrown: 269 Total Punches Landed: 174 Total Head Shots Thrown: 245 Total Head Shots Landed: 162 Total Body Shots Thrown: 24 Total Body Shots Landed: 12 Total Power Shots Thrown: 144 Total Power Shots Landed: 94 Total Jabs Thrown: 125 Total Jabs Landed: 80 Tweed: Total Punches Thrown: 87 Total Punches Landed: 8 Total Head Shots Thrown: 71 Total Head Shots Landed: 7 Total Body Shots Thrown: 16 Total Body Shots Landed: 1 Total Power Shots Thrown: 55 Total Power Shots Landed: 5 Total Jabs Thrown: 32 Total Jabs Landed: 3
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