User Name:
Password:
Remember:  
Forgotten Password
Not Registered? Sign Up Now!
*
*
Twitter
 
Facebook
 
Discord
 
Email
Forum |
How To Play |
Accessibility
25/08/2033
Next Processing: 01:15
↓
Home ↓
Overview
Features
Affiliate
Donate
The Office ↓
Overview
Finance
Contract Summary
Title Summary
Recent Fights
The Gym
Promoter Options
Shows ↓
Schedule Show
List Shows
Find Show
Find Venue
My Stable
Rankings ↓
Fighter Rankings
Purse Bids
Pro Tournaments
Promoter Rankings
All Time/HOF
Career Earnings
eBoxing Promoter Records
Amateurs ↓
Rankings
Tournaments
Scouting ↓
Search
Scouting
Shortlist
Fight Offers ↓
Fight Offers Sent
Fight Offers Received
Contract Offers ↓
Offers Sent
Offers Received
Media ↓
TV Deals
The News
Diary
Maynard Gilde vs Waldemarr Deckman
Boxing Daily Report from the AI Germany-Hesse promoted show at Aurik Heiserman Gym, Kassel, taking place on 19/09/2023: Clearly AI Germany-Hesse have made a mistake booking this venue with less than half the tickets sold, including those handed out as prizes by Boxing Daily. Next up is the main event of the show. This is a final eliminator for the Germany-Hesse Super Middleweight title. Looking to impress the boxing fans in attendance, the two fighters competing in this 10 round matchup are Maynard Gilde (7 - 5 - 4) who hails from Kassel, Germany and Waldemarr Deckman(8 - 7 - 1) from Kassel, Germany. Gilde weighed in at 167 pounds and 13 ounces, while Deckman weighed in at 168 pounds. The referee tonight is Carl Blatter, and the three ringside judges are Jarmann Kron, Thebault Dehnert and Koen Gehrmann. Round 1: Gilde hits home with a cross. Gilde throws a left hook, but his opponent blocks the shot and counters with a left uppercut. Gilde closes the distance and lands a right hook. Gilde is on target with a cross. Gilde gets on the inside. Deckman hits home with a left hook. Deckman switches the action to the outside. Gilde attempts to land a cross, but Deckman slips the shot and counters with a left uppercut. Gilde steps inside. Gilde pivots to the left of his opponent and hits home with a right uppercut. Gilde steps inside and throws a left hook, but his opponent slips the shot and counters with a cross. At the end of Round 1, lets listen in on the corners...Gilde's trainer is advising how he could improve the accuracy of his work. Round 1 Statistics Gilde: Jabs Thrown: 8 Jabs Landed: 1 Power Shots Thrown: 14 Power Shots Landed: 4 Head Shots Thrown: 18 Head Shots Landed: 5 Body Shots Thrown: 4 Body Shots Landed: 0 Deckman: Jabs Thrown: 4 Jabs Landed: 0 Power Shots Thrown: 9 Power Shots Landed: 4 Head Shots Thrown: 13 Head Shots Landed: 4 Body Shots Thrown: 0 Body Shots Landed: 0 Round 2: Deckman tries to step out of his opponents range. Gilde lands a jab. Gilde switches the action to the outside and attempts to land a jab, but Deckman sidesteps and counters with a left hook. Gilde connects with a right uppercut. Gilde is looking to close the distance and is on target with a left uppercut. Gilde closes the distance. Deckman hits home with a left hook. Deckman is looking to keep his distance. Gilde is on target with a cross. Gilde sidesteps to the right of his opponent and is on target with a cross. Gilde connects with a cross. Gilde hits home with a cross. Gilde steps to the outside. Deckman is on target with an overhand right. At the end of Round 2, lets listen in on the corners...Deckman's trainer is advising how he could improve the accuracy of his work. Deckman's trainer is telling his fighter to increase his workrate. Round 2 Statistics Gilde: Jabs Thrown: 10 Jabs Landed: 2 Power Shots Thrown: 17 Power Shots Landed: 6 Head Shots Thrown: 24 Head Shots Landed: 7 Body Shots Thrown: 