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16/06/2036
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Isaac Tear vs Ian Kilgore
Boxing Daily Report from the Ras Marcus promoted show at Kingston Nairn, Kingston, taking place on 09/02/2036: The venue is mostly sold out with the fans eager to turn out for tonights fights. Next up is the main event of the show. This is a mandatory fight for the Jamaica-Kingston Featherweight title. Looking to impress the boxing fans in attendance and those watching live on SportsMax, the two fighters competing in this 10 round matchup are Isaac Tear (16 - 0 - 1) who hails from Kingston, Jamaica and Ian Kilgore(12 - 7 - 1) from Kingston, Jamaica. Both Tear and Kilgore weighed in at 126 pounds. The referee tonight is Harvey Dennie, and the three ringside judges are John Woodburn, Neil Harp and Mark Spotswood. Round 1: Tear tries to keep the action at long range and lands a jab to the body followed by a cross to the head. Tear snaps his opponents head back with a spiteful jab. Tear feints a left, and then lands a double jab to his opponents body. Tear hits home with a cross. Tear tries to step out of his opponents range and lands with a sharp jab. Tear hits home with a cross. Tear lands a jab, overhand right and a cross to his opponents head. Tear switches the action to the outside and lands two consecutive straights to his opponents head. Tear is looking to keep his distance and lands an overhand left followed by a cross to his opponents head. Tear quickly sidesteps from in front of his opponent and lands a jab. Tear feints a left, and then hits home with a stinging cross. Tear lands two jabs followed by a cross to his opponents head. Tear quickly sidesteps from in front of his opponent and is on target with a jab to Kilgore's body. Tear is looking to keep the action on the outside. Tear feints a left, and then is on target with a cross. Tear feints a jab, but Kilgore does not fall for it and responds with a cross. Kilgore advances into close range. Tear lands a right uppercut to the head followed by a right hook to the body. At the end of Round 1, lets listen in on the corners...Kilgore's trainer is suggesting ways of getting through to his opponent. Kilgore's trainer is telling his fighter he is being outworked and needs to throw more. Kilgore's trainer is passing on some tactical advice. Round 1 Statistics Tear: Jabs Thrown: 19 Jabs Landed: 11 Power Shots Thrown: 21 Power Shots Landed: 14 Head Shots Thrown: 33 Head Shots Landed: 20 Body Shots Thrown: 7 Body Shots Landed: 5 Kilgore: Jabs Thrown: 6 Jabs Landed: 0 Power Shots Thrown: 7 Power Shots Landed: 1 Head Shots Thrown: 13 Head Shots Landed: 1 Body Shots Thrown: 0 Body Shots Landed: 0 Round 2: Tear tries to keep the action at long range. Tear sidesteps to the right of his opponent and lands a jab. Tear steps away from his opponent. Tear quickly sidesteps from in front of his opponent and is on target with a jab. Tear lands a double jab to his opponents head. Kilgore advances into close range. Tear drives a right uppercut into his opponents body. Kilgore wants to work on the inside, but accidentally clashes heads with his opponent! The ref acknowledges the accidental headclash but allows the action to continue. Tear has been damaged by that accidental headbutt. That has caused a minor cut the right eye. . Tear is looking to keep the action on the outside. Tear sidesteps to the left of his opponent and lands a spiteful jab. Tear lands a spiteful jab. Tear lands a sharp jab. Tear attempts to land a jab, but Kilgore slips the shot and counters with a right hook. Kilgore forces Tear to retreat onto the ropes. Kilgore lands a cross followed by a jab to his opponents head. Tear steps away from his opponent. Tear sidesteps to the left of his opponent and finds the target with a stinging jab. Tear finds the target with a jab. Tear finds the target with a ramrod jab. Kilgore walks Tear into the corner. Tear connects with a sharp cross. Tear tries to keep the action at long range and lands a jab. Tear lands a double jab to his opponents head. Kilgore feints a jab, but Tear does not fall for it and lands with a cross. At the end of Round 2, lets listen in on the corners...Kilgore's trainer is advising how he could stop so many clean shots getting through. Round 2 Statistics Tear: Jabs Thrown: 27 Jabs Landed: 15 Power Shots Thrown: 7 Power Shots Landed: 3 Head Shots Thrown: 30 Head Shots Landed: 17 Body Shots Thrown: 4 Body Shots