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09/07/2044
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Diary
Zach Tear vs Kian Mortimer
Boxing Daily Report from the Gold Coast Boxing promoted show at Carrara Stadium, Gold Coast, taking place on 21/12/2043: There are plenty of empty seats out here tonight, with the show nowhere near close to selling out. Next up we have one of the supporting contests of this show. Looking to impress the boxing fans in attendance, the two fighters competing in this 8 round matchup are Zach Tear (5 - 0) who hails from Savannah, USA and Kian Mortimer(5 - 2 - 1) from Melbourne, Australia. Both Tear and Mortimer weighed in at 112 pounds. The referee tonight is Michael Puller, and the three ringside judges are Paul Phaup, Pepe Brunetti and Robert Lesslie. Round 1: Tear tries to step out of his opponents range and lands a ramrod jab. Tear steps to the outside and attempts to land an overhand right, but Mortimer dodges the shot and counters with a right uppercut. Tear drives a solid left hook into his opponents body. Tear switches the action to the outside. Mortimer throws a cross, but his opponent blocks the shot and counters with a cross. Tear drives a stiff jab into his opponents face. Tear throws a jab, but his opponent sidesteps and counters with a left uppercut to his opponents ribs. Tear finds the target with a jab. Tear is on target with a cross. Tear is keeping his hands low...it looks like he wants his opponent to throw first. Mortimer lands a jab followed by two straights to his opponents head. Tear quickly sidesteps from in front of his opponent and lands two jabs followed by a cross to his opponents head. Tear quickly sidesteps from in front of his opponent and is on target with a cross. Mortimer forces Tear to retreat onto the ropes. Mortimer pivots to the right of his opponent. Tear throws a jab, but his opponent slips the shot and counters with a cross. Tear steps to the outside and is on target with a jab. Mortimer advances into close range. Tear lands a left uppercut to the head followed by a right hook to the body. Tear tries to step out of his opponents range and lands a straight 1 - 2. Tear attempts to land a cross, but Mortimer sidesteps and counters with a right hook to Tear's body. Tear lands a straight 1 - 2. At the end of Round 1, lets listen in on the corners...Mortimer's trainer is advising how he could improve the accuracy of his work. Round 1 Statistics Tear: Jabs Thrown: 20 Jabs Landed: 8 Power Shots Thrown: 24 Power Shots Landed: 9 Head Shots Thrown: 39 Head Shots Landed: 15 Body Shots Thrown: 5 Body Shots Landed: 2 Mortimer: Jabs Thrown: 13 Jabs Landed: 1 Power Shots Thrown: 26 Power Shots Landed: 6 Head Shots Thrown: 33 Head Shots Landed: 5 Body Shots Thrown: 6 Body Shots Landed: 2 Round 2: Mortimer sidesteps to the left of his opponent. Tear lands with a hard jab. Tear is on target with a stinging overhand right. Tear hits home with a cross. Tear attempts to land a cross, but Mortimer dodges the shot and counters with a left uppercut. Mortimer quickly sidesteps from in front of his opponent and lands a cross. Tear attempts to land a jab, but Mortimer slips the shot and counters with a right hook. Mortimer pivots to the right of his opponent and hits home with a cross. Mortimer cuts off the ring, trapping Tear on the ropes. Tear connects with a cross. Tear throws a jab, but his opponent blocks the shot and counters with a right hook. Tear lands a jab, left hook and a jab to his opponents head. Tear tries to step out of his opponents range and lands an overhand left, cross and a jab to his opponents head. Tear pivots to the right of his opponent. Tear tries to land a jab, but Mortimer slips the shot and counters with a left hook. Tear lands a jab to the head followed by a left uppercut to the body. Tear attempts to land a jab, but Mortimer blocks the shot and counters with a left hook. Tear sidesteps to the right of his opponent and lands a stinging cross. Mortimer forces Tear to