3 Body Shots Landed: 1 Deckman: Jabs Thrown: 5 Jabs Landed: 0 Power Shots Thrown: 10 Power Shots Landed: 3 Head Shots Thrown: 12 Head Shots Landed: 3 Body Shots Thrown: 3 Body Shots Landed: 0 Round 3: Gilde lands a cross. Gilde steps inside and connects with a left hook. Gilde throws a jab, but his opponent slips the shot and counters with a cross. Gilde closes the distance and lands a right hook followed by a left hook to his opponents head. Gilde is on target with a jab. Round 3 Statistics Gilde: Jabs Thrown: 10 Jabs Landed: 1 Power Shots Thrown: 10 Power Shots Landed: 4 Head Shots Thrown: 19 Head Shots Landed: 5 Body Shots Thrown: 1 Body Shots Landed: 0 Deckman: Jabs Thrown: 10 Jabs Landed: 0 Power Shots Thrown: 12 Power Shots Landed: 1 Head Shots Thrown: 19 Head Shots Landed: 1 Body Shots Thrown: 3 Body Shots Landed: 0 Round 4: Deckman steps to the outside. Gilde lands an overhand right. Gilde lowers his hands, trying to provoke his opponent to attack. Deckman lands an overhand right to the head followed by a jab to the body. Gilde lowers his hands, trying to provoke his opponent to attack. Deckman is on target with a right hook. Gilde lands a cross. Gilde connects with a cross. Gilde steps inside and hits home with a left hook. Gilde steps to the outside. Deckman is on target with a jab. Deckman sidesteps to the right of his opponent. Gilde lands an overhand right. Round 4 Statistics Gilde: Jabs Thrown: 10 Jabs Landed: 2 Power Shots Thrown: 16 Power Shots Landed: 6 Head Shots Thrown: 22 Head Shots Landed: 7 Body Shots Thrown: 4 Body Shots Landed: 1 Deckman: Jabs Thrown: 8 Jabs Landed: 3 Power Shots Thrown: 9 Power Shots Landed: 2 Head Shots Thrown: 13 Head Shots Landed: 4 Body Shots Thrown: 4 Body Shots Landed: 1 Round 5: Deckman hits home with a right uppercut. Deckman feints a left hook, but Gilde does not fall for it and lands with a cross. Gilde feints a cross, and then lands an overhand left. Gilde is on target with a jab. Deckman tries to keep the action at long range. Deckman quickly sidesteps from in front of his opponent and is on target with a cross. Gilde is looking to keep his distance and tries to land a jab, but Deckman dodges the shot and counters with a right hook. Gilde connects with an overhand right. Round 5 Statistics Gilde: Jabs Thrown: 10 Jabs Landed: 1 Power Shots Thrown: 14 Power Shots Landed: 3 Head Shots Thrown: 21 Head Shots Landed: 4 Body Shots Thrown: 3 Body Shots Landed: 0 Deckman: Jabs Thrown: 5 Jabs Landed: 0 Power Shots Thrown: 18 Power Shots Landed: 3 Head Shots Thrown: 21 Head Shots Landed: 3 Body Shots Thrown: 2 Body Shots Landed: 0 Round 6: Gilde lands two consecutive straights to his opponents head. Gilde is on target with a jab. Gilde steps inside. Deckman connects with a right hook. Deckman is on target with a right hook to Gilde's ribcage. Gilde connects with a cross. Deckman manouvers Gilde onto the ropes. Deckman sidesteps to the left of his opponent. Gilde tries to land a jab, but Deckman sidesteps and counters with a right hook. Round 6 Statistics Gilde: Jabs Thrown: 9 Jabs Landed: 2 Power Shots Thrown: 15 Power Shots Landed: 4 Head Shots Thrown: 22 Head Shots Landed: 5 Body Shots Thrown: 2 Body Shots Landed: 1 Deckman: Jabs Thrown: 4 Jabs Landed: 1 Power Shots Thrown: 18 Power Shots Landed: 3 Head Shots Thrown: 19 Head Shots Landed: 3 Body Shots Thrown: 3 Body Shots Landed: 1 Round 7: Gilde connects with a cross. Gilde hits home with a left uppercut. Gilde steps inside. Deckman lands a right hook. Gilde tries to keep the action at long range and connects with a cross. Gilde lands a jab. Deckman is on target with a right hook to his opponents body. Round 7 Statistics Gilde: Jabs Thrown: 