User Name:
Password:
Remember:  
Forgotten Password
Not Registered? Sign Up Now!
*
*
Twitter
 
Facebook
 
Discord
 
Email
Forum |
How To Play |
Accessibility
27/08/2031
EOD Running: Pre Show
↓
Home ↓
Overview
Features
Affiliate
Donate
The Office ↓
Overview
Finance
Contract Summary
Title Summary
Recent Fights
The Gym
Promoter Options
Shows ↓
Schedule Show
List Shows
Find Show
Find Venue
My Stable
Rankings ↓
Fighter Rankings
Purse Bids
Pro Tournaments
Promoter Rankings
All Time/HOF
Career Earnings
eBoxing Promoter Records
Amateurs ↓
Rankings
Tournaments
Scouting ↓
Search
Scouting
Shortlist
Fight Offers ↓
Fight Offers Sent
Fight Offers Received
Contract Offers ↓
Offers Sent
Offers Received
Media ↓
TV Deals
The News
Diary
Fraser Weir vs Isaac Gregor
Boxing Daily Report from the AI USA-Virginia promoted show at Chesapeake McIver, Chesapeake, taking place on 02/06/2024: Clearly AI USA-Virginia have made a mistake booking this venue with less than half the tickets sold, including those handed out as prizes by Boxing Daily. Next up is the main event of the show. This is a final eliminator for the USA-South Atlantic Featherweight title. Looking to impress the boxing fans in attendance, the two fighters competing in this 10 round matchup are Fraser Weir (7 - 2) who hails from Virginia Beach, USA and Isaac Gregor(9 - 4 - 4) from Augusta, USA. Weir weighed in at 125 pounds and 10 ounces, while Gregor weighed in at 125 pounds and 5 ounces. The referee tonight is Ewan Farris, and the three ringside judges are Justin Morgan, Sam Cowper and Justin Morgan. Round 1: Weir lands a jab to the head, a cross to the head and a left hook to the body. Weir lands a right hook to the body followed by two straights to the head. Weir lands a stinging jab. Weir switches the action to the outside and hits home with a hard jab. Gregor quickly sidesteps from in front of his opponent. Gregor attempts to land a jab, but Weir sidesteps and counters with a left hook to his opponents body. Weir steps to the outside and lands with a ramrod jab. Weir lands an overhand left, jab and an overhand right to his opponents head. Weir is on target with a ramrod jab. Weir drives a left hook into Gregor's ribs. Weir steps away from his opponent and throws a jab, but his opponent dodges the shot and counters with a left uppercut. Gregor hits home with a left uppercut. At the end of Round 1, lets listen in on the corners...Gregor's trainer is advising how he could improve the accuracy of his work. Round 1 Statistics Weir: Jabs Thrown: 15 Jabs Landed: 6 Power Shots Thrown: 15 Power Shots Landed: 11 Head Shots Thrown: 26 Head Shots Landed: 13 Body Shots Thrown: 4 Body Shots Landed: 4 Gregor: Jabs Thrown: 18 Jabs Landed: 2 Power Shots Thrown: 7 Power Shots Landed: 2 Head Shots Thrown: 22 Head Shots Landed: 4 Body Shots Thrown: 3 Body Shots Landed: 0 Round 2: Weir drives a stiff jab into his opponents face. Weir hits home with a hard jab. Weir is looking to keep his distance and lands a jab to the body, and then to the head. Weir lands a jab to the body, and then to the head. Weir is on target with a jab. Weir hits the target with a spiteful jab. Weir lands a hard jab. Weir is on target with a jab to his opponents body. Weir lands a left hook followed by a cross to his opponents head. Weir steps to the outside and lands a cross. Weir lands a jab to the body followed by a cross to the head. Weir lands a jab. Weir steps away from his opponent and is on target with a solid jab to Gregor's body. Weir lands a jab to the head, a cross to the head and a left hook to the body. Weir switches the action to the outside. Gregor quickly sidesteps from in front of his opponent. Weir lands a double jab to his opponents head. Round 2 Statistics Weir: Jabs Thrown: 25 Jabs Landed: 18 Power Shots Thrown: 14 Power Shots Landed: 7 Head Shots Thrown: 30 Head Shots Landed: 19 Body Shots Thrown: 9 Body Shots Landed: 6 Gregor: Jabs Thrown: 16 Jabs Landed: 0 Power