retreat onto the ropes. Mortimer throws a cross, but his opponent dodges the shot and counters with a solid left hook. Mortimer is looking to close the distance. Tear hits home with a right hook. Tear tries to step out of his opponents range and lands three consecutive straights to his opponents head. Mortimer gets on the inside. Tear is on target with a right uppercut. Tear lands a jab to the body, and then to the head. Mortimer connects with a cross. Round 2 Statistics Tear: Jabs Thrown: 20 Jabs Landed: 7 Power Shots Thrown: 35 Power Shots Landed: 14 Head Shots Thrown: 48 Head Shots Landed: 19 Body Shots Thrown: 7 Body Shots Landed: 2 Mortimer: Jabs Thrown: 9 Jabs Landed: 2 Power Shots Thrown: 25 Power Shots Landed: 8 Head Shots Thrown: 30 Head Shots Landed: 9 Body Shots Thrown: 4 Body Shots Landed: 1 Round 3: Mortimer throws a cross, but his opponent sidesteps and counters with a left hook. Mortimer hits home with a cross. Tear pivots from in front of his opponent and lands a jab. Mortimer is looking to close the distance. Mortimer pivots from in front of his opponent. Tear hits home with a left hook. Tear switches the action to the outside and is on target with a cross. Mortimer is looking to keep the action on the outside. Tear hits home with a cross. Tear throws a cross, but his opponent sidesteps and counters with a left uppercut. Tear throws a cross, but his opponent sidesteps and counters with a left uppercut. Mortimer walks his opponent onto the ropes. Mortimer sidesteps to the right of his opponent. Tear lands a straight 1 - 2. Mortimer digs in a right hook to his opponents ribs. Tear tries to step out of his opponents range and lands a jab. Tear lands a double jab to his opponents head. Tear tries to step out of his opponents range and lands a cross followed by a jab to his opponents head. Mortimer pivots to the side of his opponent. Mortimer digs in a left hook to his opponents body. Mortimer attempts to land a right uppercut, but Tear blocks the shot and counters with a cross. Tear lands a cross followed by a jab to his opponents head. Tear tries to land a cross, but his opponent slips the shot and counters with a left hook. Tear steps to the outside and lands a straight 1 - 2. Mortimer quickly sidesteps from in front of his opponent. Mortimer attempts to land a cross, but Tear sidesteps and counters with a left hook. Mortimer tries to step out of his opponents range. Tear connects with a solid cross. Tear throws a jab, but his opponent blocks the shot and counters with a left hook to Tear's body. Tear is looking to keep the action on the outside. Tear waits at the mid-range with a lowered guard, waiting for his opponent to throw a punch. Mortimer is on target with a cross. Mortimer connects with a cross. Mortimer attempts to land a jab, but Tear dodges the shot and counters with a solid left hook to Mortimer's ribs. Round 3 Statistics Tear: Jabs Thrown: 21 Jabs Landed: 8 Power Shots Thrown: 20 Power Shots Landed: 12 Head Shots Thrown: 36 Head Shots Landed: 19 Body Shots Thrown: 5 Body Shots Landed: 1 Mortimer: Jabs Thrown: 14 Jabs Landed: 1 Power Shots Thrown: 30 Power Shots Landed: 9 Head Shots Thrown: 39 Head Shots Landed: 7 Body Shots Thrown: 5 Body Shots Landed: 3 Round 4: Mortimer tries to land a cross, but Tear dodges the shot and counters with a cross. Tear is looking to keep the action on the outside and attempts to land a jab, but Mortimer blocks the shot and counters with a right uppercut. Tear sidesteps to the left of his opponent. Mortimer throws a jab, but his opponent slips the shot and counters with a cross. Tear is looking to keep the action on the outside and is on target with a cross. Mortimer sidesteps to the left of his opponent and lands two consecutive straights to his opponents head. Mortimer attempts to land a cross, but Tear sidesteps and counters with a right uppercut. Mortimer cuts off the ring, trapping Tear on the ropes. Mortimer throws a cross, but his opponent dodges the shot and counters with a right uppercut. Tear