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01/07/2037
Next Processing: 01:25
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Goro Go vs Daichi Kondo
Boxing Daily Report from the Paintsil Promotions promoted show at Takeo Ota Gym, Funabashi, taking place on 27/05/2037: There are a few empty seats out here tonight, but this is a respectable turnout for the show. Next up is the main event of the show. This is a semi final eliminator for the Japan-Chiba Super Lightweight title. Looking to impress the boxing fans in attendance, the two fighters competing in this 10 round matchup are Goro Go (12 - 7 - 2) who hails from Kashiwa, Japan and Daichi Kondo(9 - 11(1) - 6) from Chiba, Japan. Both Go and Kondo weighed in at 140 pounds. The referee tonight is Kenji Ohno, and the three ringside judges are Fumio Taketa, Satoshi Nakahara and Jun Usui. Round 1: Kondo attempts to land a cross, but Go blocks the shot and counters with a right hook. Kondo is looking to close the distance. Kondo sidesteps to the left of his opponent. Go is on target with a left uppercut. At the end of Round 1, lets listen in on the corners...Go's trainer is passing on some tactical advice. Kondo's trainer is advising how he could improve the accuracy of his work. Kondo's trainer is telling his fighter he is being outworked and needs to throw more. Round 1 Statistics Go: Jabs Thrown: 12 Jabs Landed: 1 Power Shots Thrown: 14 Power Shots Landed: 2 Head Shots Thrown: 24 Head Shots Landed: 3 Body Shots Thrown: 2 Body Shots Landed: 0 Kondo: Jabs Thrown: 6 Jabs Landed: 1 Power Shots Thrown: 9 Power Shots Landed: 0 Head Shots Thrown: 14 Head Shots Landed: 1 Body Shots Thrown: 1 Body Shots Landed: 0 Round 2: Kondo forces Go to back into a neutral corner. Kondo feints a cross, but Go ignores the feint and lands with a left hook. Go attempts to land a jab, but Kondo sidesteps and counters with a right hook. Go is looking to keep the action on the outside and connects with a cross. Go throws a cross, but his opponent dodges the shot and counters with a right uppercut. Go is looking to keep his distance. Kondo connects with a cross. Kondo quickly sidesteps from in front of his opponent. Go lands a left hook. Kondo lands a left hook. Round 2 Statistics Go: Jabs Thrown: 5 Jabs Landed: 1 Power Shots Thrown: 14 Power Shots Landed: 3 Head Shots Thrown: 16 Head Shots Landed: 3 Body Shots Thrown: 3 Body Shots Landed: 1 Kondo: Jabs Thrown: 11 Jabs Landed: 0 Power Shots Thrown: 15 Power Shots Landed: 4 Head Shots Thrown: 26 Head Shots Landed: 4 Body Shots Thrown: 0 Body Shots Landed: 0 Round 3: Kondo gets on the inside. Kondo pivots from in front of his opponent. Kondo attempts to land a left hook, but Go parries the shot and counters with a cross. Go is on target with a cross. Kondo steps inside. Go lands a left uppercut. Go advances into close range and tries to land a right uppercut, but Kondo sidesteps and counters with a left hook. Go steps to the outside and lands a cross. Kondo is on target with a jab. Go tries to step out of his opponents range. Kondo connects with a cross. At the end of Round 3, lets listen in on the corners...Go's trainer is advising how he could improve the accuracy of his work. Round 3 Statistics Go: Jabs Thrown: 6 Jabs Landed: 0 Power Shots Thrown: 19 Power Shots Landed: 4 Head Shots Thrown: 20 Head Shots Landed: 4 Body Shots Thrown: 5 Body Shots Landed: 0 