Shots Thrown: 12 Power Shots Landed: 0 Head Shots Thrown: 23 Head Shots Landed: 0 Body Shots Thrown: 5 Body Shots Landed: 0 Round 3: Gregor sidesteps to the left of his opponent and is on target with a cross. Gregor sidesteps to the left of his opponent. Weir is on target with a cross. Weir is looking to keep his distance and is on target with a cross. Weir tries to step out of his opponents range and lands two jabs followed by an overhand left to his opponents head. Weir hits home with a cross. Weir lands with a solid jab. Weir lands a double jab to his opponents head. Gregor forces Weir to retreat onto the ropes. Gregor lands a cross followed by a jab to his opponents head. Gregor connects with a cross. Weir is looking to keep his distance and lands a jab, overhand left and a jab to his opponents head. Weir lands a double jab to his opponents head. Weir lands with a spiteful jab. Weir finds the target with a hard jab. Weir is on target with a stiff jab. Weir tries to keep the action at long range. Weir quickly sidesteps from in front of his opponent and snaps his opponents head back with a spiteful jab. Gregor lowers his guard, attempting to draw a lead. Weir strikes his opponents body with a firm cross. Weir tries to land a jab, but Gregor blocks the shot and counters with a left uppercut. At the end of Round 3, lets listen in on the corners...Weir's trainer is passing on some tactical advice. Round 3 Statistics Weir: Jabs Thrown: 21 Jabs Landed: 13 Power Shots Thrown: 16 Power Shots Landed: 6 Head Shots Thrown: 33 Head Shots Landed: 18 Body Shots Thrown: 4 Body Shots Landed: 1 Gregor: Jabs Thrown: 14 Jabs Landed: 2 Power Shots Thrown: 19 Power Shots Landed: 4 Head Shots Thrown: 28 Head Shots Landed: 5 Body Shots Thrown: 5 Body Shots Landed: 1 Round 4: Weir tries to step out of his opponents range and lands a jab followed by two straights to his opponents head. Weir is on target with a spiteful jab. Weir switches the action to the outside and lands with a hard jab. Weir is on target with a jab. Weir feints a jab, and then lands a cross. Gregor goes for the bodyshot, but lands south of the border! The ref stops the action and gives Weir time to recover. Weir feints a right hook, and then lands a cross. Gregor tries to land a jab, but his opponent dodges the shot and counters with a right hook. Weir lands with a solid jab. Weir lands a right hook to the body followed by two straights to the head. Weir lands a jab, left hook and a jab to his opponents head. Gregor steps to the outside and is on target with an overhand right. Weir is looking to keep the action on the outside and lands a jab. Gregor cuts off the ring, trapping Weir on the ropes. Gregor hits home with a left uppercut. Round 4 Statistics Weir: Jabs Thrown: 13 Jabs Landed: 8 Power Shots Thrown: 16 Power Shots Landed: 10 Head Shots Thrown: 27 Head Shots Landed: 17 Body Shots Thrown: 2 Body Shots Landed: 1 Gregor: Jabs Thrown: 15 Jabs Landed: 0 Power Shots Thrown: 19 Power Shots Landed: 2 Head Shots Thrown: 32 Head Shots Landed: 2 Body Shots Thrown: 2 Body Shots Landed: 0 Round 5: Weir snaps his opponents head back with a hard jab. Weir finds the target with a ramrod jab. Weir hits home with a cross. Weir lands a jab to the body, a cross to the head and an overhand right to the head. Weir lands with a stinging jab. Weir connects with a cross. Gregor is on target with a right hook to his opponents body. Gregor connects with a left uppercut. Weir lands an overhand left. Gregor is looking to keep the action on the outside. Weir sidesteps to the right of his opponent and lands an overhand right followed by a jab to his opponents head. Weir lands a cross to the body, and then to the head. Round 5 Statistics Weir: Jabs Thrown: 17 Jabs Landed: 6 Power Shots Thrown: 15 Power Shots Landed: 9 Head Shots Thrown: 25 Head Shots Landed: 13 Body Shots Thrown: 7 Body Shots Landed: 2 Gregor: Jabs Thrown: 16 Jabs Landed: 0 Power Shots Thrown: 