sidesteps to the left of his opponent and lands an overhand right followed by a jab to his opponents head. Tear feints a jab, and then lands a cross followed by a jab to his opponents head. Tear lands a double jab to his opponents head. He continues the combination and lands an overhand left followed by a jab to his opponents head. Tear hits the target with a ramrod jab. Tear lands two consecutive straights to his opponents head. Tear is looking to keep the action on the outside and finds the target with a ramrod jab. Tear pivots to the right of his opponent and connects with a cross. Tear lands three consecutive jabs to his opponents head. Tear connects with an overhand right. Tear attempts to land a jab, but Mortimer sidesteps and counters with a left uppercut. Tear is on target with a jab. Mortimer walks Tear onto the ropes. Tear lands a straight 1 - 2. Tear lands a sharp cross to Mortimer's body. Round 4 Statistics Tear: Jabs Thrown: 21 Jabs Landed: 13 Power Shots Thrown: 25 Power Shots Landed: 14 Head Shots Thrown: 43 Head Shots Landed: 26 Body Shots Thrown: 3 Body Shots Landed: 1 Mortimer: Jabs Thrown: 14 Jabs Landed: 3 Power Shots Thrown: 27 Power Shots Landed: 4 Head Shots Thrown: 38 Head Shots Landed: 6 Body Shots Thrown: 3 Body Shots Landed: 1 Round 5: Tear is looking to keep the action on the outside and lands a straight 1 - 2. Tear tries to land a jab, but his opponent slips the shot and counters with a right uppercut. Tear lands two consecutive straights to his opponents head. Tear finds the target with a ramrod jab. Tear tries to land an overhand right, but his opponent sidesteps and counters with a left hook. Tear sidesteps to the right of his opponent. Tear tries to land a cross, but his opponent slips the shot and counters with a cross. Tear sidesteps to the right of his opponent and lands a straight 1 - 2. Mortimer feints a cross, fooling Tear into launching a left uppercut counter. Mortimer avoids the shot and counters with a cross. Mortimer forces Tear to back into the ropes. Mortimer is on target with a left hook to Tear's liver. Mortimer attempts to land an overhand left, but Tear blocks the shot and counters with a stinging cross. Mortimer lands two consecutive straights to his opponents head. Mortimer attempts to land a cross, but Tear slips the shot and counters with a solid cross. Tear pivots to the side of his opponent and drives a stinging left uppercut into his opponents liver. Tear lands a jab to the head, a cross to the head and a cross to the body. Mortimer tries to land a cross, but his opponent blocks the shot and counters with a solid cross. Tear lands a jab to the body, and then to the head. Tear is looking to close the distance. Tear sidesteps to the right of his opponent. Mortimer hits home with a left uppercut. Tear switches the action to the outside and is on target with a stinging overhand right. Tear is looking to close the distance. Tear quickly sidesteps from in front of his opponent. Tear digs in a left uppercut to Mortimer's liver. Tear tries to land a right hook, but his opponent parries the shot and counters with a left uppercut. Tear steps to the outside. Mortimer quickly sidesteps from in front of his opponent. Tear finds the target with a stinging jab. Mortimer closes the distance. Tear quickly sidesteps from in front of his opponent. Mortimer tries to land a left hook, but his opponent parries the shot and counters with a left hook. Round 5 Statistics Tear: Jabs Thrown: 15 Jabs Landed: 8 Power Shots Thrown: 31 Power Shots Landed: 13 Head Shots Thrown: 36 Head Shots Landed: 17 Body Shots Thrown: 10 Body Shots Landed: 4 Mortimer: Jabs Thrown: 10 Jabs Landed: 0 Power Shots Thrown: 28 Power Shots Landed: 9 Head Shots Thrown: 33 Head Shots Landed: 8 Body Shots Thrown: 5 Body Shots Landed: 1 Round 6: Tear throws a cross, but his opponent sidesteps and counters with a left hook to his opponents ribs. Tear digs in a stinging left hook to his opponents body. Tear throws a cross, but his opponent slips the shot