Landed: 1 Kilgore: Jabs Thrown: 8 Jabs Landed: 1 Power Shots Thrown: 14 Power Shots Landed: 2 Head Shots Thrown: 19 Head Shots Landed: 3 Body Shots Thrown: 3 Body Shots Landed: 0 Round 3: Tear steps away from his opponent and tries to land a jab, but Kilgore dodges the shot and counters with a cross. Tear lands a cross followed by a overhand left to his opponents head. Tear is looking to keep the action on the outside and lands a spiteful jab. Tear steps away from his opponent. Tear feints a jab, and then lands a cross followed by a overhand left to his opponents head. Kilgore manouvers Tear into the corner. Tear is on target with a left hook to his opponents body. Tear tries to step out of his opponents range. Tear sidesteps to the right of his opponent and is on target with a cross to Kilgore's body. Tear lands a double jab to his opponents head. Kilgore feints a cross, and then lands a cross. Tear lands a jab followed by a overhand right to his opponents head. Tear throws a cross, but his opponent slips the shot and counters with a right hook. Tear steps to the outside and lands a jab followed by a overhand left to his opponents head. Tear hits home with a cross. Tear lands a cross to the head followed by a left uppercut to the body. Tear connects with an overhand left. Round 3 Statistics Tear: Jabs Thrown: 9 Jabs Landed: 7 Power Shots Thrown: 21 Power Shots Landed: 12 Head Shots Thrown: 23 Head Shots Landed: 15 Body Shots Thrown: 7 Body Shots Landed: 4 Kilgore: Jabs Thrown: 11 Jabs Landed: 2 Power Shots Thrown: 12 Power Shots Landed: 3 Head Shots Thrown: 19 Head Shots Landed: 5 Body Shots Thrown: 4 Body Shots Landed: 0 Round 4: Kilgore quickly sidesteps from in front of his opponent. Tear finds the target with a stiff jab. Tear is looking to keep the action on the outside. Tear sidesteps to the left of his opponent and lands a jab to the body followed by two straights to the head. Kilgore hits home with a right hook. Kilgore pivots to the left of his opponent and lands a cross followed by a right hook to his opponents head. Kilgore forces Tear to back into the corner. Kilgore pivots to the left of his opponent and drives a jab into his opponents body. Kilgore is on target with a jab. Tear is looking to keep his distance. Tear feints a cross, and then snaps his opponents head back with a stinging jab. Tear lands two right hooks to his opponents ribs. Tear lands a jab. Kilgore gets on the inside. Tear is on target with a left hook to Kilgore's body. Tear strikes his opponents body with a jab. Tear quickly sidesteps from in front of his opponent and lands a jab followed by a overhand left to his opponents head. Tear connects with a cross. Tear tries to keep the action at long range and is on target with a cross. Round 4 Statistics Tear: Jabs Thrown: 10 Jabs Landed: 7 Power Shots Thrown: 12 Power Shots Landed: 8 Head Shots Thrown: 16 Head Shots Landed: 10 Body Shots Thrown: 6 Body Shots Landed: 5 Kilgore: Jabs Thrown: 12 Jabs Landed: 3 Power Shots Thrown: 14 Power Shots Landed: 3 Head Shots Thrown: 23 Head Shots Landed: 5 Body Shots Thrown: 3 Body Shots Landed: 1 Round 5: Tear connects with a solid cross. Tear is looking to keep the action on the outside. Tear drops his hands, and waves his opponent in. Kilgore is on target with a jab. Tear tries to step out of his opponents range. Tear sidesteps to the right of his opponent and lands a cross to the body, and then to the head. Kilgore is on target with a cross. Tear steps away from his opponent and lands two consecutive straights to his opponents head. Kilgore walks Tear into a corner. Tear lands a sharp cross. Kilgore gets on the inside. Tear drives a left hook into his opponents body. Kilgore is looking to close the distance. Tear drives a right hook into his opponents ribs. Tear steps away from his opponent and lands a cross followed by a overhand left to his opponents head. Kilgore sidesteps to the right of his opponent. Tear drives a right hook into Kilgore's body. Kilgore steps inside. Kilgore pivots to the right of his opponent. Tear is on target with a left uppercut to Kilgore's body. Round 5 Statistics Tear: Jabs Thrown: 2 Jabs Landed: 0 Power Shots Thrown: 19 Power Shots Landed: 12 Head Shots Thrown: 13 Head Shots Landed: 7 Body Shots Thrown: 8 Body Shots Landed: 5 Kilgore: Jabs Thrown: 11 Jabs Landed: 3 Power Shots Thrown: 13 Power Shots Landed: 1 Head Shots Thrown: 22 Head Shots Landed: 4 Body Shots Thrown: 2 Body Shots Landed: 0 Round 6: Tear steps to the