Kondo: Jabs Thrown: 16 Jabs Landed: 1 Power Shots Thrown: 15 Power Shots Landed: 2 Head Shots Thrown: 27 Head Shots Landed: 3 Body Shots Thrown: 4 Body Shots Landed: 0 Round 4: Kondo is looking to close the distance. Go lands a left hook to the head followed by a right uppercut to the body. Go attempts to land a jab, but Kondo blocks the shot and counters with a cross. Go is looking to close the distance and lands a right hook. Kondo closes the distance and connects with a right uppercut. Kondo hits home with a left hook. Go tries to land a right hook, but his opponent blocks the shot and counters with a left uppercut. Round 4 Statistics Go: Jabs Thrown: 2 Jabs Landed: 0 Power Shots Thrown: 16 Power Shots Landed: 3 Head Shots Thrown: 16 Head Shots Landed: 2 Body Shots Thrown: 2 Body Shots Landed: 1 Kondo: Jabs Thrown: 8 Jabs Landed: 0 Power Shots Thrown: 18 Power Shots Landed: 4 Head Shots Thrown: 24 Head Shots Landed: 4 Body Shots Thrown: 2 Body Shots Landed: 0 Round 5: Go tries to step out of his opponents range and hits home with an overhand left. Kondo gets on the inside and connects with a right hook. Kondo is on target with a left hook. Go is looking to close the distance and lands a right hook to the head followed by a left hook to the body. Go gets on the inside and walks his opponent onto the ropes. Go is on target with a left hook. Kondo is on target with a left uppercut. Go advances into close range. Kondo lands a left hook. Go closes the distance. Kondo pivots from in front of his opponent and connects with a right hook. Round 5 Statistics Go: Jabs Thrown: 3 Jabs Landed: 0 Power Shots Thrown: 13 Power Shots Landed: 4 Head Shots Thrown: 13 Head Shots Landed: 3 Body Shots Thrown: 3 Body Shots Landed: 1 Kondo: Jabs Thrown: 10 Jabs Landed: 1 Power Shots Thrown: 19 Power Shots Landed: 5 Head Shots Thrown: 28 Head Shots Landed: 6 Body Shots Thrown: 1 Body Shots Landed: 0 Round 6: Kondo gets on the inside. Go connects with a left hook. Go is looking to close the distance and lands a right hook. Kondo gets on the inside. Go is on target with a left hook. Kondo quickly sidesteps from in front of his opponent and is on target with a cross. Kondo sidesteps to the right of his opponent and finds the target with a jab. Kondo lands a cross followed by a left uppercut to his opponents head. Kondo sidesteps to the left of his opponent and is on target with a left hook. Round 6 Statistics Go: Jabs Thrown: 4 Jabs Landed: 0 Power Shots Thrown: 16 Power Shots Landed: 3 Head Shots Thrown: 18 Head Shots Landed: 3 Body Shots Thrown: 2 Body Shots Landed: 0 Kondo: Jabs Thrown: 11 Jabs Landed: 1 Power Shots Thrown: 16 Power Shots Landed: 4 Head Shots Thrown: 26 Head Shots Landed: 5 Body Shots Thrown: 1 Body Shots Landed: 0 Round 7: Kondo closes the distance. Kondo pivots to the side of his opponent. Go throws a right hook, but his opponent slips the shot and counters with a right uppercut. Kondo pivots to the side of his opponent. Go connects with a right uppercut. Go advances into close range. Go pivots to the side of his opponent and hits home with a left hook. Kondo drops his hands, and waves his opponent in. Go is on target with a cross. Round 7 Statistics Go: Jabs Thrown: 10 Jabs Landed: 1 Power Shots Thrown: 14 Power Shots Landed: 3 Head Shots Thrown: 22 Head Shots Landed: 4 Body Shots Thrown: 2 Body Shots Landed: 0 Kondo: Jabs Thrown: 5 Jabs Landed: 