13 Power Shots Landed: 2 Head Shots Thrown: 21 Head Shots Landed: 1 Body Shots Thrown: 8 Body Shots Landed: 1 Round 6: Weir lands a jab to the body, and then to the head. Weir switches the action to the outside. Gregor sidesteps to the left of his opponent. Weir lands a jab followed by a overhand left to his opponents head. Weir lands a straight 1 - 2. Weir lands a hard jab. Gregor attempts to land a jab, but Weir blocks the shot and counters with a cross. Weir hits home with a ramrod jab. Weir lands a double jab to his opponents head. Weir is looking to keep the action on the outside and connects with an overhand right. Weir lands a jab to the body, a jab to the head and a cross to the body. Gregor throws a jab, but his opponent slips the shot and counters with a cross. Weir steps away from his opponent. Weir quickly sidesteps from in front of his opponent and lands a jab. Weir steps to the outside and lands with a spiteful jab. Weir lands a jab. Weir lands two jabs followed by an overhand right to his opponents head. Weir hits the target with a ramrod jab. Weir pivots to the left of his opponent. Gregor lands a cross. Weir is on target with a stinging jab to Gregor's body. Weir tries to land a jab, but Gregor slips the shot and counters with a cross. Round 6 Statistics Weir: Jabs Thrown: 22 Jabs Landed: 18 Power Shots Thrown: 11 Power Shots Landed: 9 Head Shots Thrown: 29 Head Shots Landed: 23 Body Shots Thrown: 4 Body Shots Landed: 4 Gregor: Jabs Thrown: 12 Jabs Landed: 0 Power Shots Thrown: 8 Power Shots Landed: 2 Head Shots Thrown: 20 Head Shots Landed: 2 Body Shots Thrown: 0 Body Shots Landed: 0 Round 7: Weir lands a cross followed by a jab to his opponents head. Weir throws a jab, but his opponent slips the shot and counters with a right hook. Weir is looking to keep the action on the outside and lands with a ramrod jab. Weir hits the target with a spiteful jab. Gregor tries to step out of his opponents range. Weir sidesteps to the right of his opponent and lands a jab to the head, a cross to the head and a jab to the body. Weir is on target with a jab to his opponents body. Weir lands a solid jab. Weir is looking to keep his distance and lands an overhand left to the head followed by a jab to the body. Weir is looking to keep his distance and connects with a cross. Gregor lands a straight 1 - 2. Weir lands a jab. Gregor throws a jab, but his opponent sidesteps and counters with a right uppercut. Weir drives a firm jab into his opponents body. At the end of Round 7, lets listen in on the corners...Gregor's trainer is passing on some tactical advice. Gregor's trainer is advising how he could improve his defence. Round 7 Statistics Weir: Jabs Thrown: 18 Jabs Landed: 11 Power Shots Thrown: 9 Power Shots Landed: 5 Head Shots Thrown: 23 Head Shots Landed: 12 Body Shots Thrown: 4 Body Shots Landed: 4 Gregor: Jabs Thrown: 18 Jabs Landed: 1 Power Shots Thrown: 13 Power Shots Landed: 2 Head Shots Thrown: 28 Head Shots Landed: 3 Body Shots Thrown: 3 Body Shots Landed: 0 Round 8: Weir steps to the outside and lands a jab to the body followed by a overhand right to the head. Weir tries to keep the action at long range and lands a double jab to his opponents head. Weir lands a jab followed by two straights to his opponents head. Weir tries to keep the action at long range and hits the target with a ramrod jab. Weir is on target with an overhand right. Weir lands a double jab to his opponents head. He follows up the attack and lands an overhand right followed by a jab to his opponents head. Weir lands a cross followed by a overhand right to his opponents head. Weir lands two jabs followed by a cross to his opponents head. Weir feints a right hook, and then is on target with a cross. Weir switches the action to the outside and hits the target with a ramrod jab. Weir steps to the outside and is on target with a jab. Weir attempts to land a jab, but Gregor parries the shot and counters with