outside and lands a jab, cross and a jab to his opponents head. Tear is on target with a left hook. Tear switches the action to the outside and connects with a solid cross. Tear hits home with a cross. Kilgore walks Tear down, trapping him in the corner. Kilgore sidesteps to the left of his opponent. Tear lands a cross. Tear lands a cross, overhand right and an overhand left to his opponents head. Tear connects with a cross. Tear is on target with an overhand left. Tear sidesteps to the right of his opponent. Tear lands a stiff jab. Tear tries to land a jab, but Kilgore slips the shot and counters with a left uppercut. Tear feints a right hook, and then is on target with a cross. Tear attempts to land a jab, but Kilgore slips the shot and counters with a left uppercut. Tear feints a jab, but Kilgore is not fooled and lands with a cross. Kilgore steps inside. Tear is on target with a left hook. Tear lands a straight 1 - 2. Tear is on target with a jab. Tear switches the action to the outside and lands two consecutive straights to his opponents head. Tear lands a cross. Tear lands a double jab to his opponents head. Round 6 Statistics Tear: Jabs Thrown: 10 Jabs Landed: 7 Power Shots Thrown: 23 Power Shots Landed: 16 Head Shots Thrown: 31 Head Shots Landed: 23 Body Shots Thrown: 2 Body Shots Landed: 0 Kilgore: Jabs Thrown: 8 Jabs Landed: 0 Power Shots Thrown: 17 Power Shots Landed: 3 Head Shots Thrown: 22 Head Shots Landed: 3 Body Shots Thrown: 3 Body Shots Landed: 0 Round 7: Tear is looking to keep his distance and lands a cross. Tear pivots to the side of his opponent and finds the target with a jab. Kilgore closes the distance. Kilgore sidesteps to the right of his opponent. Tear lands a double right hook to his opponents head. Kilgore steps inside. Tear lands a right hook to the body followed by a right uppercut to the head. Tear connects with a cross. Kilgore quickly sidesteps from in front of his opponent. Kilgore tries to land a jab, but his opponent parries the shot and counters with a sharp right hook. Kilgore is on target with a cross. Tear lands a stinging jab. Tear is looking to keep his distance and lands a cross followed by a jab to his opponents head. Tear connects with a cross. Kilgore pivots to the side of his opponent and is on target with a cross. Round 7 Statistics Tear: Jabs Thrown: 5 Jabs Landed: 3 Power Shots Thrown: 16 Power Shots Landed: 9 Head Shots Thrown: 18 Head Shots Landed: 11 Body Shots Thrown: 3 Body Shots Landed: 1 Kilgore: Jabs Thrown: 9 Jabs Landed: 0 Power Shots Thrown: 17 Power Shots Landed: 2 Head Shots Thrown: 23 Head Shots Landed: 2 Body Shots Thrown: 3 Body Shots Landed: 0 Round 8: Kilgore pivots from in front of his opponent. Tear is on target with a jab to his opponents body. Kilgore lands a cross. Kilgore pivots to the right of his opponent. Tear is on target with a jab. Tear tries to keep the action at long range and lands a ramrod jab. Tear lands two consecutive straights to his opponents head. Kilgore attempts to land a cross, but Tear slips the shot and counters with a left uppercut. Tear hits home with a cross. Tear connects with a cross. Tear lands an overhand left. Tear quickly sidesteps from in front of his opponent and lands a jab followed by two straights to his opponents head. Tear goes for the bodyshot, but lands south of the border! The ref ignores Kilgore's complaints and signals for the action to continue. Kilgore steps inside. Tear pivots to the right of his opponent and lands a right uppercut followed by a right hook to his opponents body. Tear lands a right hook followed by a left hook to his opponents body. Tear lands a stinging jab. Kilgore closes the distance and manouvers his opponent onto the ropes. Tear is on target with a left hook. Tear steps away from his opponent and lands a cross followed by a jab to his opponents body. Kilgore tries to land a jab, but Tear slips the shot and counters with a right uppercut. At the end of Round 8, lets listen in on the corners...Tear's trainer is telling his fighter to play it safe for the remainder of the fight. Round 8 Statistics Tear: Jabs Thrown: 9 Jabs Landed: 6 Power Shots Thrown: 26 Power Shots Landed: 15 Head Shots Thrown: 22 Head Shots Landed: 14 Body Shots Thrown: 13 Body Shots Landed: 7 Kilgore: Jabs Thrown: 4 Jabs Landed: 0 Power Shots Thrown: 12 Power Shots Landed: 1 Head Shots Thrown: 13 Head Shots Landed: 1 Body Shots Thrown: 3 Body Shots Landed: 0 Round 9: Tear lands a spiteful jab. Tear lands a