and counters with a right uppercut. Tear switches the action to the outside and attempts to land a cross, but Mortimer slips the shot and counters with a left uppercut. Mortimer walks his opponent onto the ropes. Tear attempts to land a jab, but Mortimer sidesteps and counters with a left hook. Mortimer advances into close range. Tear lands a right hook to the body followed by a left hook to the head. Mortimer throws a cross, but his opponent slips the shot and counters with a right hook. Mortimer quickly sidesteps from in front of his opponent. Mortimer throws a cross, but his opponent slips the shot and counters with a firm right hook. Mortimer lands a cross to the head followed by a jab to the body. Tear tries to step out of his opponents range. Mortimer sidesteps to the left of his opponent and lands a double jab to his opponents head. Mortimer sidesteps to the left of his opponent. Tear lands a double jab to his opponents head. Tear finds the target with a jab. Tear attempts to land a jab, but Mortimer dodges the shot and counters with a right hook. Mortimer manouvers his opponent into a corner. Tear lands a stinging jab. Mortimer quickly sidesteps from in front of his opponent. Mortimer lands a right hook to the body followed by a cross to the head. Mortimer attempts to land a cross, but Tear parries the shot and counters with a left hook. Tear lands a solid jab. Mortimer advances into close range. Tear sidesteps to the right of his opponent. Mortimer is on target with a right hook to Tear's ribcage. Tear is looking to keep his distance and is on target with an overhand right. At the end of Round 6, lets listen in on the corners...Tear's trainer is telling his fighter he is winning comfortably and should get on his bike for the remainder of the fight. Tear's trainer is passing on some tactical advice. Round 6 Statistics Tear: Jabs Thrown: 10 Jabs Landed: 5 Power Shots Thrown: 20 Power Shots Landed: 7 Head Shots Thrown: 24 Head Shots Landed: 10 Body Shots Thrown: 6 Body Shots Landed: 2 Mortimer: Jabs Thrown: 14 Jabs Landed: 5 Power Shots Thrown: 22 Power Shots Landed: 9 Head Shots Thrown: 29 Head Shots Landed: 10 Body Shots Thrown: 7 Body Shots Landed: 4 Round 7: Tear lands a double jab to his opponents head. Mortimer pivots to the left of his opponent and lands a jab to the body followed by a cross to the head. Tear lands a right uppercut. Mortimer steps inside. Mortimer pivots to the left of his opponent. Tear tries to land a left uppercut, but his opponent parries the shot and counters with a right uppercut. Tear is looking to keep the action on the outside and lands a hard jab. Tear lands with a ramrod jab. Mortimer manages to force Tear onto the ropes. Tear is on target with a ramrod jab. Tear feints a jab, but Mortimer is not fooled and is on target with a cross. Mortimer manouvers his opponent onto the ropes. Tear tries to land a cross, but Mortimer blocks the shot and counters with a right hook. Mortimer sidesteps to the left of his opponent. Tear lands a cross to the body followed by a jab to the head. Tear quickly sidesteps from in front of his opponent and lands a jab followed by a left hook to his opponents head. Tear steps away from his opponent and lands a straight 1 - 2. He then lands two consecutive straights to his opponents head. Mortimer attempts to land a jab, but Tear sidesteps and counters with a right uppercut to his opponents body. Tear tries to keep the action at long range. Tear sidesteps to the left of his opponent. Mortimer is on target with a cross. Tear finds the target with a jab. Tear switches the action to the outside. Tear feints a left hook, and then is on target with a stinging jab. Mortimer throws a cross, but his opponent sidesteps and counters with a right hook. Tear feints a jab, but Mortimer is not fooled and lands with a right hook. Tear hits home with a right uppercut. Tear lands a cross followed by a jab to his opponents head. Tear switches the action to the outside and lands a jab to the body, and then