a left uppercut. Gregor lands a jab. Weir is on target with a jab. Weir is looking to keep his distance and lands a cross followed by a jab to his opponents head. Round 8 Statistics Weir: Jabs Thrown: 23 Jabs Landed: 15 Power Shots Thrown: 16 Power Shots Landed: 10 Head Shots Thrown: 36 Head Shots Landed: 24 Body Shots Thrown: 3 Body Shots Landed: 1 Gregor: Jabs Thrown: 10 Jabs Landed: 2 Power Shots Thrown: 16 Power Shots Landed: 1 Head Shots Thrown: 23 Head Shots Landed: 3 Body Shots Thrown: 3 Body Shots Landed: 0 Round 9: Weir feints a cross, and then digs in a left hook to his opponents body. Weir is looking to keep the action on the outside and lands a cross followed by a jab to his opponents head. Weir lands a double jab to his opponents body. Weir lands a double jab to his opponents head. Weir tries to land an overhand left, but his opponent sidesteps and counters with a left uppercut. Weir lands a jab to the head, a jab to the body and a cross to the head. Weir is on target with a left hook. Weir steps to the outside and finds the target with a hard jab. Weir lands a cross to his opponents body. At the end of Round 9, lets listen in on the corners...Gregor's trainer is telling his fighter to go out and knock out his opponent! Round 9 Statistics Weir: Jabs Thrown: 19 Jabs Landed: 9 Power Shots Thrown: 15 Power Shots Landed: 7 Head Shots Thrown: 25 Head Shots Landed: 11 Body Shots Thrown: 9 Body Shots Landed: 5 Gregor: Jabs Thrown: 8 Jabs Landed: 0 Power Shots Thrown: 14 Power Shots Landed: 1 Head Shots Thrown: 22 Head Shots Landed: 1 Body Shots Thrown: 0 Body Shots Landed: 0 Round 10: Gregor feints a jab, but Weir does not fall for it and lands with a right uppercut. Weir lands three consecutive jabs to his opponents head. Weir sidesteps to the right of his opponent and drives a left uppercut into Gregor's body. Weir lands a jab to his opponents body. Weir lands with a spiteful jab. Weir feints a right hook, and then hits home with a cross. Weir switches the action to the outside and lands a jab followed by two overhand rights to his opponents head. Weir lands a cross followed by a jab to his opponents head. Weir finds the target with a stiff jab. Weir lands a jab to the body followed by a right uppercut to the head. Weir switches the action to the outside and lands a double jab to his opponents head. Weir feints a left hook, and then lands a jab to the body followed by a left uppercut to the head. Weir tries to keep the action at long range and lands a double jab to his opponents head. Round 10 Statistics Weir: Jabs Thrown: 25 Jabs Landed: 16 Power Shots Thrown: 13 Power Shots Landed: 8 Head Shots Thrown: 29 Head Shots Landed: 20 Body Shots Thrown: 9 Body Shots Landed: 4 Gregor: Jabs Thrown: 7 Jabs Landed: 0 Power Shots Thrown: 4 Power Shots Landed: 0 Head Shots Thrown: 10 Head Shots Landed: 0 Body Shots Thrown: 1 Body Shots Landed: 0 Round 1 Scores: 10 - 9 10 - 9 10 - 9 Round 2 Scores: 10 - 9 10 - 9 10 - 9 Round 3 Scores: 10 - 9 10 - 9 10 - 9 Round 4 Scores: 10 - 9 10 - 9 10 - 9 Round 5 Scores: 10 - 9 10 - 9 10 - 9 Round 6 Scores: 10 - 9 10 - 9 10 - 9 Round 7 Scores: 10 - 9 10 - 9 10 - 9 Round 8 Scores: 10 - 9 10 - 9 10 - 9 Round 9 Scores: 10 - 9 10 - 9 10 - 9 Round 10 Scores: 10 - 9 10 - 9 10 - 9 Final Scorecards: 100 - 90 100 - 90 100 - 90 The winner, by Unanimous Decision, from Virginia Beach, USA.... Fraser Weir Fight Statistics Weir: Total Punches Thrown: 338 Total Punches Landed: 202 Total Head Shots Thrown: 283 Total Head Shots Landed: 170 Total Body Shots Thrown: 55 Total Body Shots Landed: 32 Total Power Shots Thrown: 140 Total Power Shots Landed: 82 Total Jabs Thrown: 198 Total Jabs Landed: 120 Gregor: Total Punches Thrown: 259 Total Punches Landed: 23 Total Head Shots Thrown: 229 Total Head Shots Landed: 21 Total Body Shots Thrown: 30 Total Body Shots Landed: 2 Total Power Shots Thrown: 125 Total Power Shots Landed: 16 Total Jabs Thrown: 134 Total Jabs Landed: 7