5 Jabs Landed: 1 Power Shots Thrown: 20 Power Shots Landed: 4 Head Shots Thrown: 21 Head Shots Landed: 4 Body Shots Thrown: 4 Body Shots Landed: 1 Deckman: Jabs Thrown: 3 Jabs Landed: 0 Power Shots Thrown: 9 Power Shots Landed: 2 Head Shots Thrown: 9 Head Shots Landed: 1 Body Shots Thrown: 3 Body Shots Landed: 1 Round 8: Deckman is on target with a left hook. Gilde steps to the outside and attempts to land a jab, but Deckman slips the shot and counters with a left hook. Deckman steps away from his opponent and attempts to land a jab, but Gilde blocks the shot and counters with a right uppercut. Deckman tries to land a left uppercut, but Gilde blocks the shot and counters with a cross. Gilde gets on the inside and lands a right hook followed by a left hook to his opponents head. Gilde steps to the outside and hits home with an overhand right. Deckman pivots from in front of his opponent. Deckman attempts to land a right uppercut, but Gilde slips the shot and counters with a left hook. At the end of Round 8, lets listen in on the corners...Gilde's trainer is telling his fighter he is a mile in front and not to do anything stupid. Gilde's trainer is passing on some tactical advice. Round 8 Statistics Gilde: Jabs Thrown: 9 Jabs Landed: 0 Power Shots Thrown: 9 Power Shots Landed: 6 Head Shots Thrown: 17 Head Shots Landed: 6 Body Shots Thrown: 1 Body Shots Landed: 0 Deckman: Jabs Thrown: 10 Jabs Landed: 1 Power Shots Thrown: 9 Power Shots Landed: 2 Head Shots Thrown: 18 Head Shots Landed: 3 Body Shots Thrown: 1 Body Shots Landed: 0 Round 9: Gilde sidesteps to the right of his opponent. Deckman lands a double jab to his opponents head. Round 9 Statistics Gilde: Jabs Thrown: 7 Jabs Landed: 0 Power Shots Thrown: 5 Power Shots Landed: 0 Head Shots Thrown: 12 Head Shots Landed: 0 Body Shots Thrown: 0 Body Shots Landed: 0 Deckman: Jabs Thrown: 16 Jabs Landed: 4 Power Shots Thrown: 3 Power Shots Landed: 0 Head Shots Thrown: 19 Head Shots Landed: 4 Body Shots Thrown: 0 Body Shots Landed: 0 Round 10: Gilde tries to keep the action at long range and lands a straight 1 - 2. Gilde throws a cross, but his opponent dodges the shot and counters with a left uppercut. Deckman hits home with a cross. Deckman sidesteps to the left of his opponent and finds the target with a jab. Round 10 Statistics Gilde: Jabs Thrown: 7 Jabs Landed: 3 Power Shots Thrown: 7 Power Shots Landed: 1 Head Shots Thrown: 12 Head Shots Landed: 4 Body Shots Thrown: 2 Body Shots Landed: 0 Deckman: Jabs Thrown: 20 Jabs Landed: 3 Power Shots Thrown: 8 Power Shots Landed: 2 Head Shots Thrown: 26 Head Shots Landed: 5 Body Shots Thrown: 2 Body Shots Landed: 0 Round 1 Scores: 9 - 10 9 - 10 9 - 10 Round 2 Scores: 10 - 9 10 - 9 10 - 9 Round 3 Scores: 10 - 9 10 - 9 10 - 9 Round 4 Scores: 10 - 9 10 - 9 10 - 9 Round 5 Scores: 10 - 9 10 - 9 10 - 9 Round 6 Scores: 10 - 9 10 - 9 10 - 9 Round 7 Scores: 10 - 9 10 - 9 10 - 9 Round 8 Scores: 10 - 9 10 - 9 10 - 9 Round 9 Scores: 9 - 10 9 - 10 9 - 10 Round 10 Scores: 9 - 10 9 - 10 9 - 10 Final Scorecards: 97 - 93 97 - 93 97 - 93 The winner, by Unanimous Decision, from Kassel, Germany.... Maynard Gilde Fight Statistics Gilde: Total Punches Thrown: 212 Total Punches Landed: 51 Total Head Shots Thrown: 188 Total Head Shots Landed: 47 Total Body Shots Thrown: 24 Total Body Shots Landed: 4 Total Power Shots Thrown: 127 Total Power Shots Landed: 38 Total Jabs Thrown: 85 Total Jabs Landed: 13 Deckman: Total Punches Thrown: 190 Total Punches Landed: 34 Total Head Shots Thrown: 169 Total Head Shots Landed: 31 Total Body Shots Thrown: 21 Total Body Shots Landed: 3 Total Power Shots Thrown: 105 Total Power Shots Landed: 22 Total Jabs Thrown: 85 Total Jabs Landed: 12