1 Power Shots Thrown: 5 Power Shots Landed: 1 Head Shots Thrown: 8 Head Shots Landed: 2 Body Shots Thrown: 2 Body Shots Landed: 0 Round 8: Go advances into close range. Go connects with a right hook. Go connects with a left hook. Kondo advances into close range. Go lands a left hook to the body, and then to the head. Kondo is looking to close the distance. Go lands a left hook. Kondo pivots from in front of his opponent. Go connects with a cross. Round 8 Statistics Go: Jabs Thrown: 7 Jabs Landed: 1 Power Shots Thrown: 29 Power Shots Landed: 6 Head Shots Thrown: 34 Head Shots Landed: 6 Body Shots Thrown: 2 Body Shots Landed: 1 Kondo: Jabs Thrown: 6 Jabs Landed: 1 Power Shots Thrown: 9 Power Shots Landed: 0 Head Shots Thrown: 15 Head Shots Landed: 1 Body Shots Thrown: 0 Body Shots Landed: 0 Round 9: Go gets on the inside. Kondo is on target with a left uppercut. Go throws a jab, but his opponent sidesteps and counters with a left hook. Kondo is looking to close the distance and lands a left hook followed by a left uppercut to his opponents head. Go tries to keep the action at long range. Go feints a cross, but Kondo does not fall for it and responds with a right uppercut. Kondo sidesteps to the left of his opponent. Go attempts to land an uppercut to the solar plexus, but he strays low! The ref ignores Kondo's complaints and signals for the action to continue. Go connects with a cross. Round 9 Statistics Go: Jabs Thrown: 7 Jabs Landed: 2 Power Shots Thrown: 7 Power Shots Landed: 1 Head Shots Thrown: 11 Head Shots Landed: 1 Body Shots Thrown: 3 Body Shots Landed: 2 Kondo: Jabs Thrown: 5 Jabs Landed: 0 Power Shots Thrown: 15 Power Shots Landed: 5 Head Shots Thrown: 17 Head Shots Landed: 5 Body Shots Thrown: 3 Body Shots Landed: 0 Round 10: Go gets on the inside. Kondo attempts to land a left uppercut, but Go sidesteps and counters with a left hook to Kondo's body. Go is on target with a cross. Go finds the target with a jab. Round 10 Statistics Go: Jabs Thrown: 8 Jabs Landed: 2 Power Shots Thrown: 15 Power Shots Landed: 2 Head Shots Thrown: 20 Head Shots Landed: 3 Body Shots Thrown: 3 Body Shots Landed: 1 Kondo: Jabs Thrown: 8 Jabs Landed: 1 Power Shots Thrown: 11 Power Shots Landed: 0 Head Shots Thrown: 18 Head Shots Landed: 1 Body Shots Thrown: 1 Body Shots Landed: 0 Round 1 Scores: 10 - 9 10 - 9 10 - 9 Round 2 Scores: 9 - 10 9 - 10 9 - 10 Round 3 Scores: 9 - 10 9 - 10 10 - 10 Round 4 Scores: 9 - 10 9 - 10 9 - 10 Round 5 Scores: 9 - 10 9 - 10 9 - 10 Round 6 Scores: 9 - 10 9 - 10 9 - 10 Round 7 Scores: 10 - 9 10 - 9 10 - 9 Round 8 Scores: 10 - 9 10 - 9 10 - 9 Round 9 Scores: 9 - 10 9 - 10 9 - 10 Round 10 Scores: 10 - 9 10 - 9 10 - 9 Final Scorecards: 94 - 96 94 - 96 95 - 96 The winner, by Unanimous Decision, from Chiba, Japan.... Daichi Kondo Fight Statistics Go: Total Punches Thrown: 221 Total Punches Landed: 39 Total Head Shots Thrown: 194 Total Head Shots Landed: 32 Total Body Shots Thrown: 27 Total Body Shots Landed: 7 Total Power Shots Thrown: 157 Total Power Shots Landed: 31 Total Jabs Thrown: 64 Total Jabs Landed: 8 Kondo: Total Punches Thrown: 218 Total Punches Landed: 32 Total Head Shots Thrown: 203 Total Head Shots Landed: 32 Total Body Shots Thrown: 15 Total Body Shots Landed: 0 Total Power Shots Thrown: 132 Total Power Shots Landed: 25 Total Jabs Thrown: 86 Total Jabs Landed: 7
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