to the head. Tear pivots to the left of his opponent and drives a left uppercut into Mortimer's body. Mortimer sidesteps to the right of his opponent. Tear lands a cross to the body, and then to the head. At the end of Round 7, lets listen in on the corners...Mortimer's trainer is telling his fighter to go out and knock out his opponent! Round 7 Statistics Tear: Jabs Thrown: 18 Jabs Landed: 13 Power Shots Thrown: 23 Power Shots Landed: 13 Head Shots Thrown: 29 Head Shots Landed: 21 Body Shots Thrown: 12 Body Shots Landed: 5 Mortimer: Jabs Thrown: 8 Jabs Landed: 1 Power Shots Thrown: 19 Power Shots Landed: 6 Head Shots Thrown: 20 Head Shots Landed: 6 Body Shots Thrown: 7 Body Shots Landed: 1 Round 8: Tear is looking to keep his distance. Tear sidesteps to the right of his opponent and lands a jab to the head, a cross to the body and a jab to the head. Tear tries to land a jab, but Mortimer blocks the shot and counters with a right hook. Tear feints a cross, and then lands a ramrod jab. Tear steps to the outside. Mortimer connects with a cross. Tear stands off with low guard waiting for his opponent to launch an attack. Mortimer attempts to land a jab, but Tear dodges the shot and counters with a right hook. Tear lands a spiteful jab. Tear pivots to the right of his opponent and snaps his opponents head back with a hard jab. Mortimer lands a stinging cross. Mortimer finds the target with a jab. Mortimer gets on the inside. Mortimer sidesteps to the right of his opponent. Mortimer hits home with a right hook. Tear holds on to his opponent. Mortimer throws a hook within the clinch but hits his opponent behind the head. As they grapple, Mortimer pushes his forearm into Tear's face. The referee separates the two fighters and warns Mortimer. Tear hits home with a cross. Tear throws a jab, but his opponent sidesteps and counters with a right hook to his opponents body. Tear steps away from his opponent and lands two consecutive straights to his opponents head. Tear drives a left uppercut into Mortimer's liver. Tear steps to the outside and tries to land a jab, but his opponent sidesteps and counters with a cross. Tear lands a cross followed by a jab to his opponents head. Tear lands a jab followed by two straights to his opponents head. Tear lands two jabs followed by a cross to his opponents head. Mortimer is on target with a solid cross. Tear tries to step out of his opponents range and lands a firm cross. Mortimer is looking to close the distance and manouvers Tear onto the ropes. Tear lands a left hook. Tear hits home with a stinging jab. Tear lands two consecutive straights to his opponents head. Round 8 Statistics Tear: Jabs Thrown: 26 Jabs Landed: 10 Power Shots Thrown: 28 Power Shots Landed: 14 Head Shots Thrown: 45 Head Shots Landed: 22 Body Shots Thrown: 9 Body Shots Landed: 2 Mortimer: Jabs Thrown: 12 Jabs Landed: 2 Power Shots Thrown: 22 Power Shots Landed: 7 Head Shots Thrown: 30 Head Shots Landed: 8 Body Shots Thrown: 4 Body Shots Landed: 1 Round 1 Scores: 10 - 9 10 - 9 10 - 9 Round 2 Scores: 10 - 9 10 - 9 10 - 9 Round 3 Scores: 10 - 9 10 - 9 10 - 9 Round 4 Scores: 10 - 9 10 - 9 10 - 9 Round 5 Scores: 10 - 9 10 - 9 10 - 9 Round 6 Scores: 9 - 10 9 - 10 9 - 10 Round 7 Scores: 10 - 9 10 - 9 10 - 9 Round 8 Scores: 10 - 9 10 - 9 10 - 9 Final Scorecards: 79 - 73 79 - 73 79 - 73 The winner, by Unanimous Decision, from Savannah, USA.... Zach Tear Fight Statistics Tear: Total Punches Thrown: 357 Total Punches Landed: 168 Total Head Shots Thrown: 300 Total Head Shots Landed: 149 Total Body Shots Thrown: 57 Total Body Shots Landed: 19 Total Power Shots Thrown: 206 Total Power Shots Landed: 96 Total Jabs Thrown: 151 Total Jabs Landed: 72 Mortimer: Total Punches Thrown: 293 Total Punches Landed: 73 Total Head Shots Thrown: 252 Total Head Shots Landed: 59 Total Body Shots Thrown: 41 Total Body Shots Landed: 14 Total Power Shots Thrown: 199 Total Power Shots Landed: 58 Total Jabs Thrown: 94 Total Jabs Landed: 15
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