cross followed by a overhand left to his opponents head. Tear steps away from his opponent and lands a double jab to his opponents head. Tear is on target with an overhand left. Tear is looking to keep the action on the outside and hits home with a stinging overhand right. Tear tries to keep the action at long range and lands a cross followed by a jab to his opponents head. Kilgore manages to force Tear into a neutral corner. Kilgore pivots to the left of his opponent. Tear is on target with a right hook. Kilgore sidesteps to the right of his opponent and connects with a cross. Kilgore lands a cross. Tear tries to step out of his opponents range and lands a double jab to his opponents head. Tear tries to step out of his opponents range and lands a jab followed by a overhand left to his opponents head. Kilgore closes the distance. Tear lands a right uppercut followed by a right hook to his opponents body. Tear tries to step out of his opponents range and finds the target with a solid jab. At the end of Round 9, lets listen in on the corners...Kilgore's trainer is telling his fighter he needs a knockout to win! Round 9 Statistics Tear: Jabs Thrown: 11 Jabs Landed: 8 Power Shots Thrown: 14 Power Shots Landed: 9 Head Shots Thrown: 23 Head Shots Landed: 15 Body Shots Thrown: 2 Body Shots Landed: 2 Kilgore: Jabs Thrown: 5 Jabs Landed: 0 Power Shots Thrown: 18 Power Shots Landed: 2 Head Shots Thrown: 21 Head Shots Landed: 2 Body Shots Thrown: 2 Body Shots Landed: 0 Round 10: Tear tries to keep the action at long range and lands a straight 1 - 2. Tear hits home with an overhand left. Kilgore closes the distance and forces Tear to retreat onto the ropes. Tear lands a right hook followed by a left hook to his opponents head. Tear is looking to keep his distance. Tear quickly sidesteps from in front of his opponent and is on target with an overhand left. Tear is looking to keep the action on the outside and lands an overhand right followed by a jab to his opponents head. Tear switches the action to the outside. Tear feints a jab, and then lands an overhand left followed by a cross to his opponents head. Tear sidesteps to the right of his opponent and connects with a cross. Tear is looking to keep his distance and connects with a cross. Tear hits home with a cross. Tear throws a jab, but his opponent slips the shot and counters with a cross. Tear is looking to keep the action on the outside and hits home with a cross. Kilgore gets on the inside. Tear pivots from in front of his opponent and hits home with a left hook. As the two fighters work on the inside, their heads come together! The ref does not appear to have noticed the clash as Tear dabs at his face checking for damage. Tear switches the action to the outside and hits home with a cross. Tear is on target with a right hook to Kilgore's body. Tear sidesteps to the right of his opponent and lands an overhand left followed by a jab to his opponents head. Tear quickly sidesteps from in front of his opponent and is on target with a cross. Round 10 Statistics Tear: Jabs Thrown: 7 Jabs Landed: 4 Power Shots Thrown: 24 Power Shots Landed: 17 Head Shots Thrown: 27 Head Shots Landed: 20 Body Shots Thrown: 4 Body Shots Landed: 1 Kilgore: Jabs Thrown: 3 Jabs Landed: 0 Power Shots Thrown: 10 Power Shots Landed: 1 Head Shots Thrown: 12 Head Shots Landed: 1 Body Shots Thrown: 1 Body Shots Landed: 0 Round 1 Scores: 10 - 9 10 - 9 10 - 9 Round 2 Scores: 10 - 9 10 - 9 10 - 9 Round 3 Scores: 10 - 9 10 - 9 10 - 9 Round 4 Scores: 10 - 9 10 - 9 10 - 9 Round 5 Scores: 10 - 9 10 - 9 10 - 9 Round 6 Scores: 10 - 9 10 - 9 10 - 9 Round 7 Scores: 10 - 9 10 - 9 10 - 9 Round 8 Scores: 10 - 9 10 - 9 10 - 9 Round 9 Scores: 10 - 9 10 - 9 10 - 9 Round 10 Scores: 10 - 9 10 - 9 10 - 9 Final Scorecards: 100 - 90 100 - 90 100 - 90 The winner, by Unanimous Decision, from Kingston, Jamaica.... Isaac Tear Fight Statistics Tear: Total Punches Thrown: 292 Total Punches Landed: 183 Total Head Shots Thrown: 236 Total Head Shots Landed: 152 Total Body Shots Thrown: 56 Total Body Shots Landed: 31 Total Power Shots Thrown: 183 Total Power Shots Landed: 115 Total Jabs Thrown: 109 Total Jabs Landed: 68 Kilgore: Total Punches Thrown: 211 Total Punches Landed: 28 Total Head Shots Thrown: 187 Total Head Shots Landed: 27 Total Body Shots Thrown: 24 Total Body Shots Landed: 1 Total Power Shots Thrown: 134 Total Power Shots Landed: 19 Total Jabs Thrown: 77 